Actually I found it and tried it out.
It really is bad
The usual story, some good sounding concepts, some new to the genre, some innovative city solutions, but terrible gameplay. I played fifty turns or so on a big map and nothing happened, I never even met another civ. Then I played another couple dozen on a small map, and I didn't like it. ICS and overproduction of units. Combat has some interesting concepts, for example: unit gets a trait based on where the city that produced it was situated, so some troops are better at mountainous combat, some are better in deserts and so on. But the gameplay itself felt lousy, so I just took a few screenshots and that's it.
It really is bad

The usual story, some good sounding concepts, some new to the genre, some innovative city solutions, but terrible gameplay. I played fifty turns or so on a big map and nothing happened, I never even met another civ. Then I played another couple dozen on a small map, and I didn't like it. ICS and overproduction of units. Combat has some interesting concepts, for example: unit gets a trait based on where the city that produced it was situated, so some troops are better at mountainous combat, some are better in deserts and so on. But the gameplay itself felt lousy, so I just took a few screenshots and that's it.
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