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  • #16
    No problem
    Follow the masses!
    30,000 lemmings can't be wrong!

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    • #17
      Re: A little slow...

      Originally posted by Boco
      (and yes, Case, Hardjoy, and Mercator, that is your artwork on that unit - thanks!)


      Palaiologos: I thought that was only an issue with objective-based scenarios... I don't think there's any way around it (except ToT ).

      Wait a minute, there's half a way around it. If you turn off the scenario flag (through hexediting, or maybe simply saving as a savegame but with the .scn extension??) you can keep the population displayed. Unfortunately, that also means you will have to give up non-standard turns, objectives and just about everything else limited to scenarios. So I'm not sure if that's worth it... And who actually really looks at that population anyway?
      Civilization II: maps, guides, links, scenarios, patches and utilities (+ Civ2Tech and CivEngineer)

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      • #18
        I do, actually.

        The "problem" exists with both types of scenarios, not objective-based only. I chose a Julius Vernes world screenshot exactly because it is a non objective-based scenario.


        But you are right, there is no way around it.
        "Military training has three purposes: 1)To save ourselves from becoming subjects to others, 2)to win for our own city a possition of leadership, exercised for the benefit of others and 3)to exercise the rule of a master over those who deserve to be treated as slaves."-Aristotle, The Politics, Book VII

        All those who want to die, follow me!
        Last words of Emperor Constantine XII Palaiologos, before charging the Turkish hordes, on the 29th of May 1453AD.

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        • #19


          I can see circumstances where I'd like to turn it off. In an historical scenario where a low population density should dictate a bunch of size 1 cities, you face the dilemma of cities disappearing upon capture. One workaround is to increase the size to absorb a capture or two, but that raises the population to ~5-10 times the historical population.

          Mayhap I should substitute "Toe count" for "population" in Game.txt?
          El Aurens v2 Beta!

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          • #20
            I am pretty sure that it's in labels.txt and that MGE and FW versions of that are mutually incompatible.
            Blog | Civ2 Scenario League | leo.petr at gmail.com

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