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Games of unrealized potential

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  • #16
    Practically every game ever made

    The Corporate Machine which is an excellent game, but I wished they had added a financing model, similar to railroad tycoons. Then it would have been superb. I just bought the game so maybe there is one which I've missed.

    Sea Dogs -- the game took Pirates! in the right direction but I wish they had increased interaction, I want to bang the sheriff's wife consequences be hanged. I just got this game as well so maybe it will improve. I'd also like to stay in 1st person mode instead of constantly being forced back into third (in town). I found myself holding down R (the turbo button) alot in sea battles as well.
    Accidently left my signature in this post.

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    • #17
      Escape Velocity
      "mono has crazy flow and can rhyme words that shouldn't, like Eminem"
      Drake Tungsten
      "get contacts, get a haircut, get better clothes, and lose some weight"
      Albert Speer

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      • #18
        Originally posted by DarkCloud
        Shadow president sequel was "The Judas File" or something like that.
        It was called "CyberJudas"...


        Dan
        Dan Magaha
        Firaxis Games, Inc.
        --------------------------

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        • #19
          Fragile Allegiance. It had some rather annoying things that could've easily been fixed to turn it into a classic. For all those niggling faults, there is still a lot of fun to be had with it.

          Ascendancy. Loved the game at first, as many do, but after a while you realise just how badly the AI lets the whole thing down, plus some of the tech and building design needed some adjusting for proper balance. I still enjoy playing it however.
          Last edited by The Rusty Gamer; September 1, 2001, 00:10.
          Avoid COLONY RUSH on Galactic Civlizations II (both DL & DA) with my Slow Start Mod.
          Finding Civ 4: Colonization too easy? Try my Ten Colonies challenge.

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