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  • Stupid scenario idea

    I have noticed that I seem to be crazy about anything containing Roman gladiators.
    So, I have come to think that it might be possible to create a civ2 scenario about gladiator fights. The cities could be "Gates" from which the gladiators enter. The seats around the arena could be represented by roads, hills, forests or so. Cities are impossible to take, so the only objective is to kill the enemies, and whenever an enemy unit is killed, a new one pops up. This way, there is endless gladiator fun!
    But I'm not really the guy to make scenarios like this. (I would also be very surprised if anyone actually agrees on doing this!)

    ------------------
    Follow the masses!
    30,000 lemmings can't be wrong!
    Mighty Carthage fought three wars:
    It was still mighty after the first one, still inhabitable
    after the second one;
    It could not be found after the third one.
    -Bert Brecht

    Visit my Homepage at: http://members.xoom.com/SHaertel/Index.html
    Follow the masses!
    30,000 lemmings can't be wrong!

  • #2
    Sounds interesting enough. Maybe i'll give it a whirl if I have some time.

    If you can do the graphics Stefan I can do the scenario....

    Comment


    • #3
      Ok, here's the idea.

      A relatively big arena for the fighters to roam in.

      Two civs.

      Slaves or Gladiators and the Romans

      Three cities per side.

      Gladiators:
      Gate 2
      Jail
      Dungeon
      Alba Longa

      Romans:
      Gate 1
      Lion Pit
      Warrior Pit
      Roma

      A detailed events would create various challenges for your warriors, like random lions entering the arena, or various heroes like Maximus appearing to fight.

      There would be two main charachters for each civ. As they fight they can gain levels (advance to a different unit).

      This sounds like a great game Stefan, we should work on this together.

      Comment


      • #4
        We should do two gladiator civs. Like Maximus fighting that gladiator and the tigers in the movie. In reality, the Romans weren't really supporting anyone.

        As a big highlight we can also feature Commodus' act in the arena (he really did fight, but problem was, there was always the same outcome )

        OK, we could try it as a "just for fun" project. Why not?

        ------------------
        Follow the masses!
        30,000 lemmings can't be wrong!
        Mighty Carthage fought three wars:
        It was still mighty after the first one, still inhabitable
        after the second one;
        It could not be found after the third one.
        -Bert Brecht

        Visit my Homepage at: http://members.xoom.com/SHaertel/Index.html
        Follow the masses!
        30,000 lemmings can't be wrong!

        Comment


        • #5
          This sounds good. But why only two (?) civs?. A short battle scn in a large arena with up to seven different groups (civs) of gladiators would also be good, hmm?

          And you can use the Barbs as beasts (tigers. lions) which try to get a nice breakfest from every opponent. However, just some ideas...

          ------------------
          Civ2000
          [This message has been edited by BeBro (edited September 09, 2000).]
          Blah

          Comment


          • #6
            Hmm. Ok.

            So we have;
            Romans
            Gladiators
            and Slaves

            Now the slaves will be used for the various non-gladatorial units; Lions, Tigers, Bears (oh my )and other units.

            The Romans would have Commodorus as their hero and then a set of twelve gladiator units. Perhaps their could be other "lesser" heroes for them too.

            The Gladiators would have Maximus as their hero with the the same, twelve units, on their team, plus the "lesser" heroes.

            I have a set of units already set up for the scenario.

            Stefan, do you think you can do the map and terrain?

            Comment


            • #7
              This is how I thought about it:

              Seven Civs: 4 Gladiator civs, at war with each other.
              Gladiator group one has a hero named Perseus
              Gladiator group two has a hero named Pollux
              Gladiator group three has a her named Severus
              Gladiator group four has Maximus

              Civ5 is Romans, lead by Commodus
              Civ6 is Animals/Martyrs/whatever
              Civ7 is a supporting civ, like audience or so (this prevents the gladiators from attacking the audience if they should somehow reach the seats).

              I already made three gladiator units and I'm working on more (I have also thought up names and stats for individual heroes).

              Yes, I can make a map. I thought of it like this:

              ----------------------------------------
              / rows of seats \
              / \
              / - \
              | - water tank for |
              | "sea battles" | | | || || || || || || |
              | - |
              \ - /
              \ /
              \--------------------------------------- /

              I'll also do city graphics, and maybe terrain graphics too.

              ------------------
              Follow the masses!
              30,000 lemmings can't be wrong!
              Mighty Carthage fought three wars:
              It was still mighty after the first one, still inhabitable
              after the second one;
              It could not be found after the third one.
              -Bert Brecht

              Visit my Homepage at: http://members.xoom.com/SHaertel/Index.html
              Follow the masses!
              30,000 lemmings can't be wrong!

              Comment


              • #8
                This is entirely messed up, so think of an oval with a cross-shaped water tank in the middle.
                (*Spam*)

                ------------------
                Follow the masses!
                30,000 lemmings can't be wrong!
                Mighty Carthage fought three wars:
                It was still mighty after the first one, still inhabitable
                after the second one;
                It could not be found after the third one.
                -Bert Brecht

                Visit my Homepage at: http://members.xoom.com/SHaertel/Index.html
                Follow the masses!
                30,000 lemmings can't be wrong!

                Comment


                • #9
                  Make sure to include lions.

                  Comment


                  • #10
                    Having an audience civ would cause the AI to constantly attack the stands which we don't want.

                    Just limit the size of the map so that gladiators cannot go into the stands or beyond.

                    Comment


                    • #11
                      I got the units pretty much set, but i'll need you to do the terrain Stefan since my own handiwork really sucks....

                      You might wanna leave the city pics blank, or you can make them look like large gates or cages (prisons)...

                      Comment


                      • #12
                        You could set up impassable walls so that the gladiators can't escape. They had these in Roman arenas so that gladiators and animals couldn't get at the audience.
                        *grumbles about work*

                        Comment


                        • #13
                          You can use Bomber air units with zero move to represent walls. That's a very common way to solve the problem. Or just put a water moat between the audience and the arena floor. Causeways leading in and out of the Gate-Cities could be protected by Bomber-Gates belonging to each civilization. That would keep the units from attacking the cities.

                          Comment


                          • #14
                            Here are the first units: http://members.xoom.com/SHaertel/Gladiat.gif

                            (If anyone could upload them here I'd be very grateful, since Xoom is very stupid with that)

                            Mor tomorrow, for it's 4:30 AM right now and I fear that my parents could wake up...

                            ------------------
                            Follow the masses!
                            30,000 lemmings can't be wrong!
                            Mighty Carthage fought three wars:
                            It was still mighty after the first one, still inhabitable
                            after the second one;
                            It could not be found after the third one.
                            -Bert Brecht

                            Visit my Homepage at: http://members.xoom.com/SHaertel/Index.html
                            Follow the masses!
                            30,000 lemmings can't be wrong!

                            Comment


                            • #15

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