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Another bug to exploit

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  • Another bug to exploit

    I found out today that the road movement bonus will negatively affect the max MP of a unit.

    If set to 1/1 the max MP is 127
    if set to 1/2 the max MP is 63
    if set to 1/3 the max MP is 42
    if set to 1/4 the max MP is 31
    if set to 1/5 the max MP is 25
    and so on...

    Not that you're ever likely to want a super-fast unit that can travel half-way around the world in one turn, unless you're like me and want a long range ICBM, with the emphasis on Inter-Continental.
    "I didn't invent these rules, I'm just going to use them against you."

  • #2
    I wouldn't really consider this a bug...
    http://apolyton.net/forums/Forum4/HTML/000406.html

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