Announcement

Collapse
No announcement yet.

1st EU2 GC. ravagon runs England.

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • #76
    What year are you in? Im in 1441 now.
    "Everything for the State, nothing against the State, nothing outside the State" - Benito Mussolini

    Comment


    • #77
      Late 1550s now. I hope to by 1600 destroy the Ottoman Empire and possibly Karaman. Then I can pursue an empire further east. My only colony is a dismal failure. Even when my stability is at the maximum, it grows at -2% a year because of location. I have stopped sending settlers. I'll have to sack someone else's capital to steal some better maps.
      "The purpose of studying economics is not to acquire a set of ready-made answers to economic questions, but to learn how to avoid being deceived by economists."
      -Joan Robinson

      Comment


      • #78
        Can the netherlands be formed if you start as a Dutch country (either Friesland, Geldre, or Brabant) in GC and if you conquer the other dutch territories of Holland, Zeeland, and Flandern?
        "Everything for the State, nothing against the State, nothing outside the State" - Benito Mussolini

        Comment


        • #79
          IM trying to diploannex, but im having a hard time doing it. They've been my vassil for over 10 years, we have a military alliance, our relation is +200, we are adjacent, same culture, same faith, but on the doplo screen, it doesnt let me. What am I doing wrong?
          "Everything for the State, nothing against the State, nothing outside the State" - Benito Mussolini

          Comment


          • #80
            Are one of you at war? If so, you won't be able to annex before the war is over. BTW, which culture you are have no effect considering diplo-annexation.
            Do not fear, for I am with you; Do not anxiously look about you, for I am your God.-Isaiah 41:10
            I praise you because I am fearfully and wonderfully made - Psalms 139.14a
            Also active on WePlayCiv.

            Comment


            • #81
              Are one of you at war? If so, you won't be able to annex before the war is over. BTW, which culture you are have no effect considering diplo-annexation.
              Yeah, we were at war, thanks.

              Heres something interesting. I started a test game as Geldre, and conquered Holland and Zeeland. Then I clicked Create Vassel, and it said I could create the Netherlands as a vassal, and it would include the territories of Geldre, Holland, and Zeeland. I clicked Grant, then the message came up informing me of a new country (netherlands) had broken away from Gelre. Then the game crashed. Does anyone know why?
              "Everything for the State, nothing against the State, nothing outside the State" - Benito Mussolini

              Comment


              • #82
                I didn't know you could grant your capital province to a vassal. Maybe you can't and that's why the game crashed.

                One thing I really hate though, is how the ammount of land you have determines how slow your technology advances. I've been sitting around 20 years not attacking the Turks because everytime I do, the next level of infrastructure gets put off 20-30 years. I need those governors to cut inflation but it'll be another 2-3 years before inf. 4 even, and God knows how long until level 5 (I'm not going to cut the Turks anymore slack, it's time to suffer the combined wrath of Bavarian and Austrian forces.)
                "The purpose of studying economics is not to acquire a set of ready-made answers to economic questions, but to learn how to avoid being deceived by economists."
                -Joan Robinson

                Comment


                • #83
                  Originally posted by Lawrence of Arabia
                  And Im just about universally hated (relations with everyone is ruunning around -199) Thats because I waged three wars without a CB. How long does it take for my image to improve?
                  It never really does. I think you lose 1 bb point every decade so just face the next 500 years with everyone hating you.
                  Try http://wordforge.net/index.php for discussion and debate.

                  Comment


                  • #84
                    Austria experienced horrible, horrible revolutions. They lost everything but their home provinces, Bohemia, Hungaria and about 4-5 other territories. Meanwhile, while losing much of my army putting down rebellions caused by war exhaustion running upwards of +14%, I gained Hessen as a vassal and gained the province of Kosovo (formerly of Austria) from Albania. Hellas became independent, taking another Ottoman province with it. Now the Ottoman Empire is weaker than the Byzantine empire at game start. My African colonies still suck, but my 3rd conquistador was gained in that area, so at least I now have more of it explored.
                    "The purpose of studying economics is not to acquire a set of ready-made answers to economic questions, but to learn how to avoid being deceived by economists."
                    -Joan Robinson

                    Comment


                    • #85
                      What are the advantages of switching to protestatism from catholicism?
                      "Everything for the State, nothing against the State, nothing outside the State" - Benito Mussolini

                      Comment


                      • #86
                        From the FAQ:


                        * Techspeed: % benefit that this religion gets in tech advancement (higher, more positive numbers are better).

                        * Stab bonus: Bonus/mitigant (you must divide this by 100). Stability cost is per province. 25 if same religion as state, much higher otherwise.The bonus/malus here subtracts or adds to that cost. For example, Catholics pay 19 ducats per Catholic province (25 - 600/100 = 19). A 4 province, 100% Catholic nation pays 76 ducats per stability point.

                        * Prod. Eff: Production efficiency bonus, in %.

                        * Trade Eff: Trade efficiency bonus, in %.

                        * Tax Income: % bonus/mitigant in tax income.

                        * Morale: Morale bonus (must divide by 100). 50 = +.50 troops morale bonus.

                        * Ann. Col: colonists bonus (must divide by 100) received annually. 200 = +2.00 colonists/annum bonus.

                        * Ann. Dip: diplomats bonus (must divide by 100) received annually. 200 = +2.00 diplomats/annum bonus.

                        * Ann. Miss: missionaries bonus (must divide by 100) received annually. 200 = +2.00 missionaries/annum bonus.
                        Do not fear, for I am with you; Do not anxiously look about you, for I am your God.-Isaiah 41:10
                        I praise you because I am fearfully and wonderfully made - Psalms 139.14a
                        Also active on WePlayCiv.

                        Comment


                        • #87
                          Hey thanks a lot Nikolai. Looks like Protestant and Reformed are the best.
                          "Everything for the State, nothing against the State, nothing outside the State" - Benito Mussolini

                          Comment


                          • #88
                            Originally posted by Lawrence of Arabia
                            Hey thanks a lot Nikolai. Looks like Protestant and Reformed are the best.
                            In most cases yes, but if you want to play a diplomatic game or have a large and hetrogenous empire they are not nesiccarily the best,

                            Comment


                            • #89
                              Hmm... The papal states was at war with Hellas, so I managed to gain a cassus belli against a weak neighbor not of my religion. I quickly turned this opportunity into a new 2 province vassal. Sadly, random events knocked my stability as far as -1, and it's taking all my resources to fix that problem.

                              Meanwhile, the evil Brandenburg picked up a 10th and 11th province. Having already fought them once, it is uncertain how much the final showdown between the Catholics and the Protestants can be postponed. Austria is already getting restless and starting wars against its smaller neighbors, wars I can't always help them fight because my meager forces are tied up with the incessant war exhaustion rebellion. Will the alliance of Catholic German states (plus Moldova and Hessen) defeat the evil protestants, or will we crumble like yet another minor obstacle in the face of evil, evil Brandenburg?

                              Date: Jan 1, 1625. (Revolts in Bohemia after Defenestration of Prague were crushed mercilessly by Austrian forces.)
                              "The purpose of studying economics is not to acquire a set of ready-made answers to economic questions, but to learn how to avoid being deceived by economists."
                              -Joan Robinson

                              Comment


                              • #90
                                Victor:

                                With your colony growing at -2%, if you get the population over 1000 (city status), you'll find the modifier for location is drastically cut (about 5%). Therefore, any colony with growth -5% or better, will have growth of 0% or better at 1000+ pop. It's only when the site has -6% or lower that you should let it die.

                                Comment

                                Working...
                                X