I looked at my collection of games to realise how many bad games I have bought over the years. They range from the truly awful (Majesty) to the bungled classic (Railroad Tycoon 2) to the merely dull (Reach for the Stars) to the low replay value (Shogun: Total War).
So why do bad games outnumber good games by such a huge magnitude? Is is because most designing teams are merely lackluster, or are the publishing companies out to make a quick buck at our expenses?
What do you think?
So why do bad games outnumber good games by such a huge magnitude? Is is because most designing teams are merely lackluster, or are the publishing companies out to make a quick buck at our expenses?
What do you think?
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