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  • #61
    yes

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    • #62
      Originally posted by Scouse Gits
      (today my vote is Morrowind)

      SG[1]
      i wish mine could be too.
      If I'm posting here then Counterglow must be down.

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      • #63
        I always wondered why Leisure Suit Larry was such a popular game.
        "I'm so happy I could go and drive a car crash!"
        "What do you mean do I rape strippers too? Is that an insult?"
        - Pekka

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        • #64
          Probably the same reason that Deer hunting games are popular- the world is full of dumb people (who are breeding like rabbits, no less).

          Anyway, chalk me up for SMAC

          Dave
          "Perhaps a new spirit is rising among us. If it is, let us trace its movements and pray that our own inner being may be sensitive to its guidance, for we are deeply in need of a new way beyond the darkness that seems so close around us." --MLK Jr.

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          • #65
            LSL was popular when a lot of the current genres practically did not exist (FPS,RTS) and graphics were pretty crude. Given that adventure games were one of the most popular game types going and most blokes spend puberty onward trying to work out how to impress or seduce the opposite sex, why wouldn't games that make fun of someone trying to get laid be popular?
            To doubt everything or to believe everything are two equally convenient solutions; both dispense with the necessity of reflection.
            H.Poincaré

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            • #66
              Grumbold, my thought at the time was that there were lots of great arcade style games and the LSL thing was a mystery. Each to their own, I guess.
              "I'm so happy I could go and drive a car crash!"
              "What do you mean do I rape strippers too? Is that an insult?"
              - Pekka

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              • #67
                I don't remember PC arcade games of the quality you found in the arcades themselves, but that may just be my selective memory
                To doubt everything or to believe everything are two equally convenient solutions; both dispense with the necessity of reflection.
                H.Poincaré

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                • #68
                  WarcraftIII just recently set the record for fastest computer game ever to sell 1 million copies...... this could be a really big one in terms of sales.
                  "I'm moving to the Left" - Lancer

                  "I imagine the neighbors on your right are estatic." - Slowwhand

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                  • #69
                    WarCraft III was not only the fastest to reach one million, it also had the largest release in the history of PC games with 4.4 million copies shipped. Of course, makes you wonder when they have only sold 1 million why they had to make so many right away.
                    About 24,000 people die every day from hunger or hunger-related causes. With a simple click daily at the Hunger Site you can provide food for those who need it.

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                    • #70
                      Touche, Grumbold, I was wasting extreme amounts of money and time in Arcades at the time.
                      "I'm so happy I could go and drive a car crash!"
                      "What do you mean do I rape strippers too? Is that an insult?"
                      - Pekka

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                      • #71
                        Oh, and also playing Atari and TRS 80.
                        Maybe the games didn't have to be that flashy to please me.
                        "I'm so happy I could go and drive a car crash!"
                        "What do you mean do I rape strippers too? Is that an insult?"
                        - Pekka

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                        • #72
                          tniem: "Had to?" No, more like "was smart." The bigger your order, the less you're charged per item. Of course, if you order too big and half the copies remain unsold, that's bad too.

                          However, this is Blizzard. WC3 is an assured hit. Those 4.4 million copies will all sell, eventually, as the price drops and the game continues to be popular. Why not do all the printing at once and save some $$$?

                          For what it's worth, Square does the same thing- they're confident enough in their games that they almost always do one big printing, and then never print again (which can be annoying because some games which are expected to be lesser titles and rule sell completley out, while other games that really are lesser Square titles are still around). At least for their minor games, games like Final Fantasy they probably do 3-4 big printings.
                          All syllogisms have three parts.
                          Therefore this is not a syllogism.

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                          • #73
                            Interesting thing to note is that warcraft 3 was available on the internet (via pirated copies) before it was for sale in the stores, I guess someone down the line somewhere got bored of waiting for them to print those 4.4 million copies.
                            Rethink Refuse Reduce Reuse

                            Do It Ourselves

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                            • #74
                              Someone down the line ey

                              I think Champ Manager 4 will break that record when its released. Judging by the records it broke with the first CM3 over CM9798.
                              Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
                              CtP2 AE Wiki & Modding Reference
                              One way to compile the CtP2 Source Code.

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                              • #75
                                It's more or less the Settler-series. I've heard there were sold (or copied ) more times than any other game.
                                Dance to Trance

                                Proud and official translator of Yaroslavs Civilization-Diplomacy utility.

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