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1st EU2 GC. ravagon runs England.

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  • #46
    Originally posted by Nikolai
    I hope you will like what you see like so many of us before you!
    I just started my first game of EU1... Loving it

    I may be mistaken, but upon first inspection, I'm thinking that this may be one of the last of the "non-dumbed down" games... I can't wait to get into it deeper

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    • #47
      I got EU2 yesteerday and did a few of the tutorials. I have some questions.

      When you have a royal marriage, does the other country always get folded into yours, or can you sometimes get taken over by them.

      Why does a budget surplus cause inflation? A budget deficit and loans would create inflation.

      Similarly, why is it when you have lots of gold mines, you get inflation? If you have more gold, the value of it drops, and you will have deflation.
      "Everything for the State, nothing against the State, nothing outside the State" - Benito Mussolini

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      • #48
        Also, can you continue playing after 1820?
        "Everything for the State, nothing against the State, nothing outside the State" - Benito Mussolini

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        • #49
          Originally posted by Lawrence of Arabia
          I got EU2 yesteerday and did a few of the tutorials. I have some questions.

          When you have a royal marriage, does the other country always get folded into yours, or can you sometimes get taken over by them.
          Always them never you. But IIRC you do not inherit nations in EU2 only inEU1?
          Why does a budget surplus cause inflation? A budget deficit and loans would create inflation.
          Sorry can not remember the reason at the moment.
          Similarly, why is it when you have lots of gold mines, you get inflation? If you have more gold, the value of it drops, and you will have deflation.
          During this time money=gold, if there are more gold the price of gold will drop and thus more gold (=money) will be neede to buy anything.

          No you can not play on after 1820.

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          • #50
            You cannot inherit countries in EU2, but you can vassalize and after some time diplo-annex them. After you have vassalized them, you can normaly annex them after 10 years(you need to fullfill some requirements thoug). However, you should wait at least 15 years, some even suggest 30, to be sure they accept.

            The budget surplus=inflation is something that is decided to work like that by the designers, I guess on intent. I'd guess the reason is gamebalancing, but I'm not sure. If you ask at the forums(or even better: search for the many threads that have been made on that topic), you'll surely get an answer.

            And Janbalk is both right and wrong. You can play further, but then you need a mod that is available in the modification forum. You can find that tool and several more that can be useful here.
            Do not fear, for I am with you; Do not anxiously look about you, for I am your God.-Isaiah 41:10
            I praise you because I am fearfully and wonderfully made - Psalms 139.14a
            Also active on WePlayCiv.

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            • #51
              Thanks

              I started my first grand campaing as Baden. Its along the Rhine river. I had a hard time making money because my 4 merchants where only brining in 13 gold, and it didnt seem like my taxes were giving me anytihng , nor was my natural resources, wine. I built a coupla of armies, invaded Maintz. The first time they sued for peace and i got 150 gold. The second time I finished the siege and took it. Then Hesse and Palatine declared war on me, and that was that. I;'m going to start over of course, but how can I make money off of natural resources?
              "Everything for the State, nothing against the State, nothing outside the State" - Benito Mussolini

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              • #52
                Also, can someone please explaon to me how to get a CB against another country?
                "Everything for the State, nothing against the State, nothing outside the State" - Benito Mussolini

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                • #53
                  Originally posted by Lawrence of Arabia
                  Also, can you continue playing after 1820?
                  There is an "unlimited time" Mod. Ask in the Official EU2 forums - I dont have the links to hand at the moment.
                  EU questions? try here:-

                  http://www.europa-universalis.com/forum/

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                  • #54
                    EUnomics (or at least, that's my term for it)

                    Essentially the design of the economic model is this:

                    The country you run is not the center of the economy...."you" are, and as gold (or in this case, ducats) is the driving force behind the game, pretty much anything that gives "you" more coin will also spike your inflation. Thus (depending on what patch you're playing), raising war taxes (mo' money if you do it in August or later), taking loans, and minting coins (adding money directly to the treasury), all increase "your" gold, so....it carries inflation with it.

                    Gold mines operate on much the same principle....in general terms, if you have 25% or more of your monthly budget coming from gold, you get inflation.

                    Your natural resources make money for you in two ways. First, each resource has a production and trade value range associated with it, and these tend to change over time (slaves, for example....slave provinces you may control start off with a very low trade value associated with them, cos in 1419/1492 the demand wasn't all that high, but by late-game, they're very much in demand, and you'll see a spike in the value of your provinces. Furs start medium, spike in the mid game, and then begin to decline in value....stuff like that.

                    Also, you can build one (and only one) "manufactory" in each province. If you match the appropriate manufactory with the appropriate province good, you get more of a benefit (ie - in a wine province, if you build a brewery, you gain, effectively 1d per month), but there are other benefits to building them as well. Each manufactory you build (on a province containing ANY resource) will give you a +5 bonus to research per month in a particular category (breweries = trade research, weapons = land tech, naval supplies = naval tech, goods = infrastructure tech). Manufactories built in the "wrong" type of goods province provide you with a 0.5 ducat per month boost (half of what you get for building them in the "right" provinces), and Breweries/Goods manufactories increase your trade/infrastructure effieciency by +5(?)% each, which makes them HUGELY important! Fine arts academies add +5 per month to your stability, so they're nothing to sneeze at either, but only provide the +1d per month if built in your capitol.

                    -=Vel=-
                    The list of published books grows. If you're curious to see what sort of stories I weave out, head to Amazon.com and do an author search for "Christopher Hartpence." Help support Candle'Bre, a game created by gamers FOR gamers. All proceeds from my published works go directly to the project.

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                    • #55
                      Lawrence, what patch are you on? That is very important, because the newer patches has changed a lot of things.
                      Do not fear, for I am with you; Do not anxiously look about you, for I am your God.-Isaiah 41:10
                      I praise you because I am fearfully and wonderfully made - Psalms 139.14a
                      Also active on WePlayCiv.

                      Comment


                      • #56
                        Hey thanks a lot you guys. I'm not sure about which patch Im on, but on the top right corner it says v. 2.0 i think
                        "Everything for the State, nothing against the State, nothing outside the State" - Benito Mussolini

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                        • #57
                          I took my first province yesterday. I was Koln (cologne) and I noticed that Luxemburg was very weak, so I built some armies and invaded. Two years later, after beating back coutner attacks and a succesful siege, I captured it.Unfortunatly, I was in so much debt, that I was loosing money each turn, so I quit the game.
                          "Everything for the State, nothing against the State, nothing outside the State" - Benito Mussolini

                          Comment


                          • #58
                            Forgot to answer the CB part, here are some things to do regarding gaining CB's:

                            1) You can issue a warning to the nation in question. Warnings are good for five years. If they attack anybody in that time, you get a CB.

                            2) If they control a Center of Trade, flood it with merchants. They'll lose money and may hit you with an embargo (if they have at least TradeTech4). Free CB, works GREAT on the folk of the Iberian peninsula.

                            3) If you have national shields on their territory, you automatically get a CB (ie, France has a shield on the English territory of Calais....as long as England controls Calais, France gets a free CB on them).

                            4) Random events sometimes give you CB's

                            5) Guarantee the independence of another country. Anybody attacks them, free cb on the attacker! (good for five years, per "Warning" above).

                            6) Historical events may change your culture, add or remove territorial "shields" which will change your CB equation.

                            7) If someone you're in an alliance with dishonors the alliance, you get a cb...this is perhaps the easies way to GET a CB....spend money to improve your relations with the leader of whatever alliance your target country is in, and use a valid CB you have elsewhere to declare a war (preferably with a country you can't get to, and who can't get to you). Call your allies. Your real target, currently an alliance member who hates you, will dishonor the alliance...presto. CB for a year....

                            -=Vel=-
                            The list of published books grows. If you're curious to see what sort of stories I weave out, head to Amazon.com and do an author search for "Christopher Hartpence." Help support Candle'Bre, a game created by gamers FOR gamers. All proceeds from my published works go directly to the project.

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                            • #59
                              Oh...and I forgot a rather big one...do NOT annex the Papal States....doing so gives every Catholic Nation on the map a free (permanant) CB with you.....which is why it's good, if you're going to unify Italy to do it WITH the Papal States....

                              -=Vel=-
                              The list of published books grows. If you're curious to see what sort of stories I weave out, head to Amazon.com and do an author search for "Christopher Hartpence." Help support Candle'Bre, a game created by gamers FOR gamers. All proceeds from my published works go directly to the project.

                              Comment


                              • #60
                                Originally posted by Lawrence of Arabia
                                Hey thanks a lot you guys. I'm not sure about which patch Im on, but on the top right corner it says v. 2.0 i think
                                I very much doubt it, as the latest version is 1.07[ b ]. You probably have 1.02, and that is an oooold version. I suggest that you update. The official version is now 1.07, and it has completely changed the game. It's much harder, so if you don't think the game's too easy, you might want to consider 1.05, witch is the latest and best of the "old style" patches. However, 1.07 has some bugs and stuff fixed, so it's your choice.

                                PS! 1.07b is a beta patch that Paradox has released to get help from people who wants to be "beta testers" for them. Lots of new things, but considerably harder.
                                Do not fear, for I am with you; Do not anxiously look about you, for I am your God.-Isaiah 41:10
                                I praise you because I am fearfully and wonderfully made - Psalms 139.14a
                                Also active on WePlayCiv.

                                Comment

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