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  • #46
    To: Peregrine Confederancy
    It is nice that you acknowledge Preteon superiority. We will be sending the PTS Prelude to the following co-ordinates. We look forwards to your hospitality.

    (The PTS Mods and PTS Time will stay in back-up, behind your escort also)
    [This message has been edited by Gibster (edited April 23, 2000).]

    Comment


    • #47
      Tinderus continued to look over the reports from the mercantile traders...

      ...while previously we had only encountered sentinent species with less than spacefaring capacities... we have discovered something that might potentially be alarming...

      As the Bellatrix Grand, owned and operated by my shipping company, was about to land transporters on the surface of the fifth moon of the Galaxia system, we spotted on scanners another vessel...

      As Mygro Shipping INc. has exclusive trade rights in the Galaxia system, we sent a pod to investigate...

      They reported finding a ship whose design we have never seen before... it was definitely not Duraii in design...

      The vessel refused our hails, and intead entered hyperspace at high speed...


      Tinderus looked up. The Hugh Council looked back at him, some with fear, some with anticipation in their eyes.

      "Two blockade runners are to be sent to teh Galaxia system as soon as they are finished. I want to to know who or what that was. They are not to engage, but to communicate with any unfamiliar vessels."

      OOC: The ship I ran into was an Imperial Trade Federation one... jsut so you know...

      Comment


      • #48
        Purchases:

        Budget =
        Budget Per Turn: $2,250
        Current Treasury: 4,240
        Military Budget Per Turn: $675

        10 Destroyers = $140
        Maintain: $75

        100 MIs = $200
        Maintain: $100

        25 Cavalry = $125
        Maintain: $50

        5 RI-As (Robotic Infantry Automation) = $50
        Maintain: $40

        30 Speeder Bikes = $120
        Maintain: $60

        2 Mobile Artillery = $32
        Maintain: $20
        (BTW, Artillery weaponry is $10 maintenence)

        1 MR-A (Mechanized Recon Automation) = $5
        Maintain: $4

        Total spent: $675 - $672.
        Miliary treasury: $3
        Treasury: 3,568

        Military maintenence: $609.5
        Amount per turn: $65.5

        The Imperial Military


        I MILITARY FLEET
        : I Frigate Squadron
        WEAPONS
        :: 12 light beam (li)
        :: 6 1x Missile Rack (li)
        :: 2x Bomb Compartments (Med)
        ::: I Frigate - RFS Leaper
        ::: II Frigate - RFS Elorious
        ::: III Frigate - RFS Keep

        : I Interceptor Squadron
        WEAPONS
        :: 3 light beams (li)
        :: 1 1x Missile Rack (li)
        :: 1 1x Torpedo Rack (med)
        :: 1 3x Missile Racks (med)
        ::: 1st Interceptor
        ::: 2nd Interceptor
        ::: 3rd Interceptor
        ::: 4th Interceptor
        ::: 5th Interceptor

        : II Interceptor Squadron
        WEAPONS
        :: 1 light beam (li)
        :: 3 1x Missile Racks (li)
        :: 1 2x Bomb Compartments (med)
        :: 1 3x Missile Racks (med)
        ::: 6th Interceptor
        ::: 7th Interceptor
        ::: 8th Interceptor
        ::: 9th Interceptor
        ::: 10th Interceptor

        II MILITARY FLEET
        I Destroyer Squadron
        WEAPONS
        :: 12 light beam (li)
        :: 6 1x Missile Racks (li)
        :: 1 1x Torpedo Rack (med)
        :: 1 1x Bomb Compartment (med)
        :: 1 1x Medium Beam (med)
        ::: 1st Destroyer - RFS Rodulle
        ::: 2nd Destroyer - RFS Hephasteus
        ::: 3rd Destroyer - RFS Apollo
        ::: 4th Destroyer - RFS Trident
        ::: 5th Destroyer - RFS Ares

        II Destroyer Squadron
        WEAPONS
        :: 6 light beam (li)
        :: 12 1x Missile Racks (li)
        :: 2 1x Torpedo Rack (med)
        :: 1 1x Medium Beam (med)
        ::: 6th Destroyer - RFS Goul
        ::: 7th Destroyer - RFS Ace
        ::: 8th Destroyer - RFS Gallihad
        ::: 9th Destroyer - RFS Mythology
        ::: 10th Destroyer - RFS Risk

        III Destroyer Squadron
        WEAPONS
        :: 9 light beam (li)
        :: 9 1x Missile Racks (li)
        :: 2 1x Bomb Compartment (med)
        :: 1 1x Medium Beam (med)
        ::: 11th Destroyer - RFS Ally
        ::: 12th Destroyer - RFS Maverick
        ::: 13th Destroyer - RFS Alert
        ::: 14th Destroyer - RFS Legion
        ::: 15th Destroyer - RFS Phalanx

        IV Destroyer Squadron
        WEAPONS
        :: 6 light beam (li)
        :: 12 1x Missile Racks (li)
        :: 2 1x Torpedo Rack (med)
        :: 1 1x Medium Beam (med)
        ::: 16th Destroyer - RFS Striker
        ::: 17th Destroyer - RFS Conquestor
        ::: 18th Destroyer - RFS Knight
        ::: 19th Destroyer - RFS Dragon
        ::: 20th Destroyer - RFS Caesar

        V Destroyer Squadron
        WEAPONS
        :: 9 light beam (li)
        :: 9 1x Missile Racks (li)
        :: 2 1x Bomb Compartment (med)
        :: 1 1x Medium Beam (med)
        ::: 21st Destroyer - RFS Siege
        ::: 22nd Destroyer - RFS Shatter
        ::: 23rd Destroyer - RFS Vision
        ::: 24th Destroyer - RFS Invention
        ::: 25th Destroyer - RFS Fusion

        I TRANSPORT FLEET
        : I Transport Squadron
        ::: 1st MI Transport - RFS Holderon
        ::: 2nd MI Transport - RFS Carryall
        ::: 1st Vehicle Transport - RFS Weight

        ::::: I Army :::::
        : I CORPS (50 men per MI Divison, 10 Speeder Bikes per Speed division)
        :: 1st MI Division
        :: 2nd MI Division
        :: 3rd MI Division
        :: 4th MI Division
        :: 1st SB Division

        : II CORPS (5 RI-As per division, 5 cavalry per division)
        :: 5th MI Division
        :: 6th MI Division
        :: 2nd SB Division
        :: 1st RI-A Division
        :: 1st Dragoon Division

        : III CORPS
        :: 3rd SB Division
        :: 2nd Mech Dragoon Division
        :: 3rd Mech Dragoon Division
        :: 4th Mech Dragoon Division
        :: 5th Mech Dragoon Division

        : I ARTILLERY GROUP (for now, 1 artillery piece per battery division)
        :: 1st Battery
        :: 2nd Battery
        One MR-A (mechanized recon automation) for escort is included in this artillery group.


        ADDITIONAL NOTES: Dragon Divisions are mechanized cavalry (cavalry/mounted infantry) who in my empire are infantrymen on a vehicle with 2 LPRs on the top. Every empire's cavalry/mounted infantry (NOT MI, MI = mobile infantry) gets 2 LPRS. Don't name yours Dragoons, that is what the Imperial Cavalry is called. Every empire gets a 3 man escort (MI) for each artillery piece they have. For armored divisions, when people get some, it is a 2 man per tank (both hover and terrain) escort (MI). Additional money on men escorts is not paid (they are included in the purchase of the tank or artillery). You can say that other things are escorts of artillery or tanks, but they cost the money stated in the rules.

        RFS = Royal Fleet Ship. Fighters do not have this because in the future I would need to have thousands of names for individual fighters. Do not name fighters. Naming bombers is your choice, however.
        [This message has been edited by PolarisGL (edited April 23, 2000).]
        Please Visit:
        http://aow.apolyton.net

        And contribute if you can!

        Comment


        • #49
          Trilarian Military Summary:

          Battle Group Evolutionary Subjugation

          -Destroyer Sargassium
          -Destroyer Birostris
          -Destroyer Salmoniformes
          -Destroyer Thoracopterus
          -Destroyer Ichu'Thorzo
          -Destroyer Athan
          -Destroyer Marianius
          -20 interceptors, Achtium class

          All remaining ships, 9 destroyers and 4 frigates remain guarding the Trilarian homeworld.
          [This message has been edited by Patriqvium (edited April 23, 2000).]
          Wiio's First Law: Communication usually fails, except by accident.

          Comment


          • #50
            Vessels had recently crossed a small asteroid field into unknown territory. There our scouts found a system that had citizens living with a military, it seems, and an organized government. We then saw a ship of theirs, and our vessel was quickly sent back through the field. We are now trying to communicate with this civilization, and so far, a message to us is being decoded...
            Please Visit:
            http://aow.apolyton.net

            And contribute if you can!

            Comment


            • #51
              /---Tar Egladilnai---/

              systems = 4
              budget = systems * 500 = 2000
              military budget = budget * 0.3 = 600

              Building:

              10 destroyers = 140
              5 light carriers = 100
              2 heavy vechicle transports = 40
              2 heavy troop transports = 30
              6 standard fighters = 75
              50 mobile infantry = 100
              10 hover tanks = 100
              total = 600

              build time:
              10 destroyers = 1 day
              2 heavy transports = 2 days
              fighters = 1/2 day
              infantry = 1 day
              tanks = 1 day

              designation:
              10 destroyers - Meleg Ithil class
              weapons:
              light:
              4 beams
              14 missile racks
              medium:
              3 beams

              fighters - Orithil fighters
              weapons:
              light:
              4 beams
              4 missile racks
              medium:
              3 torpedoes

              All units to be stationed at the home world.
              Lo there do I see my father
              Lo there do I see my mother
              and my sisters and my brothers
              Lo there do I see the line of my people
              back to the begining
              Lo they do call to me
              They bid me take my place among them
              in the Halls of Valhalla
              where the brave may live forever

              Comment


              • #52
                Ki-Maja Dominion Armada

                200 *.3=600

                15 Planetary Guardians{Bohemoths}(420)(300 Upkeep)
                2 Heavy Transport(35)
                1 Heavy Vehicle Transport(20)
                5 Robotic Assualt(100)(Upkeep 95)
                5 Gunboats(15)(upkeep 10)

                Total: 590
                Upkeep:405

                New Per Turn: 1595
                Military: 478.5

                Emerald Fleet
                10 Planetary Guardians
                1 Disrupter
                8 Large Beams
                1 Large Missile rack

                Obsidian Fleet
                5 Planetary Guardian
                1 Disrupter
                8 Large Beams
                1 Large Missile Rack

                Transport Fleet
                1 Heavy Vehicle Trans
                2 Heavy Troop Trans

                Surveyor Fleet
                5 Gunboat
                8 Light Beam

                Emerald Fleet at Maja, Obsidian at Higi'ria. Surveyor is explored fleet.

                Story on invasion of Mhadoras to come.

                Comment


                • #53
                  The Athena Nike was drawing near the border. Soon the Imperial Trade Federation would be reached, and soon modern Peregrines would contact an alien race in person for the first time.

                  Citizen Ariadne knew some of the arts of diplomacy, having studied various texts on the subject while aspiring to lead the Confederacy. Though there was a marked difference between mediating between two worlds populated by peoples of much the same mindset and two species with viewpoints that quite likely conflicted wildly, Ariadne was up on most of the procedures.

                  Before the blockade runner had left Concord, the government had taken the liberty of preparing an introductory infopackage of sorts, designed to provide a glimpse of the Confederacy to any aliens that might be encountered. Ariadne activated her computer terminal and began to browse through it one last time. It would be unfortunate if the first contact message had a typo in it.

                  Introduction to the Species

                  Peregrines are a species of quadrapedal humanoid flyers native to the world of Concord, known in old galactic charts as Concordia Prime A. With an average height of two meters, they are no doubt somewhat imposing to species of shorter stature. Flight is possible by a pair of feathered wings, allowing speeds of up to one hundred and eighty kilometers per hour to be reached. Peregrines can easily tolerate extreme hot and cold temperatures, necessary for flight in the upper atmosphere, and can retain enough oxygen within their bodies to sustain themselves for nearly sixty minutes without breathing. However, this ability is useless if exposed to vacuum.

                  Peregrine society is matriarchal. Women, being larger, stronger and, in many cases, smarter, hold many positions of power. While attitudes have shifted in the last few decades, Peregrine females are essentially in complete control of the society. Peregrines are a fairly easy-going race, and some of their customs may seem shockingly informal to alien species. One dimension of their viewpoint that may seem very strange to aliens is how they view dress; being flyers, Peregrines have no need to clothe themselves to protect from the cold. Thus, only the bare minimum is worn, both to prevent the spread of bodily grime and germs and to minimize impact on the environment through overly aggressive garment industries.

                  System Layout

                  Peregrines hail from the binary star system of Concordia. The first star, Ocula Dea (Concordia A) is a large, G1-type yellow main sequence star, and is the primary sun of Concord. The second, Gemma Dea (Concordia B) is a much smaller, A7-class white main sequence star that orbits Ocula Dea at a mean distance of 350 AUs. While Gemma Dea does not support a planetary system other than several rings of asteroids and other debris, Ocula Dea has a total of three planets circling it.

                  The first two are Concord and Cordia Dea, the Heart of the Goddess. Through some freak of astrophysics, the two worlds are locked in orbit around a point between them, forming what can be described as a binary planet system. While Concord resembles many M-class worlds throughout the galaxy, Cordia Dea's hydrosphere covers some 97% of its surface. Only a few islands break the waves, and thus its population is rather low. Used mainly as a communications station and vacation spot for people throughout the Confederacy, thousands of ships ply its waters every day. Its name comes from the curious aurora-type phenomenon which, once every week, turns the world a shade of red when viewed from Concord.

                  Further out is a large gas giant, Ira Dea, Anger of the Goddess. Its turbulent, swirling mass of clouds is easily visible from Concord by use of telescopes. While none of its six moons are presently inhabited, its atmosphere contains several precious gases which can be refined into fuel.

                  The other systems of the Confederacy are as follows...


                  Ariadne yawned. If this stuff was any drier, Serana would look like a rainforest in comparison. Still, it was diplomacy. Diplomats rarely expected page-turning thrill rides, and they rarely got them either. They sure wouldn't be getting one today.

                  ---------------
                  OOC: Just a way to explain a bit more aboot the Peregrines.
                  ---------------

                  ------------------
                  We will never forget...
                  Free Spink and YYYH!


                  Your faithful and hell-bent NIMadier CWALer,
                  Fjorxc the Maniac

                  "Starchild's post is stricken from the thread due to its utter unrealism. This is a high school, not the Council of Doom and Death."
                  -LordStone1

                  "HAHAHAH! Starchild is such a moron!"
                  -Imran Siddiqui

                  Comment


                  • #54
                    Two young star-crossed lovers soared through and unexplored solar system in a Ki-Maja personal transport. The "female" was "pregnant" and would deliver a baby Ki-Maja in less than 4 standard years.(standard time being a time established 10,000 years ago during the height of the Ki-Maja dominion). As the gazed into a nearly Star a massive shadow appeared. The comm system turned on and indistinguishable gibberish came over the speakers. The two Ki-Maja adjusted the viewscreen and saw the massive shape of what had to be a warship. Suddenly it seemed like the heavens had erupted as a giant bolt of energy was released towards their ship. After several such shots, their personal transport was destroyed. To the Mhadoras, who had fired the shots, it was standard practice to destroy every ship that wandered into their space and did not stop and submit to boarding when prompted. But out of a minor misunderstanding would soon cause war.

                    Within seconds, all Ki-Maja knew of the death of the two young ones through their constant telepathic link. With only 50 million of their kind, the loss of even one Ki-Maja was a massive event. Especially if that one was about to spawn another. The Council of 7 and the prime therfore authorized the use of the Planetary guardians to handle the matter by destroying the Mhadoras. As soon as the new planetary guardians had been born, the Mhadoras systems would be invaded.

                    Meanwhile in the Chamber of Eternity the Council of 7 were being briefed on reports of broadcasts from another world. The exact words of the broadcasts were in another language and unintelligable. Ki-Maja were capable of downloading the language of another race through telepathy but that required direct contact.

                    From the CofE,

                    To unknown planet,(Imperial Trade Federation)

                    gahjlke jarlkrjfa eljflakhefjkahfjk ahkfle ahjkflahfie ha;jklhf lkaehfeao ihjfakf lhaklehrfa iefhakjf nahfjkadh flkehajklefheaiou fhla;kjfpeioajfoe hlajkfhekjahfejka hfk gsgsfnjkdfha ekwfh jkoa;fawejfoaeihj foaef.(in other words, unintelligeble gibberish in another language.)
                    [This message has been edited by Lord Sigma (edited April 23, 2000).]

                    Comment


                    • #55
                      Okay, Preteon military. I damn well hope this is all correct

                      Budget: $2000
                      Military: $600

                      4 Frigates ($40) (upkeep = $22)
                      6 Destroyers($84) (upkeep = $45)
                      1 light vehicle transport ($12) (upkeep = $8)
                      1 light troop transport ($8) (upkeep = $5)
                      8 interceptors ($80) (upkeep = $24)
                      4 Robotic Assault Formation ($80) (upkeep = $76 I think)
                      50 Light Infantry ($100) (upkeep = $50)

                      Total cost = $404
                      Upkeep = $310


                      New Budget = $1690
                      New military budget = $478.8

                      Pray Defence Fleet
                      2 Frigates (PTS Compression, PTS Machine)
                      12 light beam (li)
                      6 1x Missile Rack (li)
                      2x Bomb Compartments (Med)
                      ---
                      4 Destroyers (PTS Prelude, PTS Perdition, PTS Bubble, PTS Ending)
                      12 light beam (li)
                      6 1x Missile Racks (li)
                      1 1x Torpedo Rack (med)
                      1 1x Bomb Compartment (med)
                      1 1x Medium Beam (med)
                      ---
                      8 Interceptors
                      3 light beams (li)
                      1 1x Missile Rack (li)
                      1 1x Torpedo Rack (med)
                      1 3x Missile Racks (med)

                      Patrol fleet I and II (both same armaments)
                      1 Frigate (PTS Metamorphosis, PTS Mods)
                      12 light beam (li)
                      6 1x Missile Rack (li)
                      2x Bomb Compartments (Med)
                      ---
                      1 Destroyers (PTS Angel, PTS Time)
                      6 1x Missile Racks (li)
                      1 1x Torpedo Rack (med)
                      1 1x Bomb Compartment (med)
                      1 1x Medium Beam (med)

                      Transport Ensemble
                      1 Light troop transport (PTS Mover)
                      50 light infantry
                      1 vehicle transport (PTS Huffer)
                      4 Robotic Assualt Formation

                      NB Robotic Assault Ensemble I've assumed to be equivalent to "sythwarrior units" - 4RAA = 200Synthwarriors, much less powerful individually

                      ------------------
                      Containing 200 synthwarriors, the PTS Huffer sped away from Pray, to a region separating the Peregrine Confederancy and the Preteon Technocracy, where limited technological life had developed. The panet was to act as a testing ground. As Gibstar watched the ship leave the atmosphere, an adviser informed him of a message from the Imperial Trade Federation. The response was simple: accept the pact, and open borders to trade vessels. Nothing more, nothing less. Reports of the continuing construction of starships also came in, but were largely ignored. Instead, Gibstar turned his eye to the region of the map marked under Peregrine. Gibstar was informed that they were a "democracy" - he would have to teach them how to obey orders.

                      To: "Citizen" Ariadne Augusta of the Peregrine Confedrancy
                      Your society is an insult to the great Preteon Technocracy. We would be willing to an exchange of ambassadors, however, if you believe you can meet our high standards for peace.

                      Comment


                      • #56
                        Major news from the Republic of Daxoko!

                        Relayed from the city of Dajorcor, Botifalae Primo, Botifalae Sisdtama, Repablicos de Daxoko:

                        quote:

                        STONOTO MOFAER BAECI DAS CUNSOLI DECI DEVELOPOS AER MILOUNTARI ANÑO FUTRA ESKPLOSECTOS


                        Luoni'ani Efaerí'otraco, DT
                        Efaer en stonoto mofaer baeci das Cunsoli ef das Repablicos de Daxoko, Daxoko vel eksperenci en miehyor ancroco innen isi milountari bojectos anño en miehyor ancroco innen isi fundici furos isi spaco eskplosectos. Thisi is unñosekspectos ducu deci das factos thatñi'en trados wasu sufari'os fromae en recent'n bankosruptos fromae en prominent'n corporaeton, Dejaçto anño Asoci'aci, anño thatñi'en mostos paepalae zthoghtñen ducu das gi'afermentum wocolo ancroco spandingi furos trados, nati das milountari. Das voctco wasi actu'ali feri closos, withen das Cunsoli voctco 4-3.

                        Continñu'ae ano paçi'os duwae -> ( )


                        Sorry, but since no one has contacted the Republic of Daxoko yet, no translation is available.


                        Less important news from the Republic:

                        quote:

                        ELDERS REFUSAE SPALLANGO XANJA INSTANTUTAE'ED BAECI DAS GI'AFERMENTUM


                        Jaco'an Vaerdanuben, DT
                        Todaeyo das gi'afermentum declaradae thatñi'en das wardos "Aer" anño "La" vel bae clasifie'ed asi nonanstandardo wardos, declaradae thatñi'en theni arenetae niedos. "Das", o'efaero, vel bae kepken asi das onlici standardos wardos for das vari'antae "Das", "Aer", anño "La".
                        Elders wari ouctcos.
                        "Wae wanten ouri wardos baci!" Xantanñae das Elders.
                        Feni'en Dolu'inen, uwae deci das partisipahñs, tolos usi, "Thaci wardos afi baenen en tradisi'on deci das languaexe Clasicali d'Enetetçli'os. Thaci wardos ari en parte deci ouri aridtaxe anño it is das Paepali oco vel deciden wati wardos wae wanten, natco das gi'afermentum!"
                        Das Elders thanño crae'atae das Libaertaeri'un Partaeyì, wici advoscato lasi gi'afermentum innen paepalae lifae.
                        Das Daeparmant'n efe Ajucaeti'on ado no comanten.

                        [This message has been edited by dStryker (edited April 24, 2000).]
                        Minister of UFQPOT
                        Division of the (un)glorious PROT!
                        CEO of the SSPC

                        Comment


                        • #57
                          Gibster, our miliataries our equal power, unless you want them to be less powerful. More powerful is outlawed (you didn't do this, just telling people before something happens.)

                          Excellent.

                          When you say the word sythwarrior, write:

                          Sythwarrior (mobile infantry, not light infantry)

                          A SW is an MI, correct?
                          Please Visit:
                          http://aow.apolyton.net

                          And contribute if you can!

                          Comment


                          • #58
                            The following message was sent to all non-civilized (NPC) worlds near Trilarian territory:

                            LOWER SPECIE // ANIMAL. SURRENDER // SUBJUGATE. DIE // WITH EFFICIENCY.

                            At the same time, the battle group Evolutionary Subjugation left Trilar Prime.
                            [This message has been edited by Patriqvium (edited April 24, 2000).]
                            Wiio's First Law: Communication usually fails, except by accident.

                            Comment


                            • #59
                              OOC: "Imperial" here refers to the nationality of the NPC soldiers.

                              On the third planet of the solar system classified by Preteon scholars as Meguri, a soldier stood outside the Imperial Palace. Along with around six-hundred other such men, he had been given the task of protecting the Planet. With halberd in hand, pride filled his heart. But... he could hear a faint murmur. He looked around, and saw a large black... something flying into view. Soon the vessel located a large open space near the palace, and began to land. Thousands of the city's residents rushed out to greet... whatever it was. The soldiers also rushed towards the vessel, and struggled to keep order.

                              A part of the craft opened up, and a stairway folded out. A large stairway. Then, two-metre tall beings slowly walked out. The Imperial soldiers did not know whether to run or attack. Instead, they waited. Within five minutes, two hundred of the beings had exited the vessel. As they stood by their craft, an inquisitive small child got through his planet's soldiers and ran up to one of the beings. His mother broke through the soldiers' blockade also, and followed her child up to the alien beings. The creature looked at both the mother and sun for a few seconds, before taking hold of each of their skulls. It gripped tightly for a few seconds, before throwing away their dead bodies.

                              Then all hell broke loose. The first soldier to attack the aliens rushed forwards, and struck the creature with his halberd. The skin on the being rippled, and the halberd slipped through the skin, leaving it unharmed. The soldier was dead in a matter of seconds. The other soldiers tried similar attacks, but all were destined to fail. Occasionally, a crossbow bolt would bury itself in the eye of an alien, who would stutter for a moment, then continue its killing. Before the day was over, all Imperial soldiers that had not fled were killed, whilst not a single alien invader died that day. The Preteon synthwarriors had passed their test, and the planet's occupants had failed. The alien beings then boarded their craft, where it moved to another population centre. There, the synthwarriors proceeded to fill the PTS Huffer with as many of the planet's residents as possible, before returning home - the Preteon Capitol of Pray. It was the first of many slave-runs between the two planets.

                              -----------------
                              To: The Trilarians
                              We received a most interesting transmission emanating from your Homeworld. You appear to have the same enlightened mindset as ourselves. As neighbours, we would welcome an alliance between our great species.
                              -----------------

                              Meanwhile, at a predetermined set of co-ordinates, the PTS Prelude met with a blockade runner of the Peregrine Confederacy...

                              Comment


                              • #60
                                To: Preteon Confederacy
                                =======================
                                It pleases us greatly that there are races that share our agenda of enlightenment. Being a civilized race, we agree to your idea about a Preteon/Trilarian alliance.
                                Wiio's First Law: Communication usually fails, except by accident.

                                Comment

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