In an earlier thread on this forum (Can a destroyed Wonder be hexed back to life? started by curtsibling), Harry Tuttle voiced his opinion that
I spent a bit of time on this and was surprised at how much can be changed by using the various cheat menus without needing to resort to hex editing.
Here are the unexpectedly few things that, as far as I know, can be accomplished only by hex-editing a game or scenario file.
1. Wonders - destroy, revive or move to another city.
2. Units - change number of charges on pre-charged settlers/engineers.
3. Terrain - add river to a terrain square.
4. Cities - remove food trade route
5. Technology - change the number of accumulated flasks
6. Civilizations - change diplomatic status (peace, war etc.); change reputation of a civilization
7. Global - delete or change level of global warming; change turn number or level of difficulty in mid-game; remove cheat flag
Please post any corrections, additions or comments. As I'm completely unfamiliar with the specialized CIV II edit software that has been developed there may be too many items on the list.
I'll revise the list in due time.
You know, it would be really cool if someone could make a compendium of what can be hexed...
Here are the unexpectedly few things that, as far as I know, can be accomplished only by hex-editing a game or scenario file.
1. Wonders - destroy, revive or move to another city.
2. Units - change number of charges on pre-charged settlers/engineers.
3. Terrain - add river to a terrain square.
4. Cities - remove food trade route
5. Technology - change the number of accumulated flasks
6. Civilizations - change diplomatic status (peace, war etc.); change reputation of a civilization
7. Global - delete or change level of global warming; change turn number or level of difficulty in mid-game; remove cheat flag
Please post any corrections, additions or comments. As I'm completely unfamiliar with the specialized CIV II edit software that has been developed there may be too many items on the list.
I'll revise the list in due time.
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