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  • Steve Jobs on going Flash-free...

    Steve Jobs has published an open letter on the topic of why Apple doesn't allow Flash on its mobile products...



    Thoughts on Flash

    Apple has a long relationship with Adobe. In fact, we met Adobe’s founders when they were in their proverbial garage. Apple was their first big customer, adopting their Postscript language for our new Laserwriter printer. Apple invested in Adobe and owned around 20% of the company for many years. The two companies worked closely together to pioneer desktop publishing and there were many good times. Since that golden era, the companies have grown apart. Apple went through its near death experience, and Adobe was drawn to the corporate market with their Acrobat products. Today the two companies still work together to serve their joint creative customers – Mac users buy around half of Adobe’s Creative Suite products – but beyond that there are few joint interests.

    I wanted to jot down some of our thoughts on Adobe’s Flash products so that customers and critics may better understand why we do not allow Flash on iPhones, iPods and iPads. Adobe has characterized our decision as being primarily business driven – they say we want to protect our App Store – but in reality it is based on technology issues. Adobe claims that we are a closed system, and that Flash is open, but in fact the opposite is true. Let me explain.

    First, there’s “Open”.

    Adobe’s Flash products are 100% proprietary. They are only available from Adobe, and Adobe has sole authority as to their future enhancement, pricing, etc. While Adobe’s Flash products are widely available, this does not mean they are open, since they are controlled entirely by Adobe and available only from Adobe. By almost any definition, Flash is a closed system.

    Apple has many proprietary products too. Though the operating system for the iPhone, iPod and iPad is proprietary, we strongly believe that all standards pertaining to the web should be open. Rather than use Flash, Apple has adopted HTML5, CSS and JavaScript – all open standards. Apple’s mobile devices all ship with high performance, low power implementations of these open standards. HTML5, the new web standard that has been adopted by Apple, Google and many others, lets web developers create advanced graphics, typography, animations and transitions without relying on third party browser plug-ins (like Flash). HTML5 is completely open and controlled by a standards committee, of which Apple is a member.

    Apple even creates open standards for the web. For example, Apple began with a small open source project and created WebKit, a complete open-source HTML5 rendering engine that is the heart of the Safari web browser used in all our products. WebKit has been widely adopted. Google uses it for Android’s browser, Palm uses it, Nokia uses it, and RIM (Blackberry) has announced they will use it too. Almost every smartphone web browser other than Microsoft’s uses WebKit. By making its WebKit technology open, Apple has set the standard for mobile web browsers.

    Second, there’s the “full web”.

    Adobe has repeatedly said that Apple mobile devices cannot access “the full web” because 75% of video on the web is in Flash. What they don’t say is that almost all this video is also available in a more modern format, H.264, and viewable on iPhones, iPods and iPads. YouTube, with an estimated 40% of the web’s video, shines in an app bundled on all Apple mobile devices, with the iPad offering perhaps the best YouTube discovery and viewing experience ever. Add to this video from Vimeo, Netflix, Facebook, ABC, CBS, CNN, MSNBC, Fox News, ESPN, NPR, Time, The New York Times, The Wall Street Journal, Sports Illustrated, People, National Geographic, and many, many others. iPhone, iPod and iPad users aren’t missing much video.

    Another Adobe claim is that Apple devices cannot play Flash games. This is true. Fortunately, there are over 50,000 games and entertainment titles on the App Store, and many of them are free. There are more games and entertainment titles available for iPhone, iPod and iPad than for any other platform in the world.

    Third, there’s reliability, security and performance.

    Symantec recently highlighted Flash for having one of the worst security records in 2009. We also know first hand that Flash is the number one reason Macs crash. We have been working with Adobe to fix these problems, but they have persisted for several years now. We don’t want to reduce the reliability and security of our iPhones, iPods and iPads by adding Flash.

    In addition, Flash has not performed well on mobile devices. We have routinely asked Adobe to show us Flash performing well on a mobile device, any mobile device, for a few years now. We have never seen it. Adobe publicly said that Flash would ship on a smartphone in early 2009, then the second half of 2009, then the first half of 2010, and now they say the second half of 2010. We think it will eventually ship, but we’re glad we didn’t hold our breath. Who knows how it will perform?

    Fourth, there’s battery life.

    To achieve long battery life when playing video, mobile devices must decode the video in hardware; decoding it in software uses too much power. Many of the chips used in modern mobile devices contain a decoder called H.264 – an industry standard that is used in every Blu-ray DVD player and has been adopted by Apple, Google (YouTube), Vimeo, Netflix and many other companies.

    Although Flash has recently added support for H.264, the video on almost all Flash websites currently requires an older generation decoder that is not implemented in mobile chips and must be run in software. The difference is striking: on an iPhone, for example, H.264 videos play for up to 10 hours, while videos decoded in software play for less than 5 hours before the battery is fully drained.

    When websites re-encode their videos using H.264, they can offer them without using Flash at all. They play perfectly in browsers like Apple’s Safari and Google’s Chrome without any plugins whatsoever, and look great on iPhones, iPods and iPads.

    Fifth, there’s Touch.

    Flash was designed for PCs using mice, not for touch screens using fingers. For example, many Flash websites rely on “rollovers”, which pop up menus or other elements when the mouse arrow hovers over a specific spot. Apple’s revolutionary multi-touch interface doesn’t use a mouse, and there is no concept of a rollover. Most Flash websites will need to be rewritten to support touch-based devices. If developers need to rewrite their Flash websites, why not use modern technologies like HTML5, CSS and JavaScript?

    Even if iPhones, iPods and iPads ran Flash, it would not solve the problem that most Flash websites need to be rewritten to support touch-based devices.

    Sixth, the most important reason.

    Besides the fact that Flash is closed and proprietary, has major technical drawbacks, and doesn’t support touch based devices, there is an even more important reason we do not allow Flash on iPhones, iPods and iPads. We have discussed the downsides of using Flash to play video and interactive content from websites, but Adobe also wants developers to adopt Flash to create apps that run on our mobile devices.

    We know from painful experience that letting a third party layer of software come between the platform and the developer ultimately results in sub-standard apps and hinders the enhancement and progress of the platform. If developers grow dependent on third party development libraries and tools, they can only take advantage of platform enhancements if and when the third party chooses to adopt the new features. We cannot be at the mercy of a third party deciding if and when they will make our enhancements available to our developers.

    This becomes even worse if the third party is supplying a cross platform development tool. The third party may not adopt enhancements from one platform unless they are available on all of their supported platforms. Hence developers only have access to the lowest common denominator set of features. Again, we cannot accept an outcome where developers are blocked from using our innovations and enhancements because they are not available on our competitor’s platforms.

    Flash is a cross platform development tool. It is not Adobe’s goal to help developers write the best iPhone, iPod and iPad apps. It is their goal to help developers write cross platform apps. And Adobe has been painfully slow to adopt enhancements to Apple’s platforms. For example, although Mac OS X has been shipping for almost 10 years now, Adobe just adopted it fully (Cocoa) two weeks ago when they shipped CS5. Adobe was the last major third party developer to fully adopt Mac OS X.

    Our motivation is simple – we want to provide the most advanced and innovative platform to our developers, and we want them to stand directly on the shoulders of this platform and create the best apps the world has ever seen. We want to continually enhance the platform so developers can create even more amazing, powerful, fun and useful applications. Everyone wins – we sell more devices because we have the best apps, developers reach a wider and wider audience and customer base, and users are continually delighted by the best and broadest selection of apps on any platform.

    Conclusions.

    Flash was created during the PC era – for PCs and mice. Flash is a successful business for Adobe, and we can understand why they want to push it beyond PCs. But the mobile era is about low power devices, touch interfaces and open web standards – all areas where Flash falls short.

    The avalanche of media outlets offering their content for Apple’s mobile devices demonstrates that Flash is no longer necessary to watch video or consume any kind of web content. And the 200,000 apps on Apple’s App Store proves that Flash isn’t necessary for tens of thousands of developers to create graphically rich applications, including games.

    New open standards created in the mobile era, such as HTML5, will win on mobile devices (and PCs too). Perhaps Adobe should focus more on creating great HTML5 tools for the future, and less on criticizing Apple for leaving the past behind.

    Steve Jobs
    April, 2010

    I post this to create a new forum thread for Asher to share with us his thoughts and feelings on the depths of Apple's stupidity and douchebaggery...
    Apolyton's Grim Reaper 2008, 2010 & 2011
    RIP lest we forget... SG (2) and LaFayette -- Civ2 Succession Games Brothers-in-Arms

  • #2
    I agree with Asher's upcoming posts.
    “As a lifelong member of the Columbia Business School community, I adhere to the principles of truth, integrity, and respect. I will not lie, cheat, steal, or tolerate those who do.”
    "Capitalism ho!"

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    • #3
      Another Adobe claim is that Apple devices cannot play Flash games. This is true. Fortunately, there are over 50,000 games and entertainment titles on the App Store, and many of them are free. There are more games and entertainment titles available for iPhone, iPod and iPad than for any other platform in the world.


      Wait, what?
      Safer worlds through superior firepower

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      • #4
        I don't know, maybe he meant "than for any other [mobile] platform in the world."
        I came upon a barroom full of bad Salon pictures in which men with hats on the backs of their heads were wolfing food from a counter. It was the institution of the "free lunch" I had struck. You paid for a drink and got as much as you wanted to eat. For something less than a rupee a day a man can feed himself sumptuously in San Francisco, even though he be a bankrupt. Remember this if ever you are stranded in these parts. ~ Rudyard Kipling, 1891

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        • #5
          SJ sounds like a smug douchebag.
          Graffiti in a public toilet
          Do not require skill or wit
          Among the **** we all are poets
          Among the poets we are ****.

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          • #6
            That's SJ's shtick.
            I came upon a barroom full of bad Salon pictures in which men with hats on the backs of their heads were wolfing food from a counter. It was the institution of the "free lunch" I had struck. You paid for a drink and got as much as you wanted to eat. For something less than a rupee a day a man can feed himself sumptuously in San Francisco, even though he be a bankrupt. Remember this if ever you are stranded in these parts. ~ Rudyard Kipling, 1891

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            • #7
              Jobs has gone off the rails. He's got a vendetta against Adobe and it's affecting his judgment.

              I'm not a big Flash fan, but the fact is it's ubiquitous on the web. Users want it, despite his attempts to brainwash people into think it's not necessary on the web.

              Apple should permit Flash on the platform. Let users decide what they want to use. If Flash does suck so much, and Apple's solutions are always so superior, then obviously users will use sites that are superior and not frequent the Flash sites.

              The very simple reality here isn't that Flash isn't a good technology, it's that Flash is another platform on top of iPhone OS. Steve Jobs wants to be the single gatekeeper for all iPhoneOS content so he can monetize it all. Apple gets a 30% share of all iPod/iPhone games right now -- if you distribute these games via Flash, they get 0% share of the revenue. This is about locking people in to Apple's monetized ecosystem, it's not about technical superiority.

              I'm frankly getting more pissed off, philosophically, about Apple recently than I've been in years. I thought they'd toned things down, so much as I do own an iPhone and a Macbook Pro...but the more he pisses me off with **** like this, the more I focus my efforts on its competition.

              Hello Android. Android 2.2, due out any day now, comes with complete Flash 10.1 support.
              "The issue is there are still many people out there that use religion as a crutch for bigotry and hate. Like Ben."
              Ben Kenobi: "That means I'm doing something right. "

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              • #8
                He also has a lot of balls to talk about how he doesn't like Flash because it's "not an open system", when the system he's talking about is so ****ing closed that Steve Jobs alone gets to decide which apps get to run on it...like how he decided he didn't like Flash, so no one can use it. Then he even altered the ****ing developer ToS to prevent developers from using languages they wanted to use to make iPhone apps. Because it's an open ****ing system, right Stevie?

                Jesus ****ing Christ, am I the only one who is infuriated by how stupid he is being here?
                "The issue is there are still many people out there that use religion as a crutch for bigotry and hate. Like Ben."
                Ben Kenobi: "That means I'm doing something right. "

                Comment


                • #9
                  The reality is that Apple wants to control the "gateway" and flash is one of those softwares which could break the gateway meaning Apple would lose some of its gateway fees thus flash is evil and most die according to Apple.
                  Try http://wordforge.net/index.php for discussion and debate.

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                  • #10
                    Asher: No, you are just the only one who can put it so nicely.
                    “I give you a new commandment, that you love one another. Just as I have loved you, you also should love one another. By this everyone will know that you are my disciples, if you have love for one another.”
                    - John 13:34-35 (NRSV)

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                    • #11
                      Originally posted by Asher View Post
                      He also has a lot of balls to talk about how he doesn't like Flash because it's "not an open system", when the system he's talking about is so ****ing closed that Steve Jobs alone gets to decide which apps get to run on it...like how he decided he didn't like Flash, so no one can use it. Then he even altered the ****ing developer ToS to prevent developers from using languages they wanted to use to make iPhone apps. Because it's an open ****ing system, right Stevie?

                      Jesus ****ing Christ, am I the only one who is infuriated by how stupid he is being here?
                      Is there a backdoor in Safari to block unwanted HTML5 and Javascript?
                      In Soviet Russia, Fake borises YOU.

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                      • #12
                        I hate Flash. And it works horribly on Macs.

                        I understand that it's ubiquitous, but Apple has been known to make sound moves when it comes to abandoning crappy standards.

                        If Jobs is successful, I'll call it a good riddance.
                        In Soviet Russia, Fake borises YOU.

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                        • #13
                          Originally posted by Oncle Boris View Post
                          I hate Flash. And it works horribly on Macs.

                          I understand that it's ubiquitous, but Apple has been known to make sound moves when it comes to abandoning crappy standards.

                          If Jobs is successful, I'll call it a good riddance.
                          It works horribly on Macs because Apple prevented Adobe from making it fast. Apple prevents systems like Flash from working on a low level like MS permits on Windows -- while MS grants access for HW acceleration to any app, Apple blocks it out.

                          It wasn't until yesterday (YESTERDAY) that Apple let plugins like Flash access to the video card for hardware acceleration. This is something that's been possible in Windows since WINDOWS 95.

                          It's no wonder Flash is so much faster on Windows -- because MS let them become Flash by giving them access to the HW. Apple, being the dicks they are, never let Adobe (or anyone else) use that access. As a result, while on Windows Flash is heavily hardware accelerated and efficiently implemented, on Macs, Flash needs to emulate a lot of things in software. It's a fatter plugin, and much slower.

                          And it's Apple's fault, not Adobe's.
                          "The issue is there are still many people out there that use religion as a crutch for bigotry and hate. Like Ben."
                          Ben Kenobi: "That means I'm doing something right. "

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                          • #14
                            Originally posted by Oncle Boris View Post
                            Is there a backdoor in Safari to block unwanted HTML5 and Javascript?
                            Probably not, because very few intelligent people use Safari...
                            "The issue is there are still many people out there that use religion as a crutch for bigotry and hate. Like Ben."
                            Ben Kenobi: "That means I'm doing something right. "

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                            • #15
                              I wasn't aware of that. Thanks for the clarification.

                              I still don't like Flash in general — even on Windows. I ****ing hate it when you build a new rig and you have to install Flash to get past the MOTHERBOARD'S VENDOR home page. Hint guys: WE'RE LOOKING FOR DRIVERS.

                              edit: nice x-post
                              In Soviet Russia, Fake borises YOU.

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