Well... That info you are asking me for is stored on the saved files. I believe that a program that read the auto-save each turn and send this info over Internet to display on other computer will be not (very) dificult.
On the other hand, the server is much more dificult, because I don't know how to hack Civ2 in order to allow that
On the other hand, the server is much more dificult, because I don't know how to hack Civ2 in order to allow that

Perhaps it is easy to cheat, you said : "changing the rules.txt, reloading, ..., but, perhaps it is easy to detect it, when something strange happens that is becouse there is someone cheating, isn't he?
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