OK, so when a size one city loses its food, it is converted into a lone settler. Does anyone know how close it needs to be to get picked up by another city's support?
Is it possible to make a map where any new city built will result in starvation automatically? I am thinking of combat engineer or legion units that could make fortifications (the starvation is to prevent cheating by players - I have no idea what the AI would do with a settler on such a map).
I suppose I could live with small camp-like cities but I dont want to
Is it possible to make a map where any new city built will result in starvation automatically? I am thinking of combat engineer or legion units that could make fortifications (the starvation is to prevent cheating by players - I have no idea what the AI would do with a settler on such a map).
I suppose I could live with small camp-like cities but I dont want to
There are some things you can do:
). Problem: if a city is destroyed, an AI could build a new city.
cross-posted... But it has been checked, and isn't so time costly if you use MapCopy.


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