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  • Max Cities

    I have been doing my city placement for my 1400 scen and have run out of cities :Grr:,

    is there a way round the city limit?

    please anyone!

    ------------------
    Windows 98 (windoze) a 32 bit extention of a 16 bit graphical shell for an 8 bit operating system, origalanly coded for a 4 bit processor by a 2 bit company who can't stand one bit of competition!
    "The Christian way has not been tried and found wanting, it has been found to be hard and left untried" - GK Chesterton.

    "The most obvious predicition about the future is that it will be mostly like the past" - Alain de Botton

  • #2
    I thought you started in the last days with this new scn. And you have "wasted" all 255 cities so fast? Wow

    To answer your question, no, I think you can´t have more cities. Try to erase some of the smaller cities and simulate them with airbases or so...

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    Civ2000
    Blah

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    • #3
      BeBro,

      Yes I started the scenario last week but I have not got college this week so I have been spending about 3-4 hours a day working on it

      But back to the map problem,

      Isn't there a way to hex edit it or something?

      Otherwise I'll have to do the map again and make more use of the castle unit

      ------------------
      Windows 98 (windoze) a 32 bit extention of a 16 bit graphical shell for an 8 bit operating system, origalanly coded for a 4 bit processor by a 2 bit company who can't stand one bit of competition!
      "The Christian way has not been tried and found wanting, it has been found to be hard and left untried" - GK Chesterton.

      "The most obvious predicition about the future is that it will be mostly like the past" - Alain de Botton

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      • #4
        Why do you have to make the map again? Erase cities with Shift+D, then create these castles via cheat menue...

        ------------------
        Civ2000
        Blah

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        • #5
          Perhaps a smaller map would help avoid having so many cities? Just a thought...

          ------------------
          Mathias' Civ II Page
          http://members.nbci.com/thalys
          The Lost Geologist Blog
          http://lostgeologist.blogspot.com

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          • #6
            Why not just use 2 civ's and edit so the colors are the same for both civ's. And then set attitude to each other to 100. so they love each other.....
            That is what i would do.......

            But i'm just a novice....

            Edit: Just some grammar...
            [This message has been edited by kent-jo (edited October 25, 2000).]

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            • #7
              If you ran out of cities on a single map, you obviously have too many damn cities too close to each other!

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              • #8
                Not neccessarily. I've run out of cities on that map I showed you and I still need to add a lot more...all the cities are about 4-5 squares away from each other too.
                Administrator at
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                • #9
                  C0ckney, a word of caution: don't have the max number of cities in a scenario unless you are very positive that the AI won't try to build additional ones. I found in my global WW2 scenario that in this situation you get the "Too many cities!" pop-up, and not just once, but every time the AI tries to settle that unit. So frequently three or more times every turn. It gets stale very quickly and I would strongly advise you to allow a fair number of cities to be founded in the game.
                  "I didn't invent these rules, I'm just going to use them against you."

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                  • #10
                    Yeah, the same thing happenned in my laughable WWI scenario.

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                    St. Leo
                    http://ziggurat.sidgames.com/
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                    Blog | Civ2 Scenario League | leo.petr at gmail.com

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                    • #11
                      Oh, you're using a giga map... I can see that then. Cut down on the small useless cities (1-3 size) unless they have some historical significance.

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