Welcome to NNES: Fall of Rome. I'll make sure to make an update every week, but to do so, I'll need orders in as soon as possible. Every update will be very detailed, and every decision that I make will be very carefully thought out. Sometimes I'll deem it necessary to have a mini-update. If there is any diplomacy with an NPC, I will try to answer as soon as possible. Detail and role-playing will give you better luck. Be realistic, and have fun.
[number, cost, support]
Heavy Cavalry- Lances and swords and armor [500, 6, 3]
Horse Archers- medium armor, effective bowmen. [1000, 10, 6]
Medium Cavalry- short spears or swords [1000, 8, 4]
Archers- ranked bowmen [1000, 6, 3]
Light infantry- sword, spear, axe, small or no shield. [2000, 7, 3]
Heavy infantry- ranked with spear or sword, interlocked shield formation [2000, 9, 4]
Ranged auxiliaries- slings, pilae, other projectiles [1000, 5, 2]
Siege Weapon [10, 8, 1]
Scorpion [25, 4, 1]
Warship [1, 5, 1]
Escort [1, 3, 1]
Specials:
These units have different prices and special abilities, and the amount of difference these units will make depends on how many units of them that are fighting, and how they are implemented. Only certain nations can use these units.
Barbarian infantry (replaces light infantry) [1000, 3, 1] Franks, Saxons, Turingi
Eastern Legionary (replaces heavy infantry) [2000, 10, 4] Byzantines
Steppe Horsebowmen (replaces horse archers) [1000, 13, 1] Huns
Sassanid Cavalry (replaces medium cavalry) [1000, 6, 4] Sassanids
Western Warrior (replaces heavy infantry) [2000, 10, 3] Ostrogoths, Maurorum
Western Knight (replaces heavy cavalry) [1000, 14, 6] Visigoths, Vandals
Longboat (replaces escort) [1, 2, 1] Danes
Warband (replaces auxiliaries) [1000, 4, 2] Britons, Angles, Langobards, Gepidorum
Provincial Guard (replaces archers) [1000, 5, 3] Burgundy, Vasconia, Sveborum
Franks
Ruler: Jonny
Economy
Income: 135 gold/turn
Support: -95 gold/turn
Surplus Funds: 40 gold/turn
Treasury: 0
Army
Military Effectiveness: Good (65%)
5,000 medium cavalry [-20]
5,000 Archers [-15]
36,000 Barbarian infantry [-36]
2,000 Heavy infantry [-4]
5,000 Auxiliaries [-10]
Navy
10 Escorts [-10]
Discontent: Minimal (10%)
Secret Police: Adequate
Britons
Ruler: Pave
Economy
Income: 113/turn
Support: -83/turn
Surplus Funds: 30/turn
Treasury: 0
Army
Military Effectiveness: fair (60%)
500 Medium Cavalry [-2]
4,000 Archers [-12]
12,000 Light Infantry [-18]
2,000 Heavy Infantry [-4]
16,000 Warband [-32]
50 Scorpions [-2]
Navy
8 Warships [-8]
5 Escorts [-5]
Discontent: minimal (14%)
Secret Police: Adequate
Isle Saxons
Ruler:
Economy
Income: 103 /turn
Support: -58/turn
Surplus Funds: 45/turn
Treasury: 0
Army
Military Effectiveness: good (65%)
2,000 Medium Cavalry [-8]
3,000 Archers [-9]
22,000 Barbarian infantry [-22]
2,000 heavy infantry [-4]
3,000 auxiliaries [-6]
10 Siege Weapons [-1]
Navy
4 Warships [-4]
4 Escorts [-4]
Discontent: okay (20%)
Secret Police: Adequate
Isle Angles
Ruler:
Economy
Income: 110/turn
Support: -84/turn
Surplus Funds: 26/turn
Treasury: 0
Army
Military Effectiveness: okay (55%)
1,000 Heavy Cavalry [-6]
1,000 Medium Cavalry [-4]
3,000 Archers [-9]
16,000 Light Infantry [-24]
3,000 Heavy Infantry [-6]
12,000 Warband [-24]
- Navy
4 Warships [-4]
7 Escorts [-7]
Discontent: small (18%)
Secret Police: Adequate
Danes
Ruler: General Ludd
Economy
Income: 86/turn
Support: -60/turn
Surplus Funds: 26/turn
Treasury: 0
Army
Military Effectiveness: Good (68%)
1,000 medium Cavalry [-4]
2,000 archers [-6]
16,000 light infantry [-24]
3,000 auxiliaries [-6]
- Navy
20 Longboats [-20]
Discontent: Some (30%)
Secret Police: Adequate
Turingi
Ruler: Micha
Economy
Income: 100/turn
Support: -69/turn
Surplus Funds: 31/turn
Treasury: 0
Army
Military Effectiveness: okay (58%)
2,500 Heavy Cavalry [-15]
3,000 Medium Cavalry [-12]
1,000 Archers [-3]
25,000 Barbarian Infantry [-25]
7,000 Auxiliaries [-14]
Discontent: Okay (23%)
Secret Police: Adequate
Langobards
Ruler:
Economy
Income: 78/turn
Support: -61/turn
Surplus Funds: 17/turn
Treasury: 0
Army
Military Effectiveness: average (50%)
1,000 Heavy Cavalry [-6]
3,000 Horse Archers [-18]
1,000 Medium Cavalry [-4]
2,000 Archers [-6]
10,000 Light Infantry [-15]
2,000 Heavy Infantry [-4]
4,000 Warband [-8]
Discontent: small (17%)
Secret Police: Adequate
Italian Ostrogoths
Ruler: 1889
Economy
Income: 165/turn
Support: 131/turn
Surplus Funds: 34/turn
Treasury: 0
Army
Military Effectiveness: fair (65%)
20,000 Western Warriors [-30]
3,000 Medium Cavalry [-12]
4,000 Archers [-12]
10,000 Light Infantry [-15]
8,000 Auxiliaries [-16]
20 Siege Weapons [-2]
100 Scorpions [-4]
Navy
25 Warships [-25]
15 Escorts [-15]
Discontent: some (19%)
Secret Police: Adequate
Burgundy
Ruler:
Economy
Income: 125/turn
Support: -88/turn
Surplus Funds: 37/turn
Treasury: 0
Army
Military Effectiveness: okay (55%)
6,000 Heavy Cavalry [-36]
3,000 Provincial Guard [-12]
8,000 Light Infantry [-12]
10,000 Heavy Infantry [-20]
3,000 Auxiliaries [-6]
50 Scorpions [-2]
- Navy
none
Notes
Empire Rating: Stable
Discontent: minimal (12%)
Secret Police: Adequate
Visigoths
Ruler: Gamecube64
Economy
Income: 180/turn
Support: -150/turn
Surplus Funds: 30/turn
Treasury: 0
Army
Military Effectiveness: Good (68%)
8,000 Western Knights [-48]
2,000 Medium Cavalry [-8]
3,000 Archers [-9]
14,000 Light Infantry [-21]
12,000 Heavy Infantry [-24]
6,000 Auxiliaries [-12]
75 Scorpions [-3]
- Navy
20 warships [-20]
5 escorts [-5]
Discontent: Some (20%)
Secret Police: Adequate
Vasconia
Ruler:
Economy
Income: 85/turn
Support: -50/turn
Surplus Funds: 35/turn
Treasury: 0
Army
Military Effectiveness: average (47%)
2,000 Medium Cavalry [-8]
3,000 Provincial Guard [-9]
6,000 Light Infantry [-9]
4,000 Heavy Infantry [-8]
4,000 Auxiliaries [-8]
- Navy
3 Warships [-3]
5 Escorts [-5]
Discontent: minimal (10%)
Secret Police: Adequate
Sveborum
Ruler:
Economy
Income: 95/turn
Support: -61/turn
Surplus Funds: 34/turn
Treasury: 0
Army
Military Effectiveness: Average (49%)
3,000 Medium Cavalry [-12]
3,000 Provincial Guard [-9]
8,000 Light Infantry [-12]
4,000 Heavy Infantry [-8]
4,000 Auxiliaries [-8]
- Navy
4 Warships [-5]
7 Escorts [-7]
Notes
Empire Rating: Stable
Discontent: small (12%)
Secret Police: Adequate
Gepidorum
Ruler:
Economy
Income: 78/turn
Support: -61/turn
Surplus Funds: 17/turn
Treasury: 0
Army
Military Effectiveness: average (50%)
1,000 Heavy Cavalry [-6]
3,000 Horse Archers [-18]
1,000 Medium Cavalry [-4]
2,000 Archers [-6]
10,000 Light Infantry [-15]
2,000 Heavy Infantry [-4]
4,000 Warband [-8]
Discontent: some (20%)
Secret Police: Adequate
Byzantines
Ruler: Comrade Tassadar
Economy
Income: 280/turn
Support: -269/turn
Surplus Funds: 11/turn
Treasury: 0
Army
Military Effectiveness: Good (70%)
8,000 Heavy Cavalry [-48]
2,000 Horse Archers [-12]
3,000 Medium Cavalry [-12]
4,000 Archers [-12]
20,000 Light Infantry [-30]
40,000 Eastern Legionaries [-80]
10,000 Auxiliaries [-20]
50 Siege Weapons [-5]
125 Scorpions [-5]
Navy
35 Warships [-35]
10 Escorts [-10]
Discontent: Some (28%)
Secret Police: Adequate
Huns
Ruler: bipolarbear
Economy
Income: 55/turn
Support: -39/turn
Surplus Funds: 16/turn
Treasury: 0
Army
Military Effectiveness: Good (73%)
500 Heavy Cavalry [-3]
30,000 Steppe Horsebowmen [-30]
4,000 Light Infantry [-6]
Discontent: Minimal (10%)
Secret Police: Adequate
Sassanids
Ruler: appleciders
Economy
Income: 200/turn
Support: -177/turn
Surplus Funds: 23/turn
treasury: 23
Army
Military Effectiveness: Okay (58%)
2,000 Heavy Cavalry [-12]
12,000 Sassanid Cavalry [-48]
4,000 Horse Archers [-24]
8,000 Archers [-24]
14,000 Light Infantry [-21]
4,000 Heavy Infantry [-8]
4,000 Auxiliaries [-8]
30 Siege Weapons [-3]
100 Scorpion [-4]
Navy
15 Warships [-15]
10 Escorts [-10]
Discontent: some (25%)
Secret Police: Adequate
Vandals
Ruler: foolish_icarus
Economy
Income: 148/turn
Support: -112/turn
Surplus Funds: 36/turn
Treasury: 0
Army
Military Effectiveness: Fair (65%)
4,000 Western Knights [-24]
2,000 Horse Archers [-12]
3,000 Medium Cavalry [-12]
12,000 Light Infantry [-18]
6,000 Heavy Infantry [-12]
2,000 Auxiliaries [-4]
Navy
15 Warships [-15]
15 Escorts [-15]
Discontent: some (28%)
Secret Police: Adequate
Maurorum
Ruler:
Economy
Income: 100/turn
Support: -70/turn
Surplus Funds: 30/turn
Treasury: 0
Army
Military Effectiveness: okay (59%)
1,000 Heavy Cavalry [-6]
3,000 Medium Cavalry [-12]
2,000 Horse Archers [-12]
2,000 Archers [-6]
8,000 Light Infantry [-12]
4,000 Western Warriors [-6]
3,000 Auxiliaries [-6]
- Navy
4 Warships [-4]
6 Escorts [-6]
Notes
Empire Rating: Stable
Discontent: Small (17%)
Secret Police: Adequate
[number, cost, support]
Heavy Cavalry- Lances and swords and armor [500, 6, 3]
Horse Archers- medium armor, effective bowmen. [1000, 10, 6]
Medium Cavalry- short spears or swords [1000, 8, 4]
Archers- ranked bowmen [1000, 6, 3]
Light infantry- sword, spear, axe, small or no shield. [2000, 7, 3]
Heavy infantry- ranked with spear or sword, interlocked shield formation [2000, 9, 4]
Ranged auxiliaries- slings, pilae, other projectiles [1000, 5, 2]
Siege Weapon [10, 8, 1]
Scorpion [25, 4, 1]
Warship [1, 5, 1]
Escort [1, 3, 1]
Specials:
These units have different prices and special abilities, and the amount of difference these units will make depends on how many units of them that are fighting, and how they are implemented. Only certain nations can use these units.
Barbarian infantry (replaces light infantry) [1000, 3, 1] Franks, Saxons, Turingi
Eastern Legionary (replaces heavy infantry) [2000, 10, 4] Byzantines
Steppe Horsebowmen (replaces horse archers) [1000, 13, 1] Huns
Sassanid Cavalry (replaces medium cavalry) [1000, 6, 4] Sassanids
Western Warrior (replaces heavy infantry) [2000, 10, 3] Ostrogoths, Maurorum
Western Knight (replaces heavy cavalry) [1000, 14, 6] Visigoths, Vandals
Longboat (replaces escort) [1, 2, 1] Danes
Warband (replaces auxiliaries) [1000, 4, 2] Britons, Angles, Langobards, Gepidorum
Provincial Guard (replaces archers) [1000, 5, 3] Burgundy, Vasconia, Sveborum
Franks
Ruler: Jonny
Economy
Income: 135 gold/turn
Support: -95 gold/turn
Surplus Funds: 40 gold/turn
Treasury: 0
Army
Military Effectiveness: Good (65%)
5,000 medium cavalry [-20]
5,000 Archers [-15]
36,000 Barbarian infantry [-36]
2,000 Heavy infantry [-4]
5,000 Auxiliaries [-10]
Navy
10 Escorts [-10]
Discontent: Minimal (10%)
Secret Police: Adequate
Britons
Ruler: Pave
Economy
Income: 113/turn
Support: -83/turn
Surplus Funds: 30/turn
Treasury: 0
Army
Military Effectiveness: fair (60%)
500 Medium Cavalry [-2]
4,000 Archers [-12]
12,000 Light Infantry [-18]
2,000 Heavy Infantry [-4]
16,000 Warband [-32]
50 Scorpions [-2]
Navy
8 Warships [-8]
5 Escorts [-5]
Discontent: minimal (14%)
Secret Police: Adequate
Isle Saxons
Ruler:
Economy
Income: 103 /turn
Support: -58/turn
Surplus Funds: 45/turn
Treasury: 0
Army
Military Effectiveness: good (65%)
2,000 Medium Cavalry [-8]
3,000 Archers [-9]
22,000 Barbarian infantry [-22]
2,000 heavy infantry [-4]
3,000 auxiliaries [-6]
10 Siege Weapons [-1]
Navy
4 Warships [-4]
4 Escorts [-4]
Discontent: okay (20%)
Secret Police: Adequate
Isle Angles
Ruler:
Economy
Income: 110/turn
Support: -84/turn
Surplus Funds: 26/turn
Treasury: 0
Army
Military Effectiveness: okay (55%)
1,000 Heavy Cavalry [-6]
1,000 Medium Cavalry [-4]
3,000 Archers [-9]
16,000 Light Infantry [-24]
3,000 Heavy Infantry [-6]
12,000 Warband [-24]
- Navy
4 Warships [-4]
7 Escorts [-7]
Discontent: small (18%)
Secret Police: Adequate
Danes
Ruler: General Ludd
Economy
Income: 86/turn
Support: -60/turn
Surplus Funds: 26/turn
Treasury: 0
Army
Military Effectiveness: Good (68%)
1,000 medium Cavalry [-4]
2,000 archers [-6]
16,000 light infantry [-24]
3,000 auxiliaries [-6]
- Navy
20 Longboats [-20]
Discontent: Some (30%)
Secret Police: Adequate
Turingi
Ruler: Micha
Economy
Income: 100/turn
Support: -69/turn
Surplus Funds: 31/turn
Treasury: 0
Army
Military Effectiveness: okay (58%)
2,500 Heavy Cavalry [-15]
3,000 Medium Cavalry [-12]
1,000 Archers [-3]
25,000 Barbarian Infantry [-25]
7,000 Auxiliaries [-14]
Discontent: Okay (23%)
Secret Police: Adequate
Langobards
Ruler:
Economy
Income: 78/turn
Support: -61/turn
Surplus Funds: 17/turn
Treasury: 0
Army
Military Effectiveness: average (50%)
1,000 Heavy Cavalry [-6]
3,000 Horse Archers [-18]
1,000 Medium Cavalry [-4]
2,000 Archers [-6]
10,000 Light Infantry [-15]
2,000 Heavy Infantry [-4]
4,000 Warband [-8]
Discontent: small (17%)
Secret Police: Adequate
Italian Ostrogoths
Ruler: 1889
Economy
Income: 165/turn
Support: 131/turn
Surplus Funds: 34/turn
Treasury: 0
Army
Military Effectiveness: fair (65%)
20,000 Western Warriors [-30]
3,000 Medium Cavalry [-12]
4,000 Archers [-12]
10,000 Light Infantry [-15]
8,000 Auxiliaries [-16]
20 Siege Weapons [-2]
100 Scorpions [-4]
Navy
25 Warships [-25]
15 Escorts [-15]
Discontent: some (19%)
Secret Police: Adequate
Burgundy
Ruler:
Economy
Income: 125/turn
Support: -88/turn
Surplus Funds: 37/turn
Treasury: 0
Army
Military Effectiveness: okay (55%)
6,000 Heavy Cavalry [-36]
3,000 Provincial Guard [-12]
8,000 Light Infantry [-12]
10,000 Heavy Infantry [-20]
3,000 Auxiliaries [-6]
50 Scorpions [-2]
- Navy
none
Notes
Empire Rating: Stable
Discontent: minimal (12%)
Secret Police: Adequate
Visigoths
Ruler: Gamecube64
Economy
Income: 180/turn
Support: -150/turn
Surplus Funds: 30/turn
Treasury: 0
Army
Military Effectiveness: Good (68%)
8,000 Western Knights [-48]
2,000 Medium Cavalry [-8]
3,000 Archers [-9]
14,000 Light Infantry [-21]
12,000 Heavy Infantry [-24]
6,000 Auxiliaries [-12]
75 Scorpions [-3]
- Navy
20 warships [-20]
5 escorts [-5]
Discontent: Some (20%)
Secret Police: Adequate
Vasconia
Ruler:
Economy
Income: 85/turn
Support: -50/turn
Surplus Funds: 35/turn
Treasury: 0
Army
Military Effectiveness: average (47%)
2,000 Medium Cavalry [-8]
3,000 Provincial Guard [-9]
6,000 Light Infantry [-9]
4,000 Heavy Infantry [-8]
4,000 Auxiliaries [-8]
- Navy
3 Warships [-3]
5 Escorts [-5]
Discontent: minimal (10%)
Secret Police: Adequate
Sveborum
Ruler:
Economy
Income: 95/turn
Support: -61/turn
Surplus Funds: 34/turn
Treasury: 0
Army
Military Effectiveness: Average (49%)
3,000 Medium Cavalry [-12]
3,000 Provincial Guard [-9]
8,000 Light Infantry [-12]
4,000 Heavy Infantry [-8]
4,000 Auxiliaries [-8]
- Navy
4 Warships [-5]
7 Escorts [-7]
Notes
Empire Rating: Stable
Discontent: small (12%)
Secret Police: Adequate
Gepidorum
Ruler:
Economy
Income: 78/turn
Support: -61/turn
Surplus Funds: 17/turn
Treasury: 0
Army
Military Effectiveness: average (50%)
1,000 Heavy Cavalry [-6]
3,000 Horse Archers [-18]
1,000 Medium Cavalry [-4]
2,000 Archers [-6]
10,000 Light Infantry [-15]
2,000 Heavy Infantry [-4]
4,000 Warband [-8]
Discontent: some (20%)
Secret Police: Adequate
Byzantines
Ruler: Comrade Tassadar
Economy
Income: 280/turn
Support: -269/turn
Surplus Funds: 11/turn
Treasury: 0
Army
Military Effectiveness: Good (70%)
8,000 Heavy Cavalry [-48]
2,000 Horse Archers [-12]
3,000 Medium Cavalry [-12]
4,000 Archers [-12]
20,000 Light Infantry [-30]
40,000 Eastern Legionaries [-80]
10,000 Auxiliaries [-20]
50 Siege Weapons [-5]
125 Scorpions [-5]
Navy
35 Warships [-35]
10 Escorts [-10]
Discontent: Some (28%)
Secret Police: Adequate
Huns
Ruler: bipolarbear
Economy
Income: 55/turn
Support: -39/turn
Surplus Funds: 16/turn
Treasury: 0
Army
Military Effectiveness: Good (73%)
500 Heavy Cavalry [-3]
30,000 Steppe Horsebowmen [-30]
4,000 Light Infantry [-6]
Discontent: Minimal (10%)
Secret Police: Adequate
Sassanids
Ruler: appleciders
Economy
Income: 200/turn
Support: -177/turn
Surplus Funds: 23/turn
treasury: 23
Army
Military Effectiveness: Okay (58%)
2,000 Heavy Cavalry [-12]
12,000 Sassanid Cavalry [-48]
4,000 Horse Archers [-24]
8,000 Archers [-24]
14,000 Light Infantry [-21]
4,000 Heavy Infantry [-8]
4,000 Auxiliaries [-8]
30 Siege Weapons [-3]
100 Scorpion [-4]
Navy
15 Warships [-15]
10 Escorts [-10]
Discontent: some (25%)
Secret Police: Adequate
Vandals
Ruler: foolish_icarus
Economy
Income: 148/turn
Support: -112/turn
Surplus Funds: 36/turn
Treasury: 0
Army
Military Effectiveness: Fair (65%)
4,000 Western Knights [-24]
2,000 Horse Archers [-12]
3,000 Medium Cavalry [-12]
12,000 Light Infantry [-18]
6,000 Heavy Infantry [-12]
2,000 Auxiliaries [-4]
Navy
15 Warships [-15]
15 Escorts [-15]
Discontent: some (28%)
Secret Police: Adequate
Maurorum
Ruler:
Economy
Income: 100/turn
Support: -70/turn
Surplus Funds: 30/turn
Treasury: 0
Army
Military Effectiveness: okay (59%)
1,000 Heavy Cavalry [-6]
3,000 Medium Cavalry [-12]
2,000 Horse Archers [-12]
2,000 Archers [-6]
8,000 Light Infantry [-12]
4,000 Western Warriors [-6]
3,000 Auxiliaries [-6]
- Navy
4 Warships [-4]
6 Escorts [-6]
Notes
Empire Rating: Stable
Discontent: Small (17%)
Secret Police: Adequate
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