We won't know anything at all about them, even by reputation or observation? How about a range for, say 3 randomly selected stats that we'll know before we put him into battle.
For example Graf A, upon receiving his commission might be described as "apparently not disloyal, or at least very disceet about his disloyalty; you don't know much about him simply because he is such an unmemorable man, who from your source's recollection sometimes cannot recall him saying anything at all, and certainly not anything that hadn't already been expressed. His name inspires little or no response, but when his unpleasant, scowling face, and apparently poor hygiene are described a few more suddenly recall who you are speaking of"
(from the stats of 5, 2, 4 in loyalty, charisma, and agression, although that won't be stated)
For example Graf A, upon receiving his commission might be described as "apparently not disloyal, or at least very disceet about his disloyalty; you don't know much about him simply because he is such an unmemorable man, who from your source's recollection sometimes cannot recall him saying anything at all, and certainly not anything that hadn't already been expressed. His name inspires little or no response, but when his unpleasant, scowling face, and apparently poor hygiene are described a few more suddenly recall who you are speaking of"
(from the stats of 5, 2, 4 in loyalty, charisma, and agression, although that won't be stated)
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