I have noticed that I seem to be crazy about anything containing Roman gladiators.
So, I have come to think that it might be possible to create a civ2 scenario about gladiator fights. The cities could be "Gates" from which the gladiators enter. The seats around the arena could be represented by roads, hills, forests or so. Cities are impossible to take, so the only objective is to kill the enemies, and whenever an enemy unit is killed, a new one pops up. This way, there is endless gladiator fun!
But I'm not really the guy to make scenarios like this. (I would also be very surprised if anyone actually agrees on doing this!)
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Follow the masses!
30,000 lemmings can't be wrong!
Mighty Carthage fought three wars:
It was still mighty after the first one, still inhabitable
after the second one;
It could not be found after the third one.
-Bert Brecht
Visit my Homepage at: http://members.xoom.com/SHaertel/Index.html
So, I have come to think that it might be possible to create a civ2 scenario about gladiator fights. The cities could be "Gates" from which the gladiators enter. The seats around the arena could be represented by roads, hills, forests or so. Cities are impossible to take, so the only objective is to kill the enemies, and whenever an enemy unit is killed, a new one pops up. This way, there is endless gladiator fun!
But I'm not really the guy to make scenarios like this. (I would also be very surprised if anyone actually agrees on doing this!)
------------------
Follow the masses!
30,000 lemmings can't be wrong!
Mighty Carthage fought three wars:
It was still mighty after the first one, still inhabitable
after the second one;
It could not be found after the third one.
-Bert Brecht
Visit my Homepage at: http://members.xoom.com/SHaertel/Index.html
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