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About Steve Jobs and his fear of buttons

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  • About Steve Jobs and his fear of buttons



    Hide the Button:
    Steve Jobs Has
    His Finger on It


    Apple CEO Never Liked
    The Physical Doodads,
    Not Even on His Shirts
    By NICK WINGFIELD
    July 25, 2007; Page A1

    The iPhone is Steve Jobs's attempt to crack a juicy new market for Apple Inc. But it's also part of a decades-long campaign by Mr. Jobs against a much broader target: buttons.

    The new Apple cellphone famously does without the keypads that adorn its rivals. Instead, it offers a touch-sensing screen for making phone calls and tapping out emails. The resulting look is one of the sparest ever for Apple, a company known for minimalist gadgets. While many technology companies load their products up with buttons, Mr. Jobs treats them as blemishes that add complexity to electronics products and hinder their clean aesthetics. (Early iPhone sales figures from AT&T Inc. disappointed Wall Street. See related article.)

    Buttons have long been a hot-button issue for Apple's CEO. Bruce Tognazzini, a former user-interface expert at Apple who joined the company in 1978, says Mr. Jobs was adamant that the keyboard for the original Macintosh not include "up," "down," "right" and "left" keys that allow users to move the cursor around their computer screens, giving it a sleeker appearance than other personal computers have. Mr. Jobs's reasoning, says Mr. Tognazzini: Omitting the cursor keys would force independent software developers to create programs that used the Mac's mouse -- a novel technology at the time.

    "He wanted the thing to look nonintimidating," Mr. Tognazzini says.

    Mr. Tognazzini says the strategy worked, but he adds that many users still craved cursor keys and other buttons missing from the original Mac. Just days after Mr. Jobs resigned from Apple in 1985, Mr. Tognazzini proposed a new keyboard that ended up nearly doubling the key count of the original Mac keyboard, earning it the code-name USS Enterprise for its girth. Customers snapped it up when it went on sale in 1987.

    Spirit of Simplicity

    The spirit of simplicity extends even to Apple retail stores. The elevator in Apple's popular Tokyo store, for instance, has no floor buttons. It stops on every floor of the four-story building. "I got used to this," said Hiroshi Kawano, 40-year-old employee of a printing firm, on a recent visit to the store. "It's simple, and I like it."

    At an Apple event two years ago, Mr. Jobs mocked the complexity of traditional remote controls for consumer-electronics products, including "media center" computers designed by Microsoft Corp. and its partners. He showed an image comparing media center remotes that had more than 40 buttons each next to a new Apple remote control for playing movies and music on Macs. The Apple remote had just six buttons.

    "I don't know that there's ever been a slide that captures what Apple's about as much as this one," he said. Mr. Jobs was wearing the button-free long-sleeve black shirt that has been his trademark at public appearances. A Microsoft spokeswoman said the company declines to comment on the button issue.

    Roger Kay, a technology consultant who does work for Microsoft, says there's legitimacy to both the Microsoft and Apple camps' differing approaches to buttons. "If you're a wonk and you want lots of controls and features, Microsoft is right for you," Mr. Kay says. "If you want a simple experience and you're not tech-savvy, then you'll probably do better with Apple."

    Sensitive Switch

    In 2000, Apple introduced the Power Mac G4 Cube, a computer that replaced the traditional mechanical power buttons of most computers with a touch-sensitive on/off switch that blended inconspicuously with the machine's eye-catching plastic case.

    Unfortunately, the switch proved too sensitive for many users, who found it easy to accidentally turn the computer off with a casual stroke of the hand. Apple discontinued the G4 Cube a year later.

    In the '80s, Apple computer scientist Larry Tesler recommended that the company offer a computer mouse with a single button on it, reasoning that it would be less confusing for users. Years later, after Mr. Jobs returned to Apple and much of the personal-computing world was making the switch to more versatile multibutton mice, Mr. Jobs resisted the idea that computer mice should have more than one button, a former Apple executive says.

    The executive says he suggested to Mr. Jobs about four years ago that it was time to finally offer a multibutton mouse. Mr. Jobs strongly rebuffed the idea, criticizing the multibutton mouse as "inelegant," the executive says.

    New Mouse

    Apple finally relented two years ago and it began selling a multibutton mouse. "When Steve hits on something important to him, for either a personal reason or a design reason, he sticks with it for pretty much his whole life...until someone can absolutely prove him wrong," says Steve Wozniak, a co-founder, with Mr. Jobs, of Apple.

    An Apple spokesman declined to comment or to make Mr. Jobs available for this story.

    When it comes to product design, Mr. Jobs functions like an exacting editor, challenging hardware engineers and industrial designers to trim unnecessary features that don't add value to a product, says one former Apple executive. Colleagues who share his sense of aesthetics -- like Jonathan Ive, Apple's senior vice president of industrial design -- tend to have the most successful careers at the company, several former executives say.

    Apple's designers and engineers are often "more royalist than the king," says Jean-Louis Gassée, an Apple executive during the '80s. "They know the pain if they don't" fall in sync with Mr. Jobs, Mr. Gassée adds.

    Users often seem to quickly adapt to quirks in Apple's designs. When the company introduced the iPod in late 2001, the most common calls to Apple's technical support lines for a time were about how to turn the device, which lacked a clearly defined power button, off and on, says a former Apple executive.

    Eventually, the confusion ebbed as users become more fluent with the iPod, this executive says.

    With the iPhone, Mr. Jobs is making a similar gamble that users will quickly familiarize themselves with typing text and phone numbers on the device's "virtual" keyboard -- a set of "buttons" simulated by software rather than etched in plastic keys on the front of the device. Mr. Jobs has said the decision to omit physical buttons from the front of the iPhone was driven by functional, not aesthetic, considerations since a virtual keyboard can be hidden when users want more screen space to view a map or watch a movie.

    When asked on stage at a recent conference sponsored by The Wall Street Journal whether there was any debate internally about the decision to include a virtual keyboard with the iPhone instead of a physical one, Mr. Jobs had a suitably minimalist answer.

    "None," he said.
    Let us be lazy in everything, except in loving and drinking, except in being lazy – Lessing

  • #2
    I think it would be tough to give Apple any flack for the design of its products. It doesn't always get its products right, but its products show immense amount of TLC and design sense.
    I came upon a barroom full of bad Salon pictures in which men with hats on the backs of their heads were wolfing food from a counter. It was the institution of the "free lunch" I had struck. You paid for a drink and got as much as you wanted to eat. For something less than a rupee a day a man can feed himself sumptuously in San Francisco, even though he be a bankrupt. Remember this if ever you are stranded in these parts. ~ Rudyard Kipling, 1891

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    • #3
      Buttons
      THEY!!111 OMG WTF LOL LET DA NOMADS AND TEH S3D3NTARY PEOPLA BOTH MAEK BITER AXP3REINCES
      AND TEH GRAAT SINS OF THERE [DOCTRINAL] INOVATIONS BQU3ATH3D SMAL
      AND!!1!11!!! LOL JUST IN CAES A DISPUTANT CALS U 2 DISPUT3 ABOUT THEYRE CLAMES
      DO NOT THAN DISPUT3 ON THEM 3XCAPT BY WAY OF AN 3XTARNAL DISPUTA!!!!11!! WTF

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      • #4
        Amish
        "A person cannot approach the divine by reaching beyond the human. To become human, is what this individual person, has been created for.” Martin Buber

        Comment


        • #5
          Originally posted by DanS
          I think it would be tough to give Apple any flack for the design of its products. It doesn't always get its products right, but its products show immense amount of TLC and design sense.
          Great design overall, I agree. They're certainly the best in the market on that score. But their tendancy to favor design over function got them to make bad design decisions a couple of times. Like the non-standard headphone jack on the iPhone or the iMac or that silly buttonless elevator
          Let us be lazy in everything, except in loving and drinking, except in being lazy – Lessing

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          • #6
            We all know that Apple will one day in the near or far future change its name into Sirius cybernetic corporation
            Tamsin (Lost Girl): "I am the Harbinger of Death. I arrive on winds of blessed air. Air that you no longer deserve."
            Tamsin (Lost Girl): "He has fallen in battle and I must take him to the Einherjar in Valhalla"

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            • #7
              Not CyberDyne?
              I've allways wanted to play "Russ Meyer's Civilization"

              Comment


              • #8
                An interesting article.
                Apolyton's Grim Reaper 2008, 2010 & 2011
                RIP lest we forget... SG (2) and LaFayette -- Civ2 Succession Games Brothers-in-Arms

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                • #9
                  What's the problem with the iMac's design?
                  mssv.net - After Our Time - Six to Start

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                  • #10
                    Originally posted by Adrian Hon
                    What's the problem with the iMac's design?
                    They look good, but they're as upgradeable as laptops.

                    Even if I wanted a Mac, I wouldn't buy a iMac (doesn't suit my needs) and I couldn't afford buying one of the good Macs, the PowerMacs.
                    Last edited by Nostromo; July 27, 2007, 19:17.
                    Let us be lazy in everything, except in loving and drinking, except in being lazy – Lessing

                    Comment


                    • #11
                      I worked with this lady who bought a new iMac. A few months later she bought another one because it was then available in black. I think it's pretty obvious where Apple's profits come from.
                      “As a lifelong member of the Columbia Business School community, I adhere to the principles of truth, integrity, and respect. I will not lie, cheat, steal, or tolerate those who do.”
                      "Capitalism ho!"

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                      • #12
                        The iMac was not made to be upgradeable. It was specifically designed for one market segment: people who want a very cheap functional computer that will work well out of the box and do everything they do - ie, browse the web, word processing, the kids' homework [hopefully done by the kids] - and that's it.

                        Making it upgradeable would have been a poor design choice for that segment of the market. People who want to upgrade their computers get PowerMacs
                        <Reverend> IRC is just multiplayer notepad.
                        I like your SNOOPY POSTER! - While you Wait quote.

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                        • #13
                          Actually, it was the Apple laptop, I was refering too. I can't remember what it's called. iBook? iLap? iHop?
                          “As a lifelong member of the Columbia Business School community, I adhere to the principles of truth, integrity, and respect. I will not lie, cheat, steal, or tolerate those who do.”
                          "Capitalism ho!"

                          Comment


                          • #14
                            Yeah, I'm not really convinced that the iMac's lack of upgradibility qualifies as bad design - the only way they could make it so thin and and compact is by essentially using laptop components in a non-accessible way. If you want a comp that you want to upgrade, get another computer, like snoopy says. But if that's not something you're bothered about (most average consumers don't upgrade their computers), and you're more concerned about space and looks, then the iMac is perfectly fine.
                            mssv.net - After Our Time - Six to Start

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                            • #15
                              Ok, that is the iMac then. What do they call their desktops?
                              “As a lifelong member of the Columbia Business School community, I adhere to the principles of truth, integrity, and respect. I will not lie, cheat, steal, or tolerate those who do.”
                              "Capitalism ho!"

                              Comment

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