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El Aurens! A teaser.

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  • #16
    Its called ebay, or *cough* kazaa
    Re-elect Bush!

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    • #17
      Or Amazon, if you're impatient (like me) and couldn't find any other way to get it... Still, it looks like quite a good scenario.
      DULCE BELLUM INEXPERTIS

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      • #18
        I also need Tot

        You know, the little 'Word' box has a "Allied General/Panzer General II" look - don't ask me why...
        Trying to rehabilitateh and contribuing again to the civ-community

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        • #19


          El Aurens v2 Beta!

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          • #20
            As for timing...well this is my first scenario and I'm an inefficient slowpoke. Despite some excellent advice, I tend to make timeconsuming mistakes. Starting with a scope that was too large, revising the units after writing Describe.txt, and specifying units that disband at the wrong time are a few.

            Did you notice that none of the screenshots occur after May, 1917? Got some major playbalance issues to work out.
            El Aurens v2 Beta!

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            • #21
              A question with regard to the scoring system. The screen you displayed was of normal Civ2 scoring. Does this mean that youre not going to use an objective points system?
              I opted for the normal Civ2 scoring for the following:
              • to penalize losing units in combat
              • to allow WoW's to be built during the game
              • to give a player a score to beat next time.


              Give me a good case for an objective-based system, and I'll look into changing the scoring.

              Currently, it's set like this.

              (@NEWFORTRESS)
              El Aurens v2 Beta!

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              • #22
                erm...the Orient Express, German-Turkish Alliance, Indian Empire (?), Great Pyramids (?), Suez Canal (?), British Army (?)
                Those icons aren't too obscure. You were pretty accurate Mao. They represent,[list=1][*]Berlin-Baghdad RR[*]A particular army HQ (that bolt of lightning is the clue). Any grognards know it?[*]The India Office of the British Government[*]The Egypt Protectorate[*]Yep, it's the canal[*]An Egyptian Army HQ (came from "The Four Feathers")[/list=1]

                The frames were adapted from BeBro's excellent work. He had all the bits and pieces to make those word frames. The similarity to AG must have been subconscious. I have it, but I didn't try to copy it - I was aiming for a late colonial style.

                The Mountains (Jhebels) were adapted from Hardjoy's fantastic African graphics. Just 'dried' them up a little and expanded the range of colors.

                Herreson, the map's got a few errors that I'm sure you could spot, but hopefully nothing glaring. Along the way, I discovered that 'desert' covers a wide variety of terrains.

                Uh-oh, I oughta get off the boards and back to testing.
                El Aurens v2 Beta!

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                • #23
                  Originally posted by El Awrence
                  I demand an MGE version, or else I demand someone to send me TOT over ICQ or something!

                  I demand it in the name of the Great Arab Revolt! We shall not be decieved once again by the conniving of the Arab Bureau!
                  Look up. Look WAAAY up! To the top of your screen. What IS that? A bird? A plane? Why, no. It's a link to get Test of Time for just TEN bucks.

                  Or just click here: http://service.bfast.com/bfast/click...mtype=products

                  No more excuses, get it TODAY!
                  Tecumseh's Village, Home of Fine Civilization Scenarios

                  www.tecumseh.150m.com

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                  • #24
                    I can't afford US$10. Not today. Not any day. Not with the customs cost for importing the game.

                    People just don't understand when I ask for it for free is because I can't afford to buy it, have it shipped, and then get to pay exorbitant customs duties.

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                    • #25
                      And even if I did, I don't have an international credit card. Or anyone in my family for that matter.

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                      • #26
                        Ouch! Colonial administrators never were sensitive to the natives' concerns.

                        Seriously, this scenario requires some of ToT's unique features, such as impassable terrain, CityProduction triggers, flags, and ~100kb of event stack space. I just couldn't stand to see the entire EEF traipsing across the desert as if it were the plains of Flanders. The Arabs rule the desert in El Aurens (with a little help from cars and planes).
                        El Aurens v2 Beta!

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                        • #27
                          Okay, whether or not you have ToT, I could use your input on the following:

                          Some city parameters
                          • Research='Intelligence' (Int)
                          • Luxuries='Civil Goods' (CG)
                          • Cities can build improvements and paramilitary forces.
                          • 'Citizens' are soldiers.

                          What should the entertainer, taxman, and scientist look like? The MP and nerdy scientist don't really fit.

                          (This image was rearranged and cropped before posting)
                          El Aurens v2 Beta!

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                          • #28
                            Originally posted by Boco
                            What should the entertainer, taxman, and scientist look like? The MP and nerdy scientist don't really fit.
                            Entertainer: From the experiance of the Australian contingent, I'd go with prostitutes. If you're got moral scruples about that, then letters from home or increased leave would do the trick (don't ask me what graphic should be used to represent increased leave!)

                            Taxman: Colonial Administator perhaps? (represented by a guy in one of those awful tropical hats).

                            Scientist: Journalist. Publicity played a major role in increasing the resources sent to the Palestine Campaign.
                            'Arguing with anonymous strangers on the internet is a sucker's game because they almost always turn out to be - or to be indistinguishable from - self-righteous sixteen year olds possessing infinite amounts of free time.'
                            - Neal Stephenson, Cryptonomicon

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                            • #29
                              Wow, I had no idea that the ToT scoring system could be so flexible Boco! I take back what I said! And let me get this straight; in ToT you can create units when a certain improvment has been built in a city!? I might start blowing the dust off and take a look for myself...
                              STDs are like pokemon... you gotta catch them ALL!!!

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                              • #30
                                ...or when a certain unit is built. Other new event triggers are AlphaCentauriArrival, BribeUnit, CityDestroyed, CityProduction (same as above - can be an improvement or a unit), as well as the standard ones from FW/MGE.
                                Tecumseh's Village, Home of Fine Civilization Scenarios

                                www.tecumseh.150m.com

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