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the WORST Empire building game youve ever played(Turn based or RTS)

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  • Actually I found it and tried it out.

    It really is bad

    The usual story, some good sounding concepts, some new to the genre, some innovative city solutions, but terrible gameplay. I played fifty turns or so on a big map and nothing happened, I never even met another civ. Then I played another couple dozen on a small map, and I didn't like it. ICS and overproduction of units. Combat has some interesting concepts, for example: unit gets a trait based on where the city that produced it was situated, so some troops are better at mountainous combat, some are better in deserts and so on. But the gameplay itself felt lousy, so I just took a few screenshots and that's it.

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    • How can anybody hate Ascendency?
      The AI was bad, sure, but the features were so great!
      A linear-based, interconnected Tech Tree, a massive number of buildings to put down (and they were very unique in the fact that the buildings could do a variety of stuff), the GREAT spaceship building (create the ship anyway you want, with the best refitting I have seen yet, except for MOO3 ) etc.
      Even with the AI, it was still a blast exploring the game and discovering it all.
      And anybody who disagrees with me is obviously a Hugenot
      "Dave, if medicine tasted good, I'd be pouring cough syrup on my pancakes." -Jimmy James, Newsradio

      "Your plans to find love, fortune, and happiness utterly ignore the Second Law Of Thermodynamics."-Horiscope from The Onion

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      • Yes Ascendancy played well at the time as a sort of sand box game. They did make a "antag" version that has the AI hate you and was bit better.

        The real pain is the massive micromanaging of tiles. When it first came out it had the best sounds and great looking ships. It was novel to be able to refit ships.

        In short I liked it and it got good reviews at the time. Down side is the manual and guide were very poor and the AI was exteremly weak. Go Camanches, my fav race.

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        • And its amazing how great the graphcis were for a DOS game. Why don' the creators go back and redo it and fix the AI? It couldn't be that hard.
          Avoid COLONY RUSH on Galactic Civlizations II (both DL & DA) with my Slow Start Mod.
          Finding Civ 4: Colonization too easy? Try my Ten Colonies challenge.

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          • Originally posted by The Rusty Gamer
            And its amazing how great the graphcis were for a DOS game. Why don' the creators go back and redo it and fix the AI? It couldn't be that hard.
            Money I suspect. They have a web site called the logicfactory.
            For a time it had a forum and they were working on AscendancyII. It was to be a MMORPG. It does not look like much has been done though.

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