Hello all. Just wanted to give a few tips on playing BNT, how to protect your planets, etc. I was playing earlier and fell on Madimahel's planets. I thought "Small player, planets probably aren't worth taking". I scanned the first planet... 100,000 fighters on defense, and 10 BILLION credits on the planet.
10B credits is a LOT of money, even for me, with a score of 500,000+. It's 15% of my available cash. There was no way I'd pass this opportunity up. Any player with a level of 15 could have taken this planet too.
Now, when you join a new BNT game and you aren't sure of the other players' levels, the best thing to do is to ask around. Join an alliance with players near the top, and ask them what their "fighting" level is (computer/beams/shield/armor). This way you can plan accordingly. For example, as of writing this, my computer is lvl 23. The equation to know how many fighters I can carry with this is 1.5 ^ lvl * 1000. That means I can carry 1.1M fighters. So a planet with good beams and 3M fighters would destroy my ship. Of course, if the planet is worth it enough, I could upgrade a level, maybe two if it's *really* worth it, like 100B credits on the planet. Still, that means that a planet with 6M fighters would still be 100% safe from me.
So, the best thing to do, when you start out, is to join an alliance, preferably one with at least one top 5 player. Now, when you get enough money (like these 10B), and you need to stash them somewhere, ASK MORE POWERFUL PLAYERS TO HELP YOU. You can make one of your planet corporate, and other alliance members can drop fighters on it. So getting it up to 6M fighters would cost everybody only around 20 turns each. And you'd be safe from the big, bad, evil, bent on warfare top player.
One last note on planet protection... Earlier this game I was able to destroy Lee Taxx0r's ship, and take his banking planet (wich has 66B credits on it), even if it had 11M fighters. The trick is that I was willing to lose my ship to take it. I attacked once, he destroyed my ship, I rebuilt up to lvl 20 beams, attacked again, etc. After around 40 attacks I was able to take the planet. The morale of the story is: never make a single planet TOO attractive. At the time, my ship was worth only ~40B, and it cost me 30B to upgrade and do my attack runs. That totals for 70B, and there was 66B on the planet! Not *quite* breaking even, but losing only 4B, I got rid of my worst ennemy. That's a pretty sweet deal. These kamikaze attacks are the best defense against players who are bigger than you. Typically, your ship isn't worth a lot, so you can just sacrifice it if the potential reward is worth it.
That's mostly it... BNT doesn't have that much strategy involved, but it still has its quirks. Just learn them and you'll do well.
10B credits is a LOT of money, even for me, with a score of 500,000+. It's 15% of my available cash. There was no way I'd pass this opportunity up. Any player with a level of 15 could have taken this planet too.
Now, when you join a new BNT game and you aren't sure of the other players' levels, the best thing to do is to ask around. Join an alliance with players near the top, and ask them what their "fighting" level is (computer/beams/shield/armor). This way you can plan accordingly. For example, as of writing this, my computer is lvl 23. The equation to know how many fighters I can carry with this is 1.5 ^ lvl * 1000. That means I can carry 1.1M fighters. So a planet with good beams and 3M fighters would destroy my ship. Of course, if the planet is worth it enough, I could upgrade a level, maybe two if it's *really* worth it, like 100B credits on the planet. Still, that means that a planet with 6M fighters would still be 100% safe from me.
So, the best thing to do, when you start out, is to join an alliance, preferably one with at least one top 5 player. Now, when you get enough money (like these 10B), and you need to stash them somewhere, ASK MORE POWERFUL PLAYERS TO HELP YOU. You can make one of your planet corporate, and other alliance members can drop fighters on it. So getting it up to 6M fighters would cost everybody only around 20 turns each. And you'd be safe from the big, bad, evil, bent on warfare top player.
One last note on planet protection... Earlier this game I was able to destroy Lee Taxx0r's ship, and take his banking planet (wich has 66B credits on it), even if it had 11M fighters. The trick is that I was willing to lose my ship to take it. I attacked once, he destroyed my ship, I rebuilt up to lvl 20 beams, attacked again, etc. After around 40 attacks I was able to take the planet. The morale of the story is: never make a single planet TOO attractive. At the time, my ship was worth only ~40B, and it cost me 30B to upgrade and do my attack runs. That totals for 70B, and there was 66B on the planet! Not *quite* breaking even, but losing only 4B, I got rid of my worst ennemy. That's a pretty sweet deal. These kamikaze attacks are the best defense against players who are bigger than you. Typically, your ship isn't worth a lot, so you can just sacrifice it if the potential reward is worth it.
That's mostly it... BNT doesn't have that much strategy involved, but it still has its quirks. Just learn them and you'll do well.
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