The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
This is a really great scenario!! But there is one problem with the scenario, it only has 4 parts, when it has to have 7 parts to it. read the .bat flie to see what I mean! So in other words this scenario is not complete!
Sorry about that Xin Yu, I only counted the number of phases in the scenario, not the number of parts!
I'm on a Mac, so I thought that only the phases were the parts, in the .bat file.
So am I, do you want an applescript corespondant to the bat file?
I have one (although I too lack the latest parts as they wheren't included in the download).
Wow, haven't posted here in awhile... things sure are different...
Xin,
I played the Blitz awhile back as a playtester and I didn't find the radar stations to be all that helpful. Basically the computer will choose the plane rather than the station to defend and viola... all the units get killed.
I rather enjoyed this scen though. I was able to kill all 3 aces fairly quickly, then focus on protecting the factories and HQ's. I thought I was well defended untill later when the Germans kick into high gear, they cleared out some factories that had like 4 AA machineguns as well as a smattering of flak guns. Bam... all gone real quick.
BTW, does this edition have sounds? I am using a flak gun in Stalingrad and I could use to 'borrow' Nemo's sound file for it.
Yikes...I was having a hard time just trying to rushbuy even defenses all around. I suppose you focused more on the southern factories and HQ? You always know how to max out your Civ. Amazing.
How do I build airplane parts? I can build the units with props etc, but I need to build the trucks carrying the parts... And boy is it tough getting a ship/convoy to a port building planes!!! I guess I better try leaving some spitfires on top of them each turn, but isn't that cheating? I do like this scenario from the little I've played it, a dogfighting scenario fills a niche. Now all we need are a couple scenarios for WWI and WWII naval warfare
You stock up the immobile 'parts', and when you load up the next phase of the game, they will all turn into the moveable trucks. Then you can take them to the bases and disband for producing planes.
As far as the ships go, once you wear down the Luftwaffe a bit, you'll be able to swing a few into port. It takes awhile though, for sure.
Originally posted by Berzerker
Now all we need are a couple scenarios for WWI and WWII naval warfare
Well, I'm hoping to release my Battle of the Atlantic scenario soon...
Also, I've spotted a mistake in Blitz. The British don't call thier airbases Something AFB like the Americans. Instead British airbases are called RAF Something. (eg RAF Manchester, not Manchester AFB). Still, its hardly a major problem.
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