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The Blitz by Captain Nemo!
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Which civs should be human controlled?
The readme (made by thunderfall) says that all three brittish civs should be human controlled, but thats obviusly not the case as the intro text says that the brittish army is AI controlled, which civ apart from the RAF should be controlled by me (if any)?No Fighting here, this is the war room!
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Only the RAF should be played by the human player. All the other civs are intended for AI control."Paul Hanson, you should give Gibraltar back to the Spanish" - Paiktis, dramatically over-estimating my influence in diplomatic circles.
Eyewerks - you know you want to visit. No really, you do. Go on, click me.
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That`s odd...the version I have on my hard disk has the scenario as an .scn file."Paul Hanson, you should give Gibraltar back to the Spanish" - Paiktis, dramatically over-estimating my influence in diplomatic circles.
Eyewerks - you know you want to visit. No really, you do. Go on, click me.
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I playtested it and here's what I did:
a) Empty small cities.
b) Rush build 3.7mms in big cities (and also nearby cities and move them to big cities). Each big city should have at least 10 3.7mms fortified.
c) Disband spitfires and completed parts to build Sqn19 and Sqn303. This way each turn you'll have two super planes. Do not build other planes.
d) have a bleiheim on top of each Radar station and use Ctol-N to end your turn so the planes don't crash (I did this to save time. Otherwise I needed to rush build a plane and sent it out to stations 1, 2, 3, then let it crash -- time it so not all of your planes run out of gas at the same turn. Cost some money but should not be crucial).
e) Eastleigh has some completed parts. Move them to the Sqn303 city immediately.
f) Kill the German Aces at all cost.
g) sell most improvements. If you hire an entertainer in a size 4 city, you don't need any improvements.
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Originally posted by Paul Hanson
That`s odd...the version I have on my hard disk has the scenario as an .scn file.
I am on a mac so extension doesn't make any difference to me, I was just wondering if I was supposed to play one or more civs (the name got me suspicious).No Fighting here, this is the war room!
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the blitz.hot.scn doesn´t make any difference to me either (and I have MGE) but its use could be what Grothgar said
so you cant cheat
what is the purpose of the scn??
I have a version without a readme so I´ll download the new version, I was a little confused at first with all those units and cities
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Originally posted by Shaka Naldur
what is the purpose of the scn??
Germany will get a tech for each of the above killed. Operation Sealion will launch if Germany gets enough techs. House rule is that you cannot disband those special units.
If you have successfully protected your special units, then you'll have a chance to counter attack (i.e., send bombers to France) in the last part.
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