I can cancel alliance with my allies to instantly move Frodo and the ring to the other side. Save a lot of turns! Why haven't I thought about it before? 
Now I'm gonna exploit the diplomacy aspects of this scenario. I can get some useful techs from Isengard, and dump 'end techs' to it (maybe also to my allies
) so they'll not be able to produce good units. Hopefully they'll share the techs will Mordor.

Now I'm gonna exploit the diplomacy aspects of this scenario. I can get some useful techs from Isengard, and dump 'end techs' to it (maybe also to my allies
) so they'll not be able to produce good units. Hopefully they'll share the techs will Mordor.
. Some of the things you suggest are clever indeed, but others I would consider taking unfair advantage of Civ2 loopholes. The Alliance cancellation thing I would stop if I could, but I couldn't. All civ relationships are meant to be permanent, but unfortunately Civ2 only lets you control that so much. The "anybody" trigger bug wasn't known when I made that, now I don't want to post a new version just to fix that.
), I would consider unfair, please don't. The other strategies you mention above I would say are fair game.
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