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Weimar Republic Scenario

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  • Weimar Republic Scenario

    I'm working on an idea for a scenario based on 1920's Germany. It will start in 1919 and end at 1933.

    Rather than playing a civilization, players would take on the roles of the political parties of the time (N.S.D.A.P., Communist Party, Social Democrat, etc).

    It's just a concept for the moment, but I wonder if anyone has any ideas on how something like this could be pulled off.
    "bear yourselves as Huns of Attila"
    -Kaiser Willhem II

  • #2
    I assume it is on a large German map.

    Cities could be large clumps of terrian or RRs made to look like suburbs.
    Cities could be called 'Districts' or something.

    I think this idea of yours has a lot of merit...Could be a really good scen!
    http://sleague.apolyton.net/index.php?title=Home
    http://totalfear.blogspot.com/

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    • #3
      Ideas:

      Make it a non-military based scenario where party leaders must capture German cities using a spy unit. To be able to afford the bribing of cities you must first "earn" your money, or as I like to call it, the power of political persuasion . Money can be awarded to each party based on how many other party thugs they can take out with their thugs. Goals and special character units can be used to represent the recruitment of historical figures to each party.

      Wonders and city improvements could all referenced to poltical campaigns.

      Just a thought...

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      • #4
        Sounds good!
        http://sleague.apolyton.net/index.php?title=Home
        http://totalfear.blogspot.com/

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        • #5
          Some very good ideas here.

          I particulary like the idea of making it a non-military based scenario, with the use of diplomats or "Party Deligates". Earning money for the party therefore is important, like it would have been in real life.
          "bear yourselves as Huns of Attila"
          -Kaiser Willhem II

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          • #6
            The army and security forces could have infantry (Ex-WW1 men) that could be bribed too...
            http://sleague.apolyton.net/index.php?title=Home
            http://totalfear.blogspot.com/

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            • #7
              I've thought about this idea as well. I guess great minds think alike! Only I wanted to make a scenario about the Munich Putch...That would sure be great!
              Find my civ2 scenarios here

              Ave Europa, nostra vera Patria!

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              • #8
                Curtsibling - perhaps one of the civilization slots could be made "The German Army".

                http://eis.bris.ac.uk/~gemaa/21005/parties.html This webpage has some information on the principle political parties of the time.

                Perhaps we could look into a possible units show case for this? Also, is anyone interested in developing this idea into an actual project?
                "bear yourselves as Huns of Attila"
                -Kaiser Willhem II

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                • #9
                  There's tremendous potential in this idea.
                  Tecumseh's Village, Home of Fine Civilization Scenarios

                  www.tecumseh.150m.com

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                  • #10
                    Is there a good large map of Germany to be found then? So far the only one I found includes too much of the rest of Europe.
                    "bear yourselves as Huns of Attila"
                    -Kaiser Willhem II

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                    • #11
                      This sounds very interesting - I really like Harry's idea about the spies and political persuasion; you could take this futher and have units representing Hitler and the other party leaders with spy abilities.
                      http://sleague.apolyton.net/index.ph...ory:Civ2_Units

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                      • #12
                        Originally posted by Willhelm II
                        Is there a good large map of Germany to be found then? So far the only one I found includes too much of the rest of Europe.
                        have you checked out Mercator's site?
                        http://sleague.apolyton.net/index.ph...ory:Civ2_Units

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                        • #13
                          can you link me Fairline?
                          "bear yourselves as Huns of Attila"
                          -Kaiser Willhem II

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                          • #14
                            Give each city an unbuildable invincible defense unit. Thug units could still be used for pillaging.
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                            There are reasons why I believe mankind should live in cities and let nature reclaim all the villages with the exception of a few we keep on display as horrific reminders of rural life.-Starchild
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                            • #15


                              Another thought about the units: a scenario of this era would not be complete without the SA brownshirt bullyboys and their ilk; maybe you could make them too weak to take cities but able to fight it out in the country.
                              http://sleague.apolyton.net/index.ph...ory:Civ2_Units

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