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  • Adagio
    replied
    Originally posted by The Rusty Gamer
    You forgot the option for SimCity 4000. You never know, someone here may be beta-testing it!
    I guess at the moment the only beta testers there is, is the people who work at MAXIS!

    Leave a comment:


  • Insigna
    replied
    Originally posted by The Rusty Gamer
    You forgot the option for SimCity 4000. You never know, someone here may be beta-testing it!
    It is SimCity 4 not 4000 and it is due out in december.

    Leave a comment:


  • The Rusty Gamer
    replied
    You forgot the option for SimCity 4000. You never know, someone here may be beta-testing it!

    Leave a comment:


  • chronocrator
    replied
    I've found some info here:
    Latest news coverage, email, free stock quotes, live scores and video are just the beginning. Discover more every day at Yahoo!


    The Exodus

    In DOS version 1.1 (both from the updater and the CD versions), Windows versions, and Mac 1.1 or later versions, the launch arcologies will launch, giving you that pleasant message, "The exodus has begun." But exactly when will this happen? Now, thanks to the miracle of modern science, the precise numbers are know...

    In order for your Launch Arcologies to blast off into space,

    You must have 301 or more launch arcologies built
    The year must be 2051 or later
    In addition, you must have one of the versions specified above. The event really isn't as cool as it sounds. The arcologies don't really "launch". They blow up, as if you would have bulldozed them. And it takes a long time, as each blows up in the sequence you built it. If you've never seen an arcology "launch" in SimCity 2000, don't worry. You're not missing anything too cool. As a matter of fact, it's a royal pain.
    some more general info on Arcos:


    Plymouth Arcology available after year 2000 with 55,000 internal population producing 15 units pollution costing $100,000 and having #100,000 land value.
    Forest Arcology available after year 2050 with 30,000 internal population producing 10 units pollution costing $120,000 and having #120,000 land value.
    Draco Arcology available after year 2100 with 45,000 internal population producing 12 units pollution costing $150,000 and having #150,000 land value.
    Launch Arcology available after year 2150 with 65,000 internal population producing 15 units pollution costing $200,000 and having #200,000 land value.

    Leave a comment:


  • chronocrator
    replied
    No, IIRC the Launch Arcos were white (those with the 2 twisted "pipes" on which they stood) but I think those have the highest pop cap. I will check...

    Leave a comment:


  • Eli
    replied
    Originally posted by chronocrator

    Actually I don't think that this is right, IIRC Iturned disaters off as well, you just had to have enough Arcos in your city to make them take off - to the moon I think. Once they were gone (the takeoff looked exactly like the destruction of a building) you'd get a sum of money to build 5 or so new launch Arcos and with the taxes from them you'd buy more Arcos till they take off again...
    This is the first time I hear about this!

    Are we talking about those big black ones? The ones with the highest max pop cap?

    Leave a comment:


  • chronocrator
    replied
    Originally posted by Grumbold
    Launch Arco's were (iirc) fitted with rocket motors so that in the event of earthquakes threatening their destruction they could launch into orbit. They were the biggest, costliest and best balanced Arco, needing practically no support from external buildings to reach A+ quality.
    Actually I don't think that this is right, IIRC Iturned disaters off as well, you just had to have enough Arcos in your city to make them take off - to the moon I think. Once they were gone (the takeoff looked exactly like the destruction of a building) you'd get a sum of money to build 5 or so new launch Arcos and with the taxes from them you'd buy more Arcos till they take off again...

    Leave a comment:


  • Lemmy
    replied
    ah, that's why i never saw them take off, i always had disasters off.

    Leave a comment:


  • Grumbold
    replied
    Launch Arco's were (iirc) fitted with rocket motors so that in the event of earthquakes threatening their destruction they could launch into orbit. They were the biggest, costliest and best balanced Arco, needing practically no support from external buildings to reach A+ quality.

    Leave a comment:


  • Jethro83
    replied
    Only ever played SC2000. But dammit, I liked the Arcologies option. The only qualms I had were their appearance. But that's easily changed with the Urban Renewal Kit (I got the Special Edition).

    Never saw the Launch Arcos launch before. What is it supposed to mean?

    Leave a comment:


  • Skanky Burns
    replied
    Nice, Connor

    Leave a comment:


  • connorkimbro
    replied
    Simcity, before it was called "simcity classic".

    I bought it in a store for like, 15 bucks, played it for YEARS straight. brought it to school, got my math teacher to let me install it in the computer lab, got EVERYONE in 7th grade math classes hooked on that game. people actually started doing their homework early so they could use the last few minutes of class to go play it. my teacher liked me for that one.

    Leave a comment:


  • Urban Ranger
    replied
    Classic is the best. Simple and elegant

    Leave a comment:


  • Playa del Carmen
    replied
    I've played the original (on PC and on SNES), SimCity2000 and 3000, and 3000 has been my favorite. Maybe it's all those odd-looking advisors telling me what to do.

    But I'm a horrible simcity player. The only version I've had any luck playing is the original. I think I have a problem with all those zone choices- light, medium, and heavy everything.

    Leave a comment:


  • Grumbold
    replied
    It does look a little smoother. There are some roads that seem to be running diagonally down a slope, but there's a road in that screenshot you supplied that can only manage an endless series of corners. Looks like the're still evolving. The buildings on slopes are encouraging. I hated having to flatten everything just to prevent lines of unusable terrain running through my metropolis.

    Leave a comment:

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