Just an idea... what if we try to compile evolutionary trees for games... to better show influences, etc... If anyone can provide years, I would appreciate it
RTS
Dune II
|
Command and Conquer
(1994)
|
Warcraft Fantasy RTS
(1994?)
|
Red Alert
(1995)
|
Warcraft II Fantasy RTS
(1996?)
\\\\\\\\ PARALLEL EVOLUTION DEVIANT #1 Historical RTS
|
Age of Empires Historical RTS
(1997)
|
Age of Empires II
(1999?)
|
Empire Earth
(2001)
|
Rise of Nations
(2002?)
\\\\\\ DEVIANT #2 Fantasy/Sci-Fi RTS
Total Annihilation
(1997?)
|
Starcraft
(1997)
|
Warcraft III
(2001)
God-Games
Populous
(1990)
|
Populous II
(1992)
|
Populous 3D
(1999?)
|
The Sims
(1999)
|
Black and White
(1999)
?
Black and White II
(2003?)
TBS
Civ - Reach for the Stars - MoO - Galatic Civ - Colonization (1994) - MoM - Civ 2 (1996)- MoO 2 - SMAC (1997)- Reach for the Stars (new version) - Civ 3 - Galatic Civ (new version)
-
...just for starters
RTS
Dune II
|
Command and Conquer
(1994)
|
Warcraft Fantasy RTS
(1994?)
|
Red Alert
(1995)
|
Warcraft II Fantasy RTS
(1996?)
\\\\\\\\ PARALLEL EVOLUTION DEVIANT #1 Historical RTS
|
Age of Empires Historical RTS
(1997)
|
Age of Empires II
(1999?)
|
Empire Earth
(2001)
|
Rise of Nations
(2002?)
\\\\\\ DEVIANT #2 Fantasy/Sci-Fi RTS
Total Annihilation
(1997?)
|
Starcraft
(1997)
|
Warcraft III
(2001)
God-Games
Populous
(1990)
|
Populous II
(1992)
|
Populous 3D
(1999?)
|
The Sims
(1999)
|
Black and White
(1999)
?
Black and White II
(2003?)
TBS
Civ - Reach for the Stars - MoO - Galatic Civ - Colonization (1994) - MoM - Civ 2 (1996)- MoO 2 - SMAC (1997)- Reach for the Stars (new version) - Civ 3 - Galatic Civ (new version)
-
...just for starters
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