Originally posted by Lord Nuclear
I have an interesting idea for rebellions. If a duke is kicked out by a noble, the player who controls the Duchy can choose to play as the rebel duke, trying to take back the throne, asking for help with another duchy, or trying to set up a new, weak duchy. The only reason you would do this is if you had either great favour with the Church, an ally that could help quickly, or a large group of loyal soldiers and civilians. If a player decided not to continue as the renegade Duke, or dies when he's trying to regain power, he loses, and is kicked out of the game until a new spot opens up/four turns.
I have an interesting idea for rebellions. If a duke is kicked out by a noble, the player who controls the Duchy can choose to play as the rebel duke, trying to take back the throne, asking for help with another duchy, or trying to set up a new, weak duchy. The only reason you would do this is if you had either great favour with the Church, an ally that could help quickly, or a large group of loyal soldiers and civilians. If a player decided not to continue as the renegade Duke, or dies when he's trying to regain power, he loses, and is kicked out of the game until a new spot opens up/four turns.
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