We already know the limitations of the scalar built into the 360 that's currently used. Its development process is documented in Dean Takahashi's book on the 360 development.
I also understand enough about computers that if they're not using the hardware scalar, they're using a software one. I understand that software has "something to do with CPUs", in contrast to your earlier statement.
It's not me pulling things from my netherregions...
I also understand enough about computers that if they're not using the hardware scalar, they're using a software one. I understand that software has "something to do with CPUs", in contrast to your earlier statement.
It's not me pulling things from my netherregions...
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