Originally posted by loinburger
My (extremely limited) experience with P&P campaigns is that they allow very little freedom in character development, at least if the DM is incompetent. Our DM was constantly penalizing my Neutral-Evil Fighter-Mage and my friend's Lawful-Good Paladin for not killing one another, when in fact our characters were just two sides of the same coin.
My (extremely limited) experience with P&P campaigns is that they allow very little freedom in character development, at least if the DM is incompetent. Our DM was constantly penalizing my Neutral-Evil Fighter-Mage and my friend's Lawful-Good Paladin for not killing one another, when in fact our characters were just two sides of the same coin.
I would recommend campaigns based on more "free formed" systems such as Champions, DragonQuest, or GURPS (Generic Universal Role Playing System) [even though it's not all that generic].
The best campaign I have ever played was a superhero one in which my character evolved from a somewhat shady and nasty person (more like a super-neutral type) to have a more positive outlook on life.
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... anyway, there are groups of evil that stick together, with one as the leader. Think about the Nazis. Hitler as the leader and then Gobbels and Goering as evil people but definetly under Hitler.
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