Hi there. I wasn't very active lately, because of school matters. Also, I couldn't load Apolyton properly, and I daresay that the fact I could load it now is plain good luck.
I haven't forgotten my projects about German-East Africa nor about the Pacific Ocean however. I will resume the East Africa project once I get to read Von Vorbeck's book 'Heia Safari!' (I saw it at a truly wonderful bookshop in Bonn as an orginal release from 1920, but for some reason, I couldn't afford it for 20 € at that time).
I've carried together (almost) every piece of information about the history of the Polynesian, Melanesian and Micronesian cultures in the Pacific Room I could find from every piece of literature I have got, and every website I could find. The only thing standing out is to see what Capt. James Cook has to offer.
The idea is a naval based empire-building scenario including the above-mentioned tribes and the Maori as sepparate civilizations, and perhaps some Europeans as well. The player will cruise between some tiny islands to seek new settling grounds, which will be a hard task.
Now, I need your help. I need virtually every fact about naval units and AI in Civ2. Could we try to carry everything together so the AI will behave properly to make the game enjoyable?
Another question is, how large an island must be so that the AI will found a city on it.
I don't really have the time to try all this out by myself, so I'd be grateful for every bit of help you can give me.
Peace
I haven't forgotten my projects about German-East Africa nor about the Pacific Ocean however. I will resume the East Africa project once I get to read Von Vorbeck's book 'Heia Safari!' (I saw it at a truly wonderful bookshop in Bonn as an orginal release from 1920, but for some reason, I couldn't afford it for 20 € at that time).
I've carried together (almost) every piece of information about the history of the Polynesian, Melanesian and Micronesian cultures in the Pacific Room I could find from every piece of literature I have got, and every website I could find. The only thing standing out is to see what Capt. James Cook has to offer.
The idea is a naval based empire-building scenario including the above-mentioned tribes and the Maori as sepparate civilizations, and perhaps some Europeans as well. The player will cruise between some tiny islands to seek new settling grounds, which will be a hard task.
Now, I need your help. I need virtually every fact about naval units and AI in Civ2. Could we try to carry everything together so the AI will behave properly to make the game enjoyable?
Another question is, how large an island must be so that the AI will found a city on it.
I don't really have the time to try all this out by myself, so I'd be grateful for every bit of help you can give me.
Peace
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