I just went through a few screenshots at gamespot, and found this picture showing there exists several types of roads (Does it look like), small quiet roads, the standard road and a type of highway road though not the same type as in SC3k (As far as I know)...Take a look here:
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They did mention they have completely re-done the road-system, but I didn't notice much changes on the screenshots!
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hmm, dunno about roads, in the preview it was only mentioned that you can now built on slopes, i think the roads will be the same as in sc3 though, a banked roads gpoing straight just doesn't seem right
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Really - like roads can go diagonally or sideways instead of only straight up and down?
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good news for you then, you can build on slopes in SC4 "The one truly new feature I wish for is handling of slopes and curves. No tile game has yet managed to cope with rounded hills, varying angle slopes or construction on ground that isn't flat. Until they improve this then building any city that wasn't formed on the ubiquitous flat grid pattern will be impossible to recreate. Roundabouts would be nice, too
"
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thats why i was amazed my the sim city 3000 demo and got bored of sc2000 quilckly, the grx were not very good to put it lightly
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I'd say the arcologies was good in one way, I like the idea of them, but I hated them because they were way to cheap, it would be much better if they were that expensive, even the richest city in the world could only afford building a few of those!
I liked SC3k better than SC2k, but not because of the gameplay, because the gameplay was almost the same, but the graphics was much improved, it was cool to be able to recognize the different cars, and even watch the people on the street
I wonder how many (in %) who would like to see the archs get back in SC4?
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True, they seemed like an attempt to make one game a little longer. Once the city was as big as it could be you could start to flatten a small part to build arcologies until the city basically consisted of Launch Archos (I think they were called that way) lot's of police stations and a few fusion plants. I once played so long I could watch the Arcos launch twice then I realized that just planting Arcos wasn't fun, they made the game longer yet more boring ,too.Originally posted by Dalgetti
Arcologies?

They're totally unrealistic , people ! Common! Didn't you hate that all of your city was just a huge Archology block
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They were fun though
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SimCity 2000 was by far the best of the bunch. SC1 can't touch it, and SC3000 was just an expansion to SC2000's wonderfulness.
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Exactly.Originally posted by Dalgetti
Arcologies?

They're totally unrealistic , people ! Common! Didn't you hate that all of your city was just a huge Archology block
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Arcologies?

They're totally unrealistic , people ! Common! Didn't you hate that all of your city was just a huge Archology block
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/me signs the 'Bring back Arcologies!' petition
agreed that 2000 was the best one ... 3K was a pretty big let-down. It was a good game in its own right, but considering the time between 2k and 3k i was expecting something a bit more radical.
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