Hey all. New here.
I had a very interesting scenario idea.
In a normal Civ2 game, global warming is a very bad thing. What if it weren't?
Global warming as far as i can tell, switches plains and grasslends and such for deserts and swamps and the like.
If the stats and pictures for these terrains were changed/switched, would that cause a net positive result of global warming?
This could be used to interesting effect. Imagine a desert planet where industry affects the environment in such a way that it becomes more fertile(weakened ozone lowers temperatures?). Pollution would still be negative, but you could rename it "turmoil" or such to signify the chaos of an rapid environmental shift. Nukes could be called "Genesis Missiles" or something.
Me thinks this sort of thing could get quite interesting. (Nuke your enemies and kill their engineers, but safeguard your own cities to avoid temporary slowdown.)
What do you think?
I had a very interesting scenario idea.
In a normal Civ2 game, global warming is a very bad thing. What if it weren't?
Global warming as far as i can tell, switches plains and grasslends and such for deserts and swamps and the like.
If the stats and pictures for these terrains were changed/switched, would that cause a net positive result of global warming?
This could be used to interesting effect. Imagine a desert planet where industry affects the environment in such a way that it becomes more fertile(weakened ozone lowers temperatures?). Pollution would still be negative, but you could rename it "turmoil" or such to signify the chaos of an rapid environmental shift. Nukes could be called "Genesis Missiles" or something.
Me thinks this sort of thing could get quite interesting. (Nuke your enemies and kill their engineers, but safeguard your own cities to avoid temporary slowdown.)
What do you think?
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