glad to have inspired you to make daroe 2
hm, by setting building parametres i meant how do i determine what effect a building has? for exmple that the building makes more citizents happy, or generates more shields etc
i made the tech tree, at least the military one!
i couldnt make the empire of thessalonike that much different from the empire of nicaea, but the nicaeans have a special unit from the start (nicaean psilos or something) and can build an ottoman mercenary. although the ottoman mercenery is meant to trap the ai, since it costs very little, has reasonable power, but if killed barbarian ottomans are generated near Nicaea heh (satanic laughter) The empire of Thessalonike on the other hand can "balcanise", building balcan units.
ps: there are ofcourse special techs, for the ships mostly, and the empire of thessalonike can only gain tech "galleys" if/when it takes Thessalonike
***note*** i couldnt upload the new tech tree, so i will post it in another post...
hm, by setting building parametres i meant how do i determine what effect a building has? for exmple that the building makes more citizents happy, or generates more shields etc
i made the tech tree, at least the military one!
i couldnt make the empire of thessalonike that much different from the empire of nicaea, but the nicaeans have a special unit from the start (nicaean psilos or something) and can build an ottoman mercenary. although the ottoman mercenery is meant to trap the ai, since it costs very little, has reasonable power, but if killed barbarian ottomans are generated near Nicaea heh (satanic laughter) The empire of Thessalonike on the other hand can "balcanise", building balcan units.
ps: there are ofcourse special techs, for the ships mostly, and the empire of thessalonike can only gain tech "galleys" if/when it takes Thessalonike
***note*** i couldnt upload the new tech tree, so i will post it in another post...
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