The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
Doom episode endings were mostly text. Boring.
Except the cool one with a picture of your pet rabbit's head on a stake with cities burning in the background.
I like the UFO/XCOM loser slideshow.
And the Civ2 loser movie.
Worst ending must be XCOM 2 (TFTD). For the whole last level you are not allowed to save. The actual fight was, IIRC, pretty lame, and the win slideshow confusing.
The ending for the original halflife is kind of cool (even though the boss is dumb). The man in a suit gives you a choice. Come work for me or die. It's kind of funny. I swear if the game would just let me keep my weapons I could take those hundreds of aliens...
"Luck's last match struck in the pouring down wind." - Chris Cornell, "Mindriot"
Err, halflife was overdone... i mean... that guy in a suit so ridiculous, he's always watching you from a safe spot, with aliens crawling up my ass all over the place and he never gets threatened, i was also wondering how he could get in those neat safe places damnit!!
and the boss was so easy... hide behind the pillars, shoot, then hide again, etc..
"An archaeologist is the best husband a women can have; the older she gets, the more interested he is in her." - Agatha Christie
"Non mortem timemus, sed cogitationem mortis." - Seneca
FF2 has an absolutely superb ending especially for when it was a new game. Most of planet is just fine at the end of the game, only a few locations were actually destroyed. The game goes to various cities you have traveled to and shows them rebuilding damage caused by recent fights in many instances. The game ends with the two primary charactors in the game's romantic subplot getting married and a final credits scene. I personally view FF2 as having one of the most rewarding end game scenes in a game I have played. P.S. Zeromus is definately beatable, you just have to remember that FF2 is an older school game that requires you to level up before beating the final boss. Be sure to fight Bahamut and defeat him so that Rydia can use that summon spell against Zeromus.
Opposing Force OTOH has you go on a platform, at one side of the giant monster with the killer beam attack and aim a laser installed there to it's eye until you blind it. Then go straight to the other side, do the same with another laser to the other eye. Then wait till it opens up it's belly, shoot your laser inside, when it closes up go to the floor level, kill an alien that has come out of it and then go again and do the same for about 3 TIMES (depends on the damage you do to the belly) without getting killed. After the first time, the bridge between the two sides collapses and you have to do the Tarzan thing with the barnacle and a spore plant hanging from one wall.
"In a time of universal deceit, telling the truth is a revolutionary act."
George Orwell
FFVII gets special recognition for crappiness of ending, since not only does everybody get killed at the end (of course), but you also have to sit through the five minute "Supernova" sequence over and over again. It was cool to see once, it's not cool to see twenty times. (Same holds true for all of the summonings, though -- yeah, yeah, Bahamut Zero sure looks cool, now please just give me the option of skipping his animations...)
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Best ending: tough one. In FFVIII's ending video, the part about Laguna and Raine was really touching...
Worst ending: Civ3. I mean, you get to space and get a text box?
Originally posted by loinburger
FFVII gets special recognition for crappiness of ending, since not only does everybody get killed at the end (of course),
They do? I always thought... eh... I guess they did.
but you also have to sit through the five minute "Supernova" sequence over and over again.
I only saw it once; and I had relatevily weak characters at that battle.
But the summon animations otherwise really would need cutting, during KotR I could go grap a cup of coffee.
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Originally posted by Mordoch
Be sure to fight Bahamut and defeat him so that Rydia can use that summon spell against Zeromus.
I think that might be the problem, I breezed through the moon and the Bab-Il Giant and I'm only level 45 average. Plus I didn't get Bahamut.
The last level of WarCraft II is really frenetic and fun, though hard. I must have gotten massacred fifty times before I got the idea to attack with about a hundred dragons.
I think that might be the problem, I breezed through the moon and the Bab-Il Giant and I'm only level 45 average. Plus I didn't get Bahamut.
Bahamut is in another cave on the moon. You could exit Zeromus's lair and go to the other cave to fight Bahamut. Going through Bahamut's cave would also be a good way to raise your charactors' levels as well.
Fallout I and II without a doubt- despite a few minor bugs.
Civ2 was decent.
Civ3 is pretty lame. Especially for the other victory types.
Baldur's Gate 2 was decent and the exp pack for that.
Diablo1 and 2 were OK. The movies were of good quality though.
Axis and Allies ending was lame, but of course the gameplay is what the game is about. It is a computerized board game after all.
fallout: tactics had 3 seperate endings, but still could not compare to the original games.
That's all I can think of. Looking through some of my games, the games either did not have endings (madden football), or I have never beaten the game (like black and white- I grew bored of that in a day)
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