I second that. They are both very touching pictures. Very original, as a choice.
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DISCLAIMER
Before we start a discussion if I could have taken the name from FMK´s new project I want to declare something: I didn´t know anything about your project, FMK. I never would have taken the name you chose for my scenario. I would say I was only faster in releasing/working the scenario out.
I am an Austrian and German is my mother tongue. I read a lot of literature concerning Hitler, Fascism and the 3rd Reich (I am studying History, btw) and so the term 'Götterdämmerung' ('Twilight of the Gods') is more common to me than to you I suppose.
Btw, keep up that good work!
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I Kinda like the ****ged-out artillery piece picture Rob
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I would use the image of the young artillery NCO on the Eastern Front.
It sums up the mess Hitler made of the German war effort.
In my mind, Götterdämmerung, is Jim P's scen name.
No big deal should be made about it.
Also, I would say that there must be many words in the English and German languages that FMK could use instead of 'Götterdämmerung'.
Picking a scen name is the easiest part of any CIV2 process, it's the bug-hunt that is the pain...
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Originally posted by jim panse
Before we start a discussion if I could have taken the name from FMK´s new project I want to declare something: I didn´t know anything about your project, FMK. I never would have taken the name you chose for my scenario. I would say I was only faster in releasing/working the scenario out.
Of course. I mentioned in the opening post that you, unaware of my project, made your name public before me. No sweat at all. I only posted the two title.gifs to see which people prefered. The text on the images was from when I made them awhile back. I didnt remove the words from them because I thought it was clear that I was not going to use that title plus the fact that I am lazy.
Originally posted by curtsibling
In my mind, Götterdämmerung, is Jim P's scen name.
No big deal should be made about it.
Picking a scen name is the easiest part of any CIV2 process, it's the bug-hunt that is the pain...
As for the title.gifs. The artillery pics is great as if gives me the 'what has happend, how could this be?' type of feel. Like this one guy who probably believed the war was to be won, now has had his hopes, dreams, country and very learyl his own life destroyed [Like hopefully your civ will be ingame]. The 2nd one gives me more of a 'The centre of evil is now reduced to a charred hulk (just like whats about to happen to you ingame)' type of feel. You know, the player sees that first, and its pretty clear he's not going to win. The children swimming nicely offset the vibe that used to come from that place.
I like em both, lol. Thats why theres 2 to choose from.
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Rob, I'd go with the first picture, for the simple reason that the second one is really creepy
BTW, if the scenario is to be playable as the Germans, how are you planning on getting the Allies to run a sensible campaign? Getting the AI to pull off Overlord would probably be like teaching a cat to drive
Originally posted by curtsibling
It sums up the mess Hitler made of the German war effort.'Arguing with anonymous strangers on the internet is a sucker's game because they almost always turn out to be - or to be indistinguishable from - self-righteous sixteen year olds possessing infinite amounts of free time.'
- Neal Stephenson, Cryptonomicon
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Make D-Day an event that creates units, lots of units. It could take place whenever one of the coastal cities is taken.Visit First Cultural Industries
There are reasons why I believe mankind should live in cities and let nature reclaim all the villages with the exception of a few we keep on display as horrific reminders of rural life.-Starchild
Meat eating and the dominance and force projected over animals that is acompanies it is a gateway or parallel to other prejudiced beliefs such as classism, misogyny, and even racism. -General Ludd
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Actually a D-day event would be cool if it was triggered by a tech, instead of a specific turn.
Units that are created by a technologyreceived event trigger are created every turn, unless the JUST ONCE trigger has been applied. So how about you have something like 20 units created on D-Day, of which 6-7 are created very turn afterwards?
hope my english was clear.."Military training has three purposes: 1)To save ourselves from becoming subjects to others, 2)to win for our own city a possition of leadership, exercised for the benefit of others and 3)to exercise the rule of a master over those who deserve to be treated as slaves."-Aristotle, The Politics, Book VII
All those who want to die, follow me!
Last words of Emperor Constantine XII Palaiologos, before charging the Turkish hordes, on the 29th of May 1453AD.
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