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Heroes Of Might and Magic

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  • #16
    Well I haven't played Shogun for a long time my friend.
    (as you know that game has zero replayability)

    I tried only HOMM & HOMM2 so don't have any idea about HOMM3 but heard that it is a very nice game.

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    • #17
      Definitely wait for the high level monsters, the sole exception is Pixie (or whatever it's called) because of it's special ability (no retaliation).

      Thank you very much, but I will go for Halflings instead (especially against the AI in late game when I have Titans ).

      ------------------
      St. Leo
      http://www.sidgames.com/hosted/ziggurat/
      http://www.sidgames.com/forums/
      Blog | Civ2 Scenario League | leo.petr at gmail.com

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      • #18
        Nah, titans are too expensive at 2G+5000. I could have 3 phoenixes which beat up a titan.
        (\__/) 07/07/1937 - Never forget
        (='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
        (")_(") "Starting the fire from within."

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        • #19
          1. 3 phoenixes don#t beat up a titan.

          2. sometimes you don't have 3 phoenixes left in the tower, and time is the most important resource in that game, so 1 titan is better

          3. rumor has it they're working on HOMM 4... I hope they'll get some of the AOW features in it

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          • #20
            1. You need to use your strengthes against your enemies' weaknesses, not the other way around

            2. What tower?

            3. Never could get into HoMM...
            (\__/) 07/07/1937 - Never forget
            (='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
            (")_(") "Starting the fire from within."

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            • #21
              I would say it all depends on how many gem mines you control. If you have heaps of them with enough money then go for titan. In small map, when two people fight and one controls wizard and the other does sorceress, I bet my money on sorceress due to sheer might of medium to basic monsters which can be produced from sorceress castle. However in large map, with lots of resource and enough time to build up your army then wizard rocks! nothing can stop army of titan except black dragons.

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              • #22
                To me HoMM is for fantasy what civ is for historic strategy games: the saga!

                I was a Heroes2 player but I bought Heroes3+Armageddon's Blade really cheap and it is just gorgeous! In the past 3 days I have only played the 1st scenario of the Restiration of Erathia campaingn. All the other time I've spent loading and unloading scenarios, gazing at the adventure map, the monsters and the towns: they're awesome! If Heroes2 was cartoonish, Heroes3 is photorealistic. All towns are immensely beautiful, even the evil ones.

                I don't know yet which I prefer, Heroes3 however seems to have a more complete gameplay. They say the AI is better and that it's more balanced (i.e. no ghost sleaze). What I see is that they have made a popularity contest among the monsters of Heroes2 and have put the best of them into the most prominent position, while the most unbalanced ones were corrected/gotten rid of. (see trolls and peasants). Oh and the combinations in the 8 alignments make more sense now.

                The best HoMM site i've found is: http://www.astralwizard.com/

                If there is a HoMM4, I would like to see a change in the combat calculations. Units should have different attack/defense ratings in melee and range combat and also against air/land, hard/soft targets, big/small creatures. I was thinking about a Panzer General type calc system. Swordsmen cannot attack dragons, because swordsmen cannot fly. Human archers cannot even scratch iron golems: an arrow is an arrow; not an antitank weapon!

                And yes Titans are worth their money, at least against the AI: in Heroes2 they attract all the fire and let all the other units slay in peace. Also when surrounded by enemies, it's time for a high power cold ring! Not to mention that enemy dragons surrounding a stack of Titans finally end up killing eachother with their 2square attacks. My army containing 88 Titans (and 200 Champions, and 36 Magi and 3 more stacks) once beat the crap out of a castle with 130 Black Dragons (and 50 Bone Dragons and 46 Vampires and 3 more stacks). The enemy used to cast Armageddon each turn! That was a cool battle, at the end of an XL map!

                ------------------
                "In a time of universal deceit, telling the truth is a revolutionary act."
                George Orwell
                "In a time of universal deceit, telling the truth is a revolutionary act."
                George Orwell

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                • #23
                  quote:

                  Originally posted by Urban Ranger on 02-13-2001 10:22 PM
                  1. You need to use your strengthes against your enemies' weaknesses, not the other way around

                  2. What tower?

                  3. Never could get into HoMM...


                  you spammer

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                  • #24
                    quote:

                    Originally posted by axi on 02-14-2001 07:04 PM
                    My army containing 88 Titans (and 200 Champions, and 36 Magi and 3 more stacks) once beat the crap out of a castle with 130 Black Dragons (and 50 Bone Dragons and 46 Vampires and 3 more stacks)




                    This is, you know, a bit over the board, isn't it?

                    But it's not something adding maintenance costs wouldn't solve

                    (\__/) 07/07/1937 - Never forget
                    (='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
                    (")_(") "Starting the fire from within."

                    Comment


                    • #25
                      my modem is very ill you know...
                      [This message has been edited by Youngsun (edited February 15, 2001).]

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                      • #26
                        quote:

                        The enemy used to cast Armageddon each turn! That was a cool battle, at the end of an XL map!


                        haha! the enemy must be one of those spell casters(possibly warlock or wizard)regarding series of Armageddon attack. Black dragons are the best when lead by an experienced barbarian who is likely to have extremly high attack stat.

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                        • #27
                          Erm... you guys do know that something like 130% is the highest bonus on firepower a unit can get when attacking one with lower defense strength than the attacking unit's attack strength.. that means, more than a difference of 26 between attacker's attack strength and defender's defense strength is just waste of experience

                          I don't know whether it's 130% (5% per attack-defense) is the actual max bonus, but it's something like that.

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                          • #28
                            About that battle: Sorry, I didn't remember the figures correctly: I was a 16-14-12-24 Wizard with 88 Titans (2 even stacks), 220 Archmagi (2 even stacks) and 208 Champions. He was a 13-7-11-14 Warlock with 135 Griffins, 132 Black Dragons, 108 Minotaur Kings, 50 Bone Dragons and 50 Ghosts. It was a warlock castle. It was on the first day of the third week of the 5th month, Slayer Legacy scenario, downloaded from the Astral Wizard.

                            Overkill? Of course. Introducing maintenance costs would be swell indeed.

                            ------------------
                            "In a time of universal deceit, telling the truth is a revolutionary act."
                            George Orwell
                            "In a time of universal deceit, telling the truth is a revolutionary act."
                            George Orwell

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                            • #29
                              Back to this great game...

                              I just stayed up most of the night playing Homm1, and FINALLY finished the "around the bay" map on simple. I had some problems when my expansion got met by the other guy (the big one), and pushed back. I really started feeling bad when he came to me and conquered my starting castle and a couple others nearby (my first 3 castles) while my bad a** hero was at the other end of the map, pushing forward.
                              But the turning point did come. I think it was when I was barely holding on to a border city, and loaded a middling hero down with range creatures. and attacked my city they had just took with a few meteor shower spells. it was close, but I won with about 20 orcs left over.
                              Then - Wow! I discovered I had gained about 6 artifacts with that win. must have been THEIR tough hero.
                              After that, it was just a matter of time. I just knocked over their heroes whenever they came out to play, and took over the map. I felt Like Lord Ironfist!

                              some things I've learned.
                              I find it best to have 1 hero for each 2 cities and areas. he skims the best of the two for his army, leaves the rest for garrison.
                              Whenever someones coming to conquer my city, I always make sure that I buy everyone in town. it makes it a bit harder for them to conquer (and you might win! I once won a siege with 1 unicorn left), and they can't buy any reinforcements when they conquer. makes it that much easier to take back.

                              well, that's what I've learned
                              Any man can be a Father, but it takes someone special to be a BEAST

                              I was just about to point out that Horsie is simply making excuses in advance for why he will suck at Civ III...
                              ...but Father Beast beat me to it! - Randomturn

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                              • #30
                                Oh, and by the way, they are making HOMMIV. I read a preview in CGW.

                                among the features:
                                Heroes will get out and fight
                                can have more than one hero per army
                                armies can set forth without heroes

                                7 castle types, only 6 have magic, 6th is Stronghold, with attack bonuses.


                                I can look it up and tell more if you guys are interested
                                Any man can be a Father, but it takes someone special to be a BEAST

                                I was just about to point out that Horsie is simply making excuses in advance for why he will suck at Civ III...
                                ...but Father Beast beat me to it! - Randomturn

                                Comment

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