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NNES: Fall of Rome

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  • NNES: Fall of Rome

    Welcome to NNES: Fall of Rome. I'll make sure to make an update every week, but to do so, I'll need orders in as soon as possible. Every update will be very detailed, and every decision that I make will be very carefully thought out. Sometimes I'll deem it necessary to have a mini-update. If there is any diplomacy with an NPC, I will try to answer as soon as possible. Detail and role-playing will give you better luck. Be realistic, and have fun.


    [number, cost, support]

    Heavy Cavalry- Lances and swords and armor [500, 6, 3]
    Horse Archers- medium armor, effective bowmen. [1000, 10, 6]
    Medium Cavalry- short spears or swords [1000, 8, 4]
    Archers- ranked bowmen [1000, 6, 3]
    Light infantry- sword, spear, axe, small or no shield. [2000, 7, 3]
    Heavy infantry- ranked with spear or sword, interlocked shield formation [2000, 9, 4]
    Ranged auxiliaries- slings, pilae, other projectiles [1000, 5, 2]
    Siege Weapon [10, 8, 1]
    Scorpion [25, 4, 1]
    Warship [1, 5, 1]
    Escort [1, 3, 1]

    Specials:
    These units have different prices and special abilities, and the amount of difference these units will make depends on how many units of them that are fighting, and how they are implemented. Only certain nations can use these units.

    Barbarian infantry (replaces light infantry) [1000, 3, 1] Franks, Saxons, Turingi
    Eastern Legionary (replaces heavy infantry) [2000, 10, 4] Byzantines
    Steppe Horsebowmen (replaces horse archers) [1000, 13, 1] Huns
    Sassanid Cavalry (replaces medium cavalry) [1000, 6, 4] Sassanids
    Western Warrior (replaces heavy infantry) [2000, 10, 3] Ostrogoths, Maurorum
    Western Knight (replaces heavy cavalry) [1000, 14, 6] Visigoths, Vandals
    Longboat (replaces escort) [1, 2, 1] Danes
    Warband (replaces auxiliaries) [1000, 4, 2] Britons, Angles, Langobards, Gepidorum
    Provincial Guard (replaces archers) [1000, 5, 3] Burgundy, Vasconia, Sveborum


    Franks
    Ruler: Jonny
    Economy
    Income: 135 gold/turn
    Support: -95 gold/turn
    Surplus Funds: 40 gold/turn
    Treasury: 0
    Army
    Military Effectiveness: Good (65%)
    5,000 medium cavalry [-20]
    5,000 Archers [-15]
    36,000 Barbarian infantry [-36]
    2,000 Heavy infantry [-4]
    5,000 Auxiliaries [-10]
    Navy
    10 Escorts [-10]
    Discontent: Minimal (10%)
    Secret Police: Adequate

    Britons
    Ruler: Pave
    Economy
    Income: 113/turn
    Support: -83/turn
    Surplus Funds: 30/turn
    Treasury: 0
    Army
    Military Effectiveness: fair (60%)
    500 Medium Cavalry [-2]
    4,000 Archers [-12]
    12,000 Light Infantry [-18]
    2,000 Heavy Infantry [-4]
    16,000 Warband [-32]
    50 Scorpions [-2]
    Navy
    8 Warships [-8]
    5 Escorts [-5]
    Discontent: minimal (14%)
    Secret Police: Adequate

    Isle Saxons
    Ruler:
    Economy
    Income: 103 /turn
    Support: -58/turn
    Surplus Funds: 45/turn
    Treasury: 0
    Army
    Military Effectiveness: good (65%)
    2,000 Medium Cavalry [-8]
    3,000 Archers [-9]
    22,000 Barbarian infantry [-22]
    2,000 heavy infantry [-4]
    3,000 auxiliaries [-6]
    10 Siege Weapons [-1]
    Navy
    4 Warships [-4]
    4 Escorts [-4]
    Discontent: okay (20%)
    Secret Police: Adequate


    Isle Angles
    Ruler:
    Economy
    Income: 110/turn
    Support: -84/turn
    Surplus Funds: 26/turn
    Treasury: 0
    Army
    Military Effectiveness: okay (55%)
    1,000 Heavy Cavalry [-6]
    1,000 Medium Cavalry [-4]
    3,000 Archers [-9]
    16,000 Light Infantry [-24]
    3,000 Heavy Infantry [-6]
    12,000 Warband [-24]
    - Navy
    4 Warships [-4]
    7 Escorts [-7]
    Discontent: small (18%)
    Secret Police: Adequate



    Danes
    Ruler: General Ludd
    Economy
    Income: 86/turn
    Support: -60/turn
    Surplus Funds: 26/turn
    Treasury: 0
    Army
    Military Effectiveness: Good (68%)
    1,000 medium Cavalry [-4]
    2,000 archers [-6]
    16,000 light infantry [-24]
    3,000 auxiliaries [-6]
    - Navy
    20 Longboats [-20]
    Discontent: Some (30%)
    Secret Police: Adequate


    Turingi
    Ruler: Micha
    Economy
    Income: 100/turn
    Support: -69/turn
    Surplus Funds: 31/turn
    Treasury: 0
    Army
    Military Effectiveness: okay (58%)
    2,500 Heavy Cavalry [-15]
    3,000 Medium Cavalry [-12]
    1,000 Archers [-3]
    25,000 Barbarian Infantry [-25]
    7,000 Auxiliaries [-14]
    Discontent: Okay (23%)
    Secret Police: Adequate


    Langobards
    Ruler:
    Economy
    Income: 78/turn
    Support: -61/turn
    Surplus Funds: 17/turn
    Treasury: 0
    Army
    Military Effectiveness: average (50%)
    1,000 Heavy Cavalry [-6]
    3,000 Horse Archers [-18]
    1,000 Medium Cavalry [-4]
    2,000 Archers [-6]
    10,000 Light Infantry [-15]
    2,000 Heavy Infantry [-4]
    4,000 Warband [-8]
    Discontent: small (17%)
    Secret Police: Adequate



    Italian Ostrogoths
    Ruler: 1889
    Economy
    Income: 165/turn
    Support: 131/turn
    Surplus Funds: 34/turn
    Treasury: 0
    Army
    Military Effectiveness: fair (65%)
    20,000 Western Warriors [-30]
    3,000 Medium Cavalry [-12]
    4,000 Archers [-12]
    10,000 Light Infantry [-15]
    8,000 Auxiliaries [-16]
    20 Siege Weapons [-2]
    100 Scorpions [-4]
    Navy
    25 Warships [-25]
    15 Escorts [-15]
    Discontent: some (19%)
    Secret Police: Adequate

    Burgundy
    Ruler:
    Economy
    Income: 125/turn
    Support: -88/turn
    Surplus Funds: 37/turn
    Treasury: 0
    Army
    Military Effectiveness: okay (55%)
    6,000 Heavy Cavalry [-36]
    3,000 Provincial Guard [-12]
    8,000 Light Infantry [-12]
    10,000 Heavy Infantry [-20]
    3,000 Auxiliaries [-6]
    50 Scorpions [-2]
    - Navy
    none
    Notes
    Empire Rating: Stable
    Discontent: minimal (12%)
    Secret Police: Adequate

    Visigoths
    Ruler: Gamecube64
    Economy
    Income: 180/turn
    Support: -150/turn
    Surplus Funds: 30/turn
    Treasury: 0
    Army
    Military Effectiveness: Good (68%)
    8,000 Western Knights [-48]
    2,000 Medium Cavalry [-8]
    3,000 Archers [-9]
    14,000 Light Infantry [-21]
    12,000 Heavy Infantry [-24]
    6,000 Auxiliaries [-12]
    75 Scorpions [-3]
    - Navy
    20 warships [-20]
    5 escorts [-5]
    Discontent: Some (20%)
    Secret Police: Adequate


    Vasconia
    Ruler:
    Economy
    Income: 85/turn
    Support: -50/turn
    Surplus Funds: 35/turn
    Treasury: 0
    Army
    Military Effectiveness: average (47%)
    2,000 Medium Cavalry [-8]
    3,000 Provincial Guard [-9]
    6,000 Light Infantry [-9]
    4,000 Heavy Infantry [-8]
    4,000 Auxiliaries [-8]
    - Navy
    3 Warships [-3]
    5 Escorts [-5]
    Discontent: minimal (10%)
    Secret Police: Adequate


    Sveborum
    Ruler:
    Economy
    Income: 95/turn
    Support: -61/turn
    Surplus Funds: 34/turn
    Treasury: 0
    Army
    Military Effectiveness: Average (49%)
    3,000 Medium Cavalry [-12]
    3,000 Provincial Guard [-9]
    8,000 Light Infantry [-12]
    4,000 Heavy Infantry [-8]
    4,000 Auxiliaries [-8]
    - Navy
    4 Warships [-5]
    7 Escorts [-7]
    Notes
    Empire Rating: Stable
    Discontent: small (12%)
    Secret Police: Adequate

    Gepidorum
    Ruler:
    Economy
    Income: 78/turn
    Support: -61/turn
    Surplus Funds: 17/turn
    Treasury: 0
    Army
    Military Effectiveness: average (50%)
    1,000 Heavy Cavalry [-6]
    3,000 Horse Archers [-18]
    1,000 Medium Cavalry [-4]
    2,000 Archers [-6]
    10,000 Light Infantry [-15]
    2,000 Heavy Infantry [-4]
    4,000 Warband [-8]
    Discontent: some (20%)
    Secret Police: Adequate


    Byzantines
    Ruler: Comrade Tassadar
    Economy
    Income: 280/turn
    Support: -269/turn
    Surplus Funds: 11/turn
    Treasury: 0
    Army
    Military Effectiveness: Good (70%)
    8,000 Heavy Cavalry [-48]
    2,000 Horse Archers [-12]
    3,000 Medium Cavalry [-12]
    4,000 Archers [-12]
    20,000 Light Infantry [-30]
    40,000 Eastern Legionaries [-80]
    10,000 Auxiliaries [-20]
    50 Siege Weapons [-5]
    125 Scorpions [-5]
    Navy
    35 Warships [-35]
    10 Escorts [-10]
    Discontent: Some (28%)
    Secret Police: Adequate


    Huns
    Ruler: bipolarbear
    Economy
    Income: 55/turn
    Support: -39/turn
    Surplus Funds: 16/turn
    Treasury: 0
    Army
    Military Effectiveness: Good (73%)
    500 Heavy Cavalry [-3]
    30,000 Steppe Horsebowmen [-30]
    4,000 Light Infantry [-6]
    Discontent: Minimal (10%)
    Secret Police: Adequate


    Sassanids
    Ruler: appleciders
    Economy
    Income: 200/turn
    Support: -177/turn
    Surplus Funds: 23/turn
    treasury: 23
    Army
    Military Effectiveness: Okay (58%)
    2,000 Heavy Cavalry [-12]
    12,000 Sassanid Cavalry [-48]
    4,000 Horse Archers [-24]
    8,000 Archers [-24]
    14,000 Light Infantry [-21]
    4,000 Heavy Infantry [-8]
    4,000 Auxiliaries [-8]
    30 Siege Weapons [-3]
    100 Scorpion [-4]
    Navy
    15 Warships [-15]
    10 Escorts [-10]
    Discontent: some (25%)
    Secret Police: Adequate

    Vandals
    Ruler: foolish_icarus
    Economy
    Income: 148/turn
    Support: -112/turn
    Surplus Funds: 36/turn
    Treasury: 0
    Army
    Military Effectiveness: Fair (65%)
    4,000 Western Knights [-24]
    2,000 Horse Archers [-12]
    3,000 Medium Cavalry [-12]
    12,000 Light Infantry [-18]
    6,000 Heavy Infantry [-12]
    2,000 Auxiliaries [-4]
    Navy
    15 Warships [-15]
    15 Escorts [-15]
    Discontent: some (28%)
    Secret Police: Adequate


    Maurorum
    Ruler:
    Economy
    Income: 100/turn
    Support: -70/turn
    Surplus Funds: 30/turn
    Treasury: 0
    Army
    Military Effectiveness: okay (59%)
    1,000 Heavy Cavalry [-6]
    3,000 Medium Cavalry [-12]
    2,000 Horse Archers [-12]
    2,000 Archers [-6]
    8,000 Light Infantry [-12]
    4,000 Western Warriors [-6]
    3,000 Auxiliaries [-6]
    - Navy
    4 Warships [-4]
    6 Escorts [-6]
    Notes
    Empire Rating: Stable
    Discontent: Small (17%)
    Secret Police: Adequate
    Last edited by Tassadar500; January 25, 2005, 15:35.

  • #2
    Reserved for map.


    Last edited by Tassadar500; January 26, 2005, 20:39.

    Comment


    • #3
      Wow. It seems we will have at least ten people playing, and more people will probably pick their nations. That sure is a great turn out.

      Comment


      • #4
        It really is. I'm definately looking forward to the map, though, since I have no clue where half these nations are.
        "Bother," said Pooh, "Eeyore, ready two photon torpedoes and lock
        phasers on the Heffalump. Piglet, meet me in transporter room
        three. Christopher Robin, you have the bridge."

        Comment


        • #5
          They're all pretty close to each other.

          Comment


          • #6
            No kidding? I figured the Vandals were from New Zealand, and the Byzantines were from Mars. Good to know they're all close together.
            "Bother," said Pooh, "Eeyore, ready two photon torpedoes and lock
            phasers on the Heffalump. Piglet, meet me in transporter room
            three. Christopher Robin, you have the bridge."

            Comment


            • #7
              Actually, the only things on Mars are the aliens that formed out of metal deposits in Indian-controlled Mars territory, then killed President Tassadar, and took control of the Indian government.

              Comment


              • #8
                Jesuszilla leader of the Puns (could you change that please?) has decreed to spend
                16 talents on decreasing the prices of upkeep for its military.
                Lysistrata: It comes down to this: Only we women can save Greece.
                Kalonike: Only we women? Poor Greece!

                Comment


                • #9
                  I'd assume that the Huns were Pagans.

                  Comment


                  • #10
                    meaning, that they were into witch craft?

                    Thta should be a pm response, anyways.
                    Lysistrata: It comes down to this: Only we women can save Greece.
                    Kalonike: Only we women? Poor Greece!

                    Comment


                    • #11
                      What´s the meaning of the different treasury values? Does "income 31, treasury 31" mean that I can spend 62?

                      Thanks for clarifying!
                      Heinrich, King of Germany, Duke of Saxony in Cyclotron's amazing Holy Roman Empire NES
                      Let me eat your yummy brain!
                      "be like Micha!" - Cyclotron

                      Comment


                      • #12
                        Originally posted by bipolarbear
                        meaning, that they were into witch craft?

                        Thta should be a pm response, anyways.
                        I doubt they were into witchcraft, but I don't know for sure.

                        Comment


                        • #13
                          Originally posted by Micha
                          What´s the meaning of the different treasury values? Does "income 31, treasury 31" mean that I can spend 62?

                          Thanks for clarifying!

                          Sorry, that was just a typo. You have 31 talents to spend.

                          Comment


                          • #14
                            Turingi
                            Chieftain Miketorix, leader of the Turingi since seven years, was a brave yet level-headed man. His reign began when the hostile tribe of the Hermunduri threatened the eastern settlements; Those people were of savage character, coming from the steppes of the Rus.

                            Miketorix managed to hold them off, using his axemen in the lush forests to counter the Hermunduri cavalry; After several battles the enemyleader finally gave up, pledging loyality to the Turingi tribe.
                            Since then, the hill people of Germania are using an evergrowing force of cavalry. While of little use in the forested center and southern areas, the plains to the north and the east are ruled by horsemen!

                            That is why Miketorix decided to lead the Hermunduri, now (more or less) loyal vassals, to the northeastern flatlands. Inhabitated by several smaller groups of rather peaceful Swebes, those lands would make for perfect settling ground. And once the Hermunduri´s thirst for conquests was satisfied, they would probably become a firm pillar of a Turingi empire...

                            Orders
                            - Train 2,000 horse archers [20g] of Hermunduri heritage
                            - expand northeast [make friends with peaceful tribes, subjugate whoever stands up against us!]
                            - explore trade routes to the south and to the west
                            Heinrich, King of Germany, Duke of Saxony in Cyclotron's amazing Holy Roman Empire NES
                            Let me eat your yummy brain!
                            "be like Micha!" - Cyclotron

                            Comment


                            • #15
                              Bipolar, you can't decrease the support costs.

                              Comment

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