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  • #46
    Yeah I thought of that myself just a little while ago, I imagine that alterting the properties - especially the opacity - can make a really big difference. I'll try out those suggestions some time.

    I've also discoved that taking an actual geographic map and editing it can bring good results. I haven't actualy converted it to region yet, but using the clone brush I was able to easily expand and alter mountain ranges, and then draw in rivers and such with some of the regular painting tools.
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    • #47
      Originally posted by Osweld
      I've also discoved that taking an actual geographic map and editing it can bring good results. I haven't actualy converted it to region yet, but using the clone brush I was able to easily expand and alter mountain ranges, and then draw in rivers and such with some of the regular painting tools.
      I actually tried to find some elevation maps of the real-world terrain to convert them into grayscale and import into the game, but couldn't find anything. Care to share where you found useful maps, Osweld?
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      • #48
        Let's get back to topic (You know: SimCity 4 MP, not terrain editing ):

        Let's vote for the maps. You may vote for three different maps (including your own, if you'd like). Give them a priority:

        1st: 4 points
        2nd: 2 points
        3rd: 1 point

        (My voting will come later, I haven't decided yet)
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        • #49
          1: New York
          2: Berlin
          3: Maxisland

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          • #50
            I would have voted vovansims map as #1, but I don't like all those small terrain sizes he made, so my voting goes to:

            1. San Fransisco
            2. Acrotropolis (my second map... Have done some changes since my last picture)
            3. New York
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            • #51
              1. San Fransisco
              2. Blank Water map, with an all same-sized grid.
              3. Maxisland
              (Edited to change my vote)

              Might be a good diea to alter the grid to just medium/small for whichever map we play... 'though that might be a bit difficult with some of the pre-made maps such as Maxisland, since it seems to of been desinged with a certain grid in mind.


              Vovansim - I had to settle for a sattelite photograph, but it converted quite nicely just the same. (although perhaps not very accurately... but I wasn't looking to replicate it anyways)
              Last edited by General Ludd; January 27, 2003, 13:27.
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              • #52
                Originally posted by Osweld
                Might be a good diea to alter the grid to just medium/small for whichever map we play... 'though that might be a bit difficult with some of the pre-made maps such as Maxisland, since it seems to of been desinged with a certain grid in mind.
                Well, that's why I'm not that much for playing pre-made maps...

                Personally I hate small/medium sized maps, since they are too small, to have much difference in the maps (And I believe that in MP, the maps would be filled pretty fast)... What do you others think? Why do you (if you do) play on small maps?
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                • #53
                  OK, I personally don't really like the map I made, and just posted it here for people to see. So, my votes go like this:

                  1. San Francisco
                  2. New York
                  3. Berlin
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                  • #54
                    Originally posted by ADG


                    Well, that's why I'm not that much for playing pre-made maps...

                    Personally I hate small/medium sized maps, since they are too small, to have much difference in the maps (And I believe that in MP, the maps would be filled pretty fast)... What do you others think? Why do you (if you do) play on small maps?

                    I haven't tried playing on a large map yet, but I have a feeling my computer wouldn't like it very much.


                    I was going to say that it's possible to change the grid on pre-made maps, but I forgot that the landscapes are saved to the individual lots, so it wouldn't be possible to keep it intact.
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                    • #55
                      Yes, I haven't played on large maps either yet. Only on mendium ones. But I am afraid my poor laptop wouldn't be able to take on a full-fledged large city... Even though it is 1.7GHz, and has half a gig of RAM, and a good quarter of a gig of video memory, it starts to lag at the population of about 30,000 in one city, unless I zoom way out, so that I can't see cars any more, or way in, so that only one block is showing.
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                      • #56
                        I have had a 30k city yet (keeps starting a new city). Could you please upload the city, so I can see how it will run on my machine?
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                        • #57
                          I'm installing it now, as I am pretty experienced in these sort of games, I should be able to join in, in a few weeks or so
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                          • #58
                            I'll count the votes tomorow...

                            Trajanus >> Sounds great
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                            • #59
                              Originally posted by ADG
                              I have had a 30k city yet (keeps starting a new city). Could you please upload the city, so I can see how it will run on my machine?
                              OK, here goes. Sorry, this city is pretty bad, since it is my second one. So, the design and everything isn't at all great. Also, it relies heavily on neighboring cities, exporting garbage, and water, and importing electricity. It also relies on the neighbors to satisfy the industrial demand. Therefore, when you upload it into a virtual vacuum, it will probably not work at all... So any way, attached is city called Pittsbourgh, from the San Francisco region. The stats are as follows:

                              City: Pittsbourgh
                              Population: 31'928
                              Commercial Jobs: 6'704
                              Industrial jobs: 111
                              Cash: 6'926
                              Monthly profit: ~500 (but again, this might not be the case when you import it into empty environment.)

                              Edit: D'oh, sure enough, the forums did not like an .sc4 attachment.
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                              • #60
                                Attempt #2

                                EDIT: Look at the size of that thing! 2MB. Way over the limit...

                                *sigh* Oh, well, try this link then:

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