Ok, SKILORD and I decided the time had come for us to Co-MOD a NES.
In this thread we need you to give us some information for when we start.
Name of your Nation
Traits (give 2) (industrious, militaristic, commercial, religious, expansionist, pacifist etc.)
A Specialty (give 1) (example: My nation is known for excellent woodworking)
We will place all the nations on the map, along with NPC nations. I won't take a country, just run NPCs, so the Moderating is more fair-handed.
This will be run somewhat like absolution, so plan on some expansion early on.
If there is anything I'm forgetting, I'm sure SKILORD will inform me in an angry manner, and then I'll change it in a humorous manner.
Oh before I forget, Diplomacy may be either via PM or in game, but labels of "secret" "top-secret" etc. will be known to the NPCs, as each will act independently and only sign alliances with Player Countries. Once an NPC has an alliance, they no longer get to see the secret messages unless they pertain to a breakage of the alliance.
STUFF I FORGOT:
1. THIS IS A CUSTOM MAP, we could give 2 pieces of poo as far as your nation's location in the real world. Custom maps enhance the story because players have to name everything or I'll come up with creative penalties.
2. If you want to join later, you will most likely be taking an NPC.
In this thread we need you to give us some information for when we start.
Name of your Nation
Traits (give 2) (industrious, militaristic, commercial, religious, expansionist, pacifist etc.)
A Specialty (give 1) (example: My nation is known for excellent woodworking)
We will place all the nations on the map, along with NPC nations. I won't take a country, just run NPCs, so the Moderating is more fair-handed.
This will be run somewhat like absolution, so plan on some expansion early on.
If there is anything I'm forgetting, I'm sure SKILORD will inform me in an angry manner, and then I'll change it in a humorous manner.
Oh before I forget, Diplomacy may be either via PM or in game, but labels of "secret" "top-secret" etc. will be known to the NPCs, as each will act independently and only sign alliances with Player Countries. Once an NPC has an alliance, they no longer get to see the secret messages unless they pertain to a breakage of the alliance.
STUFF I FORGOT:
1. THIS IS A CUSTOM MAP, we could give 2 pieces of poo as far as your nation's location in the real world. Custom maps enhance the story because players have to name everything or I'll come up with creative penalties.
2. If you want to join later, you will most likely be taking an NPC.
Comment