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Tweakers Anonymous on Xen's TW Server REBANGED!

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  • Tweakers Anonymous on Xen's TW Server REBANGED!

    Or maybe just banged since it's opening for the first time. Server at 12.224.252.182 port 2002.

    Here, finally, is the complete tweak list.

    Code:
    - Scout Mauraders reduced to 1 turn/warp so they can more effectively scout.
    
    - Battleship max figs increased to 20000 and shields to 2500.
    
    - Gave Colonial Transports access to density scanners.
    
    - Increased CargoTran's defensive odds from 0.8 to 1.2.
    
    - Decreased Constellation's odds from 1.4 to 1.3.
    
    - Gave the T'Khasi Orion holoscanners.
    
    - Increased Tholian Sentinel shield max to 15000 and decreased
    its fighter max to 500.
    
    - New ship: Scout Orion.  Fills the void in the game for a decent 2
    turn combat ship.  2500 fighters and 500 shields, 1.3:1 odds, but 
    only 30 holds make this ship decent for well-defended exploration 
    and perhaps doing a little alien hunting but little else.  It also 
    gets combat scanners.  Full stats in the ship catalog (text only).
    
    - Planets are completely revamped to the following stats:
    
                /Max pop (k)\ /--- Prd/col ---\ /-Storage(k)\ /-Days to Cit Lvl-\ Hab Haz
    Class Title |Ore Org Equ| |Ore Org Equ Fig| |Ore Org Equ| | 1  2  3  4  5  6|  %   %
    -------------------------------------------------------------------------------------
      M   Earth  400 400 400     5   7  13  10   400 300 200    4  4  5 10  5 15  100   2
      K   Dsert   60  60  60     3  50  50   5   100  10  10    6  5  8  5  4  8   96   4
      O   Ocean  200 200 200    20   2 100  15    50  1k  10    6  5  8  5  4  8   96   4
      L   Mount  100 100 100     2  10  15  15   250  50  50    2  5  5  8  5 12   96   6
      C   Glcal   60  60  60    10  40   5   8   100  10  50    5  5  7  5  4  8   84  10
      H   Vlcnc  100   0   0     1   0   0  50    1k  10  10    4  5  8 12  5 18   80  14
      U   Gseus    2   2   2     0   0   0   0    10  10  10    3  3  2  8  4  5   76  16
      A   Gaian   1k  1k  1k    25   3  20  15   200 10k 500    5  5  6 11  6 16  100   0
    
    - Imperial StarShip dropped to 30000 fighters to allow for a 
    greater sliding scale for higher level Imperial ships.
    
    - New ship: Imperial Skimmer.  The Federation's answer to the 
    Scout Orion.  With so much power suddenly in the hands of 
    pirates in such a fast ship, the Federation decided to answer in 
    kind.  Unfortunately, bureaucracy being what it is, 3 turns per 
    warp instead of 2 is the best they could manage.  With 12000 
    fighters and 1500 shields, it doesn't quite live up to CorpFlag 
    standards, but its 100 holds make it a decent colonizer as well, 
    for those who can't afford a StarShip.
    
    - New ship: Imperial Freighter.  75 holds, 2 turns/warp, you can 
    thank the "aliens" and Trader's Guild for this one ;>
    
    - New ship: Imperial BattleShip.  Somewhat similar to the old ISS 
    (50k figs), with added combat scanners and requiring the rank of 
    Lieutenant (8192 xp) to drive.
    
    - New ship: Imperial Dreadnaught.  As impressive and large as its 
    namesake, this 6 turn/warp ship rivals the Interdictor Cruiser in 
    every way.  Available only to Commanders (65536 xp), this ship 
    has it all.
    Full ship stats are available in the computer catalog (use + to get to the second page which contains all new ships). All other statistics can be found from * at the main game menu before entry. Game is banged and running as of RIGHT NOW!!

    Happy trading!
    Last edited by Xentropy; April 11, 2002, 18:46.

  • #2
    Wow, Aeturneus, Wittlich, and myself are already in the game - impressive...

    Let the fun begin! Now!

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    • #3
      Bump. Since we don't have a moderator to make this sticky, this needs a bump. Some people (King Thor included) never got to see my list of edits.

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