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Lord of the Rings V4: Event.txt

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  • Lord of the Rings V4: Event.txt

    I have a question regarding the new version.

    Maybe the givetechnology events were pointing to the wrong techs? It makes no sense to give Mondor 'End tech 6 (Elves)'.

    Also readme.txt said that Gondor could produce spies, but actually couldn't.

    Anyone have beaten the scenario? I'm trying to write a strategy for it.

  • #2
    Hadn`t really noticed the events thing.

    However, I have done Lord of the Rings ONCE, but not again. The key to it is presistance. Keep trying until you can. The best advice I can give is:

    1.Read the book. It`s nigh on impossible to do this if you haven`t.

    2.Build plenty of pikemen. Minas Tirith can churn out 1 per turn. In your bigger producing cities, build Dunedain, and use them to defend. They`re crap on attack.

    3.If you have MGE, start a hotseat game and play as Gondor, Rohan and the Elves by yourself. This makes it easier to co-ordinate attacks, but it may also be considered cheating, I don`t know.

    4.Although this contradicts point 1 slightly, don`t follow the plot of the book exactly. If, for instance, you go to Moria, you will lose all your heroes to the Balrog. Do, however, send your people out as a party and head for Minas Tirith. Also true to the book is Frodo`s entry point into Mordor; there is a small gap in the enemy lines near Minas Morgul that you can fit through.

    5.If you have any Dunedain at the beginning, keep them fortified where they are. Dol Amroth, for instance, is unconquerable if you keep Dunedain fortified there.

    That`s the best I can offer for now.
    "Paul Hanson, you should give Gibraltar back to the Spanish" - Paiktis, dramatically over-estimating my influence in diplomatic circles.

    Eyewerks - you know you want to visit. No really, you do. Go on, click me.

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    • #3
      There's a new version? (How) Can I get it?

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      • #4
        And where can I get it? The Scenario League is that ****ty, I don't even find the current RedFront Version there. They only have 1.2 . Is 1.941 already available? I disgress, I don't know WHERE to get the CURRENT scenarios at Apolyton...

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        • #5
          http://apolyton.net/civ2/db/ and click on 'Harlan Thompson' on the left.

          Or you can download it from Mercator's site (don't remember the address).

          RedFront 1.4 is available in Alex Mor's site (don't remember address) and Blackclove's site http://members.xoom.com/platehead

          Both Apolyton and Blackclove's site have good link pages.

          This site has both of them http://ziggurat.sidgames.com/zscenarios.cfm
          [This message has been edited by Xin Yu (edited June 08, 2000).]

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          • #6
            Thank you, Xin Yu!

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            • #7
              It's Mordor not Mondor!
              And Hobbiton not Hobbitown.

              If those mistakes are included in the scenarios then God might **** you all in the ass!

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              • #8
                Mondor was a typo of mine.
                Hobbittown stands for 2 hobbit towns (which produce hobbit units), including hobbiton.
                I have only read Hobbit, not Lord of Rings, so I'm not farmiliar with the names.

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                • #9
                  Hmm, there is a link in my sig that you might find useful...


                  ------------------
                  St. Leo
                  http://ziggurat.sidgames.com/
                  http://www.sidgames.com/forums/
                  Blog | Civ2 Scenario League | leo.petr at gmail.com

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                  • #10
                    And its 'Ents' not 'Ants' I think...unless Harlan made a few changes in the last version...

                    Good strategies, Xin Yu, I did something like that but concentrated more on Eagles and Ents. Of course I always lost because I never had enough patience to wait long enough and just attacked too early every time. Oh well.
                    I can throw a hundred pound walrus right through the wall!

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                    • #11
                      Paul: Thanks for the tip.

                      My plot was to use a chain of longboats to ferry units to hobbittown and disband them to produce hobbits, then ferry the hobbits back to the South to defend my cities. Two hobbits a turn should be enough for me to hold out all front cities except Minas Tirith. Of course I'll occupy the Suntzu city as soon as I can to make the hobbits vets.

                      I plan to do the same thing to the Eagle, Ants, and Dwarf cities, but haven't figured out how.

                      For Minas Tirith I'll use the same strategy as yours (sacrafice pikemen to the attackers then use heros to counter-attack, thus trade a cheap unit for a good unit with Mondor).

                      Theoretically Bolrog(attack 15, hp5, fp3) will suicide against vet treebeard (defense 6, hp5, fp5) on mountain. But I haven't tried since it took forever to move the unit.

                      Andz83: download from Apolyton of course! Make sure it's version 4.

                      Edit: It has been out for a year. 'New' means it differes dramatically from previous versions, with more units and events.
                      [This message has been edited by Xin Yu (edited June 08, 2000).]

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                      • #12
                        Yes, it's ENTS. Fangorn ENTS. Not Ants and not Andz

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                        • #13
                          quote:

                          Originally posted by Andz83 on 06-08-2000 02:12 PM
                          And where can I get it? The Scenario League is that ****ty, I don't even find the current RedFront Version there. They only have 1.2 . Is 1.941 already available? I disgress, I don't know WHERE to get the CURRENT scenarios at Apolyton...


                          Actually SLeague doesn't host ANY scenarios except brand new ones. All older scenarios that we review are stored elsewhere. We just link to them. The Red Front scenario, for example, is on my page. Our *review* is of version 1.2, but the download is the most recent one, as far as I know.

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                          • #14
                            Thanks Pheonix. It's an honor.

                            'Ants' are the best units for attacking 'Mondor' cities once the ring is thrown to the dooms mountain. If I can build a lot of them I will move them to North and South, then cancel alliance with my allies, thus they will instantly move to the cities on the other side. This will take care of most 'Mondor' cities along the mountains. Just can't find out a way to get my cheap units there to disband and build 'Ants' every turn.

                            BTW, I think the 'anybody' trigger in civ2 really means the first civ who did it. So if I let the Elfs kill a Nazgul first, then when I kill them they won't reborn. Need to test it.
                            [This message has been edited by Xin Yu (edited June 09, 2000).]

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                            • #15
                              I just couldn't believe it. Diplomacy RollS!
                              The first turn I talked to Isengard and gave them a lot of techs. Then I proposed an alliance. They asked me to disolve alliance with the Elves. I did and got an alliance with them, traded 4 techs, with which I could build battling rams and two improvements including forge (factory). Some of my units got teleported due to the resolved alliance (for example, gandolf and several Eagles got to the Ents city).
                              After 5 turns I moved my units closer to the Isengard cities and talked to them again. Of course this time the alliance dissolved, and Frodo and the Ring instantly got to the Ents city, plus a lot of other units. Now I can disband cheap units to produce Ents every turn.
                              Frodo and the Ring kept going East and joined the two Ents I sent out before. In 3 turns they were in position and Once I could sneak a settler in Mordor and put a city there I would dissolve the alliance with Rahan and puff! my mighty army will be teleported inside the heart of Mordor, with the ring ready to be thrown on the Dooms Mountain.
                              Because it was only testing I did not move a lot of units, so I don't know if it is possible to sneak a settler in.

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