The worst game of all time has to be Tic-Tac-Toe
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OK, I'll get serious now.
Have to agree on Destiny. I wouldn't have minded the micromanagement if they had a decent rulebook--but man, it was crap!
Conquest of the New World was even worse.
But don't go ragging on Colonization--I loved the specialization of colonists. IMO, the AI is better than in Civ2 and SMAC. I have yet to even try 3rd level because 2nd is such a struggle.
RPG's--One of the worst I played was Wizardry V. God-awful graphics, the worst copy-protection system ever, absolutely stupid spell names, eccch!
But the all-time worst is Knights of Legend. 8 years to design the game and no way to trade gold between characters???? Where is the quality control.? Plus random encounters varied wildly, with no relation to party strength or location. The map was very unrealistic, with rivers cutting through mountain ranges and bisecting continents. Plus it took forever to load on my old C-64.
Have to disagree on Ultima VI. Great storyline--Gargoyles want you dead, it turns out for a very good reason. The world view was also excellent, plus you had the Orb of the moons, which could teleport you to any city, even to Gargoyle land. Agreed, the Pirate quest is a waste, but it's good fun.
I'm currently playing through the Might & Magic Archives--I to V on one CD. Only cost me $35, one of the best purchases I ever made.
By way of comparison, M&M1 blows out Wizardry V in every way--good graphics for the time, varied terrain, easy spell interface, unobtrusive copy protection, plus a storyline other than 'kill the UBG'. This despite M&M1 being released two years earlier.
I don't do shooters or RTS--and neither should you.
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OK, I'll get serious now.
Have to agree on Destiny. I wouldn't have minded the micromanagement if they had a decent rulebook--but man, it was crap!
Conquest of the New World was even worse.
But don't go ragging on Colonization--I loved the specialization of colonists. IMO, the AI is better than in Civ2 and SMAC. I have yet to even try 3rd level because 2nd is such a struggle.
RPG's--One of the worst I played was Wizardry V. God-awful graphics, the worst copy-protection system ever, absolutely stupid spell names, eccch!
But the all-time worst is Knights of Legend. 8 years to design the game and no way to trade gold between characters???? Where is the quality control.? Plus random encounters varied wildly, with no relation to party strength or location. The map was very unrealistic, with rivers cutting through mountain ranges and bisecting continents. Plus it took forever to load on my old C-64.
Have to disagree on Ultima VI. Great storyline--Gargoyles want you dead, it turns out for a very good reason. The world view was also excellent, plus you had the Orb of the moons, which could teleport you to any city, even to Gargoyle land. Agreed, the Pirate quest is a waste, but it's good fun.
I'm currently playing through the Might & Magic Archives--I to V on one CD. Only cost me $35, one of the best purchases I ever made.
By way of comparison, M&M1 blows out Wizardry V in every way--good graphics for the time, varied terrain, easy spell interface, unobtrusive copy protection, plus a storyline other than 'kill the UBG'. This despite M&M1 being released two years earlier.
I don't do shooters or RTS--and neither should you.
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