Grum: Point taken. As much as I like the rest of FF8, I'm not a fan of the battles as much as in pretty much any other battle system in the series since 4j/2. I do agree that having you sit there in a boss battle healing yourself while drawing rare spells does take away the intensity- it's almost like your characters are mocking the boss, saying "Hahaha, we can withstand you indefinitely, so we're going to toy with you awhile until actually unleashing our powers and killing you in two rounds."
The problem is the incredibly schizoprenic battle system difficulty. I've seen posts by people who still had 30 Fires or something similarly pathetic junctioned to Strength on late Disc 2 and they're having serious problems, needing to use GFs all the time. And then there's me, who kills everything he doesn't want to draw from nigh-on-instantly because I know where to get the really good spells fast. In an ideal world, there would be a difficulty setting to let me actually be vaugely challeneged by something other than Omega Weapon, and let other people not have to summon GFs all day.
The problem is the incredibly schizoprenic battle system difficulty. I've seen posts by people who still had 30 Fires or something similarly pathetic junctioned to Strength on late Disc 2 and they're having serious problems, needing to use GFs all the time. And then there's me, who kills everything he doesn't want to draw from nigh-on-instantly because I know where to get the really good spells fast. In an ideal world, there would be a difficulty setting to let me actually be vaugely challeneged by something other than Omega Weapon, and let other people not have to summon GFs all day.
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