I noticed in Alex's RCW scenario that when cities are captured the events say you get to build new units and a tech is given out, but you are unable to build the unit. So I went into the rules.txt and changed the prerequisite of the units that should be allowed to the techs that are given by events. I tried doing this for a White Machinegunner. Here are the lines for the tech and gunner in the rules.txt:
Tula, 4,-1, no, no, 2, 0 ; Lab
White M-gunner,no, 0, 1.,0, 7a,3d, 4h,3f, 12,0, 0, no, 010010001000000
So here is what I change:
White M-gunner,no, 0, 1.,0, 7a,3d, 4h,3f, 12,0, 0, Lab, 010010001000000
Then when I load the game, an error message comes up about the civ2.exe ahving an error, typically windows. What is wrong?
Tula, 4,-1, no, no, 2, 0 ; Lab
White M-gunner,no, 0, 1.,0, 7a,3d, 4h,3f, 12,0, 0, no, 010010001000000
So here is what I change:
White M-gunner,no, 0, 1.,0, 7a,3d, 4h,3f, 12,0, 0, Lab, 010010001000000
Then when I load the game, an error message comes up about the civ2.exe ahving an error, typically windows. What is wrong?
I trade one problem in for another!
Here are the rules.txt. They should be right, but if there's a mistake mention the problem or fix it and post it. Here ya go!
Comment