We are both (EDIT: Actually, Vel is Master and Yin is pupil) newbies to the game, and Vel asked me what I don't really like about the game so far (after re-installing and giving it a better chance). I have tried to work some of my criticism in my other thread, but I'm also interested in what Vel has to say...so here's the thread. Others are most welcomed to chime in:
Vel,
I think you hit on the major ones so far. My list would be something like this at this point:
That's basically it for now. So what I have done after re-installing is to say: "O.K. This isn't the kind of game where you get immediate satisfaction or can always dictate the pace. Instead, this is a much more subtle game of spending wisely, expanding with caution and looking for exactly the right moment to leverage your power."
Looked at that way, I'm finding the IGC as Spain up to 1533 to be quite fascinating. Paradox has been quite clever in the numerous ways they have kept the player from being able to ignore the big picture. Just one example: France kept really giving me a tough time, and I never seemed to be able to do much damage back when France attacked. So I gave up a province, signed a peace treaty and planned. I diverted more money to my land force and waited. Sure enough, France had pissed off a lot of other people, too, and had even sacrificed some of is own stability. So as I saw France over-extended and some of its cities in riot, I took my chance to attack Navarra (France's allied buffer state) with my now fully replenished forces. Laying seige, I squashed that pesky state like a bug. And France could do nothing about it...and since I didn't attack France directly, I have kept them out of the battle until I am ready for Phase 2.
THAT is the kind of game that EU is...but it takes a while to realize it.
Vel,
I think you hit on the major ones so far. My list would be something like this at this point:
- A lot of little things are an intial turn off. The long load times, the inability to delete saved games in-game, the fact that you 'surrender' instead of exit and have to watch a burning empire each time. Little stuff.
- Inconsistencies all over the place: I have to have ships out of port in order to board troops on them? And yet, colonists manage to just up and run toward the nearest port and *bam* they are off sailing!
- Not being able to explore Terra Incognita with just normal troops seems a strange way to limit the player. I personally just would have made the attrition rates much higher (due to fear or something) rather than basically saying: Our men refuse to go into that uncharted territory! ???
- It takes a good long while to figure out what you have to click to find/manipulate something. Religious tolerance being a good example. I won't go over the entire interface...
- You can sit for entire 1-2 hour sessions with little or nothing happening on a grand scale. This combined with all the above makes the beginning player easily feel: 'Gee, ain't much to this game, and it's all a bit confusing anway.'
That's basically it for now. So what I have done after re-installing is to say: "O.K. This isn't the kind of game where you get immediate satisfaction or can always dictate the pace. Instead, this is a much more subtle game of spending wisely, expanding with caution and looking for exactly the right moment to leverage your power."
Looked at that way, I'm finding the IGC as Spain up to 1533 to be quite fascinating. Paradox has been quite clever in the numerous ways they have kept the player from being able to ignore the big picture. Just one example: France kept really giving me a tough time, and I never seemed to be able to do much damage back when France attacked. So I gave up a province, signed a peace treaty and planned. I diverted more money to my land force and waited. Sure enough, France had pissed off a lot of other people, too, and had even sacrificed some of is own stability. So as I saw France over-extended and some of its cities in riot, I took my chance to attack Navarra (France's allied buffer state) with my now fully replenished forces. Laying seige, I squashed that pesky state like a bug. And France could do nothing about it...and since I didn't attack France directly, I have kept them out of the battle until I am ready for Phase 2.
THAT is the kind of game that EU is...but it takes a while to realize it.
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