In my Rome scn, a Barbarian unit created via events cause strange graphics effects. When the unit moves, the terrain around it changes (hmm, not really, but it looks like a ChangeTerrain event). Has someone an idea how to solve this? 
Only one unit cause this (a mounted archer in the Extra7 slot), all other units, created with events or not, are ok.
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Civ2000

Only one unit cause this (a mounted archer in the Extra7 slot), all other units, created with events or not, are ok.
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Civ2000

) but perhaps exchanging with another slot work...
) It was the events.ger wich was not korrect: the CREATEUNIT-coordinates wasnt o.k. The Unit was created "between" the Fields. Check out the coordinates again. I hope, this will help.
The only good thing is that the terrain looked normal again (until the next Barb turn).
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