Osweld,
Some of the reasons are historical. Wizardry started life a long time ago, about the same time as Ultima - that's at least 20 years. Some races and professions are vintage, legacy from the first game, the rest from W6: Bane of the Cosmic Forge, appeared at least 10 years ago.
I personally have no problems with the races, and your characters can change professions as long as they satisfy the basic requirements of any given professions. Since your characters gain attribute points as they gain level, so that's not a problem.
As for the story, you have to release that W8 is the last of the trilogy started with W6. For long time veterans like myself, it sounds fine. Even if you don't like the story, the game itself is quite nicely balanced, as far as I can tell.
The first person view is fine. Remember RPG's should tell stories, and most stories (novels) are told through one set of eyes, be it first or third person. It may take some getting used to.
What kind of combat are you thinking of?
Some of the reasons are historical. Wizardry started life a long time ago, about the same time as Ultima - that's at least 20 years. Some races and professions are vintage, legacy from the first game, the rest from W6: Bane of the Cosmic Forge, appeared at least 10 years ago.
I personally have no problems with the races, and your characters can change professions as long as they satisfy the basic requirements of any given professions. Since your characters gain attribute points as they gain level, so that's not a problem.
As for the story, you have to release that W8 is the last of the trilogy started with W6. For long time veterans like myself, it sounds fine. Even if you don't like the story, the game itself is quite nicely balanced, as far as I can tell.
The other thing that really bugs me is the first person view and awkward and slow combat - especially when you are playing 6 character out of one set of eyes.
What kind of combat are you thinking of?
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