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Looking for Darth Veda's Jap scenario

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  • #91
    Originally posted by DarthVeda
    I may have just discovered a way using CSPL to not only get rid of the Hotseat that this game is stuck using, but be able to simultaneously (practically) move both the IJN and IJA forces.
    Really? This I gotta see!

    Darth, finish the secnario! This will probably be the last scenario I'll play for civ2, then I'm retiring it to the bookshelf.
    Re-elect Bush!

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    • #92


      Well gee, I wouldn't want to be the one who puts your civ2 on the shelf...

      will you keep playing scenarios if I delay Kyokujitsu until doomsday?

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      • #93
        No, I've pretty much stopped playing scenarios except for the PBEM game I'm involved. Your scenario is the only one I'm looking forward to. If you never finish... then I guess I've already retired.
        Re-elect Bush!

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        • #94
          I've taken a break for a moment while I work some bugs out of CSPL with Angelo, but rest assured, once they're worked out, Kyokujitsu will be better than ever!

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          • #95
            Bug fixed. Onto constructing Kyokujitsu!

            Edit: spoke too soon, it re-emerged with a vengeance.
            Last edited by DarthVeda; June 21, 2002, 00:37.

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            • #96
              Just to show you all I'm alive and well, here's a unit I made in about 5 minutes.

              Also, If your wondering why I'm taking so long on the next part it's because I'm bug testing several features that will be necessary during the war against the United States.

              I'm also figuring out the final details of how I want to implement the U.S. player and how the Japanese player will manage the supply lines ones the fuel depots outside Hiroshima and Tokyo begin to deminish (if they do). The fuel is more closely tied to the production level of the city than I'd like. So close in fact it may nix my idea of supply convoys from the dutch east indies.

              anyway...
              Attached Files

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              • #97
                About the supply convoys... I could just make the player take troops they wanted to keep from disbanding to the dutch east indies and home them there... and home several of the existing units to those cities when they're taken using CSPL...

                Hmmm.

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                • #98
                  Good idea

                  This would also force the player to missuse their shipping resources, which was a really big problem for the Japanese - it wasn't uncommon for cargo ships to make long journies without a cargo due to the poor management of Japan's shipping.
                  Amazingly the Japanese only really got their act together on the need to beter utilise their shipping in 1944, after much of it had been sunk by American subs!
                  'Arguing with anonymous strangers on the internet is a sucker's game because they almost always turn out to be - or to be indistinguishable from - self-righteous sixteen year olds possessing infinite amounts of free time.'
                  - Neal Stephenson, Cryptonomicon

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                  • #99
                    Here's a new KMT infantry I made for the next part of the game. It's great how with a few changes you can turn infantry of another nationality into what you need.

                    I made this one in about fifteen minutes.
                    Attached Files

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                    • Ok, about 200 lines of C++ code and 15 builds later, I have a working system for exploiting the Dutch East Indies.

                      For all interested parties, when you take certain cities in the Dutch East Indies, five existing Japapnese units will be homed to that city from Tokyo.

                      It's also worth noting that only army units will be homed to these cities. The navy will have to manually home their units. I've got other plans for the navy.
                      Last edited by DarthVeda; June 24, 2002, 14:51.

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                      • After cutting it for a day, I have re-implemented convoys using CSPL, and I am quite happy with the results

                        You can only build "Oil Shipment" from certain Dutch East Indies cities (ones with oil in their city square) , and once they reach Tokyo or Hiroshima (depending on whether you are IJN or IJA), they will tranfser five units to their original home city (in the D.E.I.).

                        This way, the more you convoy from the Dutch East Indies, the more eased your fuel supplies at home will be. Now I can get really drastic with how far the fuel supplies fall.

                        Edit: Note to all users of CSPL, forgetting to include bracers after your if/else if statements is a bad idea
                        Last edited by DarthVeda; June 25, 2002, 12:49.

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                        • Here's a US-style general. To draw him I kind of used a British General by Alex, and then took the outline and filled in the rest with a MacArthur style leather jacket and pants and a Patton style baton and helmet.

                          Voila!
                          Attached Files

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                          • cool!
                            Re-elect Bush!

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                            • Today's Update:

                              I've nearly completed writing events file # 14 and hope to playtest it tonight. Report willl come tomorrow.

                              Also I'm going to save my position as a seperate scenario file for those who just want to get right into the thick of the Pacific War without the events in China. (You'll be missing out though )

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                              • and by the way FMK...

                                I'm going to finish before you! neener neener neener!

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