what about each player is given a goal? and the first "team" to have all their players reach that goal, wins?
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A new NES?
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I´d be in, too.Heinrich, King of Germany, Duke of Saxony in Cyclotron's amazing Holy Roman Empire NES
Let me eat your yummy brain!
"be like Micha!" - Cyclotron
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Is there any way to notify people on the boards at CFC about this? I seem to recall threads that might be seen as pulling posters away from CFC being closed and the thread starters threatened with banning- specifically a thread begging a revival of the 'Poly NES scene."Bother," said Pooh, "Eeyore, ready two photon torpedoes and lock
phasers on the Heffalump. Piglet, meet me in transporter room
three. Christopher Robin, you have the bridge."
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A higher player cap than that, I think. So team CFC will have more players in all likelihood, but the catch is that they will be in closer quarters and there will be more people for them to keep in agreement. I'm also toying with the idea of having team specific updates and some individual nation missions, i.e. a little more guided in the setup. Open ended in how it ends, of course, but a few premade options for conflict.Those walls are absent of glory as they always have been. The people of tents will inherit this land.
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Just a thought, but what if going out of character for your nation can result in SEVERE penalties from the nation's population, for example at set up
Nation of Red Durango
Player: Metaliturtle
Economy: Crappy
Education: High
Tech Level: Modern
Military: Small
Population: 4,000,000
Population opinions:
Offensive War: "Hell no! We won't go!" -2 army size
Defensive War: "Nobody picks on us and gets away with it" +4 army size in country, +10 production if mobilization called for by leader.
Population opinions can change with tech level, education, etc.
Essentially we should make it so that grossly unexpected actions (i.e. I no00kd j00 n00bzorz!) doesn't happen. perhaps increased technology, economy and or education would decrease people's willingness to go to war, but increase their appeal to NPC nations that would join a nation that has remained friendly to them, so countries could grow that way.
Even beginning from scratch, this system could work well if refined, this is just my $0.02First Master, Banan-Abbot of the Nana-stary, and Arch-Nan of the Order of the Sacred Banana.
Marathon, the reason my friends and I have been playing the same hotseat game since 2006...
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