I know the game refuses to acknowledge technology loops(pickling requires toasting, which requires roasting, which requires pickling...), but what about obsolescence loops(pickles replace toast which replace roasts which replace pickles...)? I'm not talking about actually discovering the required techs, but if you gave Pickling, Toasting, and Roasting to a civ with Leo's workshop, would the pickles turn into roasts, then toasts, then pickles again every time you made a discovery? I'm guessing not, and that it would crash the game, but it would make for one heckuva fun time if your units shuffled themselves around your empire every few turns!
(I just arbitrarily thought up the names for this example, and I just ate dinner, in case anybody is wondering.)
(I just arbitrarily thought up the names for this example, and I just ate dinner, in case anybody is wondering.)
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